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Keep setup playable when optional disc content is missing
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@@ -120,9 +120,9 @@ Core refreshes create a new installation before publication. Unchanged prepared
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maps and immutable character generations use hardlinks (copy fallback on filesystems without support); mutable user files and
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outputs being rebuilt have independent storage. Customiser-only refreshes keep
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the current core installation and publish a new character generation. Custom
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models, profiles, settings, selections and mods are retained. Every required
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stage, including the complete character library and pro roster, must succeed
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before the installation record changes. Failures preserve the previous record.
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models, profiles, settings, selections and mods are retained. Core gameplay inputs and at least one map must pass validation before the
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installation record changes. Missing optional content is recorded separately;
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fatal failures preserve the previous record.
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A kernel lock prevents concurrent setup and releases automatically on process
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exit, including a crash; the harmless `setup.lock` file can remain on disk.
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@@ -142,3 +142,24 @@ Installations from releases that used the old global asset store need one setup
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in the new per-copy layout. There is deliberately no automatic global migration.
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Manually unpacking a ZIP over the same folder retains that folder's `data` and
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behaves like an in-place update; unpack into a new folder for a fresh setup.
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## Missing content
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Setup isolates missing or malformed optional items. Clothing variants and tattoos
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that cannot be decoded are excluded from the customiser. Missing pro characters,
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lighting, HUD banks, environment extras and movable props do not block core setup.
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Scoring and session-marker artwork are prepared independently. Verified previous
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HUDs and customiser generations are kept when a replacement fails; otherwise the
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stock skater and available features remain usable.
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Each district converts independently. A failed or absent source district can use
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its previous converted map only after checksum and engine validation. Initial
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setup can select another available district if University is absent. Missing core
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animation, physics, the stock skater, or every playable map still requires repairing
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the source. Missing original artwork cannot be recreated by ignoring the error.
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Setup displays a notice and writes `setup-report.json` in the active installation,
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with unavailable items and error details. Availability records participate in
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output receipts so acknowledged missing extras do not cause a setup loop. A new
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extractor fingerprint requests preparation again. Disk and permission failures
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in in-process conversion still abort rather than publishing partial writes.
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