Ethanw05
dfd3e543c0
Add generic mesh and collider deformation with custom difficulty controls
2026-09-29 20:19:36 -06:00
Ethanw05
ddc30284b4
Generalize mod APIs, improve multiplayer and optimize mod rendering
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Add generalized engine access and challenge mods, repair SKATE turn handling, and improve collision prediction and physics transitions. Reduce mod snapshot and material update overhead, preserve authored GLB materials with lighting and shadows, and improve CPU profiling.
2026-09-14 04:02:20 -06:00
Ethanw05
84142e78dc
Extend modding API and menus; fix scoring, gestures, and bail controls
2026-09-13 19:37:45 -06:00
Ethanw05 and Cursor
c87373dd6a
Fix wipeout bail teleport NaN physics abort.
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Reset biped controller on checkpoint teleport and fall back to identity when skeleton root orthonormalization sees a degenerate axis, preventing poisoned COM frames and deck torque before the shared solve.
Co-authored-by: Cursor <[email protected] >
2026-09-12 20:16:39 -06:00
Ethanw05 and Cursor
e2b85b6489
Fix remote player irradiance and retail renderer updates.
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Apply probe SH to online customiser characters after remote bind, restore received sun shadows, and ship Skyline driving, fullscreen, and renderer improvements on the branch.
Co-authored-by: Cursor <[email protected] >
2026-09-12 20:05:27 -06:00
Ethanw05 and Cursor
4a58b0b676
Fix Skyline car replication after multiplayer connect.
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Respawn the chassis when a session starts so solid-bridge replication publishes a fresh body, and show local publish counts in replication status.
Co-authored-by: Cursor <[email protected] >
2026-09-12 01:47:34 -06:00
Ethanw05 and Cursor
ec09165491
Add dynamic VFX mesh buffers, Skyline drift effects, and branch updater.
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Expose append-only mesh buffers for mod skid/smoke rendering, sync rear-wheel VFX over multiplayer, rebuild Skyline audio assets, and let the updater install from any CI branch.
Co-authored-by: Cursor <[email protected] >
2026-09-12 00:40:57 -06:00
Ethanw05 and Cursor
821f523bb8
Fix MP air launch NaNs, solid modding, and Windows release packaging.
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Sanitize non-finite SIMD lanes in offboard air selection, add solid dynamics and mod replication APIs, improve setup refresh without re-extracting assets, and harden Build-Release.ps1 for older PowerShell hosts.
Co-authored-by: Cursor <[email protected] >
2026-09-11 12:24:42 -06:00
Ethanw05
1399555ef2
Add Lua audio, dynamic vehicle cameras, dashboard, and Skyline updates
2026-09-11 04:41:47 -06:00
chazmm
4d5f70cb5e
Accept original clothing colour resets in outfit validation
2026-09-10 03:27:06 +01:00
chazmm
5badc2d9f4
Remove fixed model transfer rate caps and stale queue drops
2026-09-10 03:10:15 +01:00
chazmm
ea7b9a8218
Keep setup playable when optional disc content is missing
2026-09-10 02:36:05 +01:00
chazmm
128b40d1e8
Fix default.xex refresh flow and cache verified character preparation stages
2026-09-10 01:24:11 +01:00
chazmm
c8219a54cd
Merge opt-in tracing and University performance improvements
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# Conflicts:
# Cargo.lock
# crates/skate-game/Cargo.toml
# crates/skate-game/src/retail_character.rs
2026-09-09 22:25:54 +01:00
chazmm
54b8f989ca
Restore upstream shadow visibility after gameplay trace comparison
2026-09-09 22:18:45 +01:00
chazmm
1c62e56fd6
Reduce material duplication, index static shadow casters and cache controller metadata
2026-09-09 19:59:49 +01:00
chazmm
2611f9ccc4
Merge gameplay crash fixes and native board adjustment
2026-09-09 19:25:48 +01:00
chazmm
de37c6e167
Fix reproduced Vulkan shader crash and restore CPU material batching
2026-09-09 19:21:48 +01:00
chazmm
7bd0ba9435
Merge character transfer and stock material fixes
2026-09-09 18:56:46 +01:00
chazmm
e008f9ec50
Verify stock hair materials retain authored shading after profile restoration
2026-09-09 18:51:31 +01:00
chazmm
aeb641c52c
Recognize pro skater hair materials instead of applying clothing highlights
2026-09-09 18:43:53 +01:00
chazmm
983771f99b
Restore authored stock surface detail and specular masks after model swaps
2026-09-09 17:56:21 +01:00
chazmm
0b89cb8f47
Restore original material path after v6 native crash
2026-09-09 17:50:09 +01:00
chazmm
e6a1dfe79c
Enable Steam SDK configuration bindings for model upload bandwidth
2026-09-09 17:37:15 +01:00
chazmm
f96be1dd10
Port complete native BoardAdjust lifecycle and angle wrap state
2026-09-09 17:37:03 +01:00
chazmm
bea625f987
Batch retail material bindings to reduce CPU render commands
2026-09-09 17:35:40 +01:00
chazmm
411260a15a
Revert "Fix airborne board adjustment retaining pose after stick release"
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This reverts commit fd280fd0f1 .
