chazmm
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fb6f6eddfb
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Merge retail scenery, lighting and travel with current map lifecycle
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2026-09-08 20:54:00 +01:00 |
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chazmm
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72d3ac68a3
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Merge native scoring runtime and original APT HUD
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2026-09-08 18:59:45 +01:00 |
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chazmm
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45c11a447d
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Restore authored DMO placements and correct grime UV scaling; revert hair changes
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2026-09-08 18:52:44 +01:00 |
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chazmm
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96adff5d96
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Extend retail environment shading and refresh texture workflow
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2026-09-08 18:30:31 +01:00 |
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chazmm
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6e686edb77
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Simplify character menus and add resident live customisation
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2026-09-08 17:08:34 +01:00 |
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chazmm
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ad992f2001
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Fix padded Xbox texture rows and BC2/BC3 colour decoding
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2026-09-08 16:56:20 +01:00 |
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chazmm
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1c768a3e6c
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Prepare original HUD assets and port initial APT execution and display lists
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2026-09-08 16:29:18 +01:00 |
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chazmm
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da364c924f
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Render retail world materials with baked lighting and native tone curve
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2026-09-08 06:23:31 +01:00 |
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chazmm
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316b0d8b49
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Accelerate asset setup with native decoding and parallel map conversion
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2026-09-08 05:29:29 +01:00 |
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chazmm
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a7090f9ef3
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Handle retail park streams and spline headers across all disc maps
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2026-09-08 04:44:05 +01:00 |
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chazmm
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7aa4f13353
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Add owned-disc setup, map selection and Windows release packaging
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2026-09-08 04:00:53 +01:00 |
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