2026-09-09 17:25:49 +01:00
chazmm
e1b3ab1bc8
Stream online character assets reliably without local file shortcuts
2026-09-09 17:21:28 +01:00
chazmm
fd280fd0f1
Fix airborne board adjustment retaining pose after stick release
2026-09-09 17:18:56 +01:00
chazmm
f33d60a3a6
Fix walking NaNs from subnormal velocity delta refinement
2026-09-09 17:01:24 +01:00
chazmm
e109a0a34e
Batch opaque retail shadow geometry independently of surface materials
2026-09-09 16:59:13 +01:00
chazmm
bf7b894af6
Reuse installed online models by content hash and pose replacement rigs before display
2026-09-09 16:56:19 +01:00
chazmm
dff672aee4
Fix FingerFlipOut crash with native grab exit curve lifecycle
2026-09-09 16:51:15 +01:00
chazmm
94e5f613f3
Cache delivered online models and stop completed transfers with fair chunk scheduling
2026-09-09 16:38:49 +01:00
chazmm
842b4adb2f
Remove unused gamepad backend and avoid redundant render preparation
2026-09-09 16:34:43 +01:00
chazmm
f8e10c8ec9
Synchronize online outfits and native characters with bounded custom model transfer
2026-09-09 16:22:44 +01:00
chazmm
1a6e95b188
Merge complete character importer and customiser setup
2026-09-09 05:01:45 +01:00
chazmm
8bd052c4cc
Prepare complete character content on first run and restore stock and clothing lighting
2026-09-09 04:19:07 +01:00
chazmm
60f032382e
Allow online joins without compatibility fingerprint requirements
2026-09-09 04:16:13 +01:00
chazmm
3a0c93ada1
Merge remote-tracking branch 'origin/main' into lol/skate-map-support
2026-09-09 03:55:25 +01:00
chazmm
ec68000364
Allow multiplayer joins across different maps
2026-09-09 03:54:36 +01:00
chazmm
72dfdfa9b2
Bundle character importer in versioned setup payload for complete releases and updates
2026-09-09 03:26:32 +01:00
Ethanw05
eeb1a26d8c
Merge car physics, Mario mod and Steam relay packaging
2026-09-08 20:12:37 -06:00
Ethanw05
ae96db7c48
Revert "Add mod gameplay APIs and zombie shooter example"
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This reverts commit df0affd2e3 .
2026-09-08 20:10:20 -06:00
Ethanw05
df0affd2e3
Add mod gameplay APIs and zombie shooter example
2026-09-08 20:09:32 -06:00
chazmm
a4a82f5705
Give each portable copy its own setup and refresh changed asset groups
2026-09-09 03:00:59 +01:00
chazmm
d3f964bb2f
Avoid identical character lighting asset updates based on trace evidence
2026-09-09 02:52:56 +01:00
Ethanw05
332e634275
Improve vehicle handling, collision response and airborne control
2026-09-08 19:36:18 -06:00
chazmm
2a74581ac3
Fix release trace labels and bound high-frequency slice volume
2026-09-09 02:34:02 +01:00
chazmm
c709b5d4a9
Show capture build metadata on the viewer timeline
2026-09-09 02:22:13 +01:00