Commit Graph
37 Commits
Author SHA1 Message Date
Ethanw05andCursor 821f523bb8 Fix MP air launch NaNs, solid modding, and Windows release packaging.
Sanitize non-finite SIMD lanes in offboard air selection, add solid dynamics and mod replication APIs, improve setup refresh without re-extracting assets, and harden Build-Release.ps1 for older PowerShell hosts.

Co-authored-by: Cursor <[email protected]>
2026-09-11 12:24:42 -06:00
chazmm cb7968930f Rebuild raw asset caches cleanly during installation refresh 2026-09-10 03:42:03 +01:00
chazmm e23f7ba562 Normalize Windows path aliases when recording setup outputs 2026-09-10 02:45:27 +01:00
chazmm ea7b9a8218 Keep setup playable when optional disc content is missing 2026-09-10 02:36:05 +01:00
chazmm 5ac038df5d Handle missing optional character assets and shorten HUD extraction paths 2026-09-10 02:18:49 +01:00
chazmm 128b40d1e8 Fix default.xex refresh flow and cache verified character preparation stages 2026-09-10 01:24:11 +01:00
chazmm f55c17dc4b Remove checkout dependency from packaged gesture menu preparation 2026-09-09 04:25:35 +01:00
chazmm 8d34dca161 Track shared character preparation dependencies in setup identity 2026-09-09 04:23:24 +01:00
chazmm 8bd052c4cc Prepare complete character content on first run and restore stock and clothing lighting 2026-09-09 04:19:07 +01:00
chazmm a4a82f5705 Give each portable copy its own setup and refresh changed asset groups 2026-09-09 03:00:59 +01:00
chazmm 6aa4762285 Speed up owned-disc setup while preserving runtime asset content 2026-09-09 01:52:25 +01:00
chazmm 3427261467 Keep original installer and add only automatic native HUD export 2026-09-09 01:23:31 +01:00
chazmm a05c8c06b3 Extract complete owned game content and prepare HUDs and customisation during setup 2026-09-09 00:18:07 +01:00
chazmm fb6f6eddfb Merge retail scenery, lighting and travel with current map lifecycle 2026-09-08 20:54:00 +01:00
chazmm 38d4f30ef0 Extract original travel destinations and add teleport menu with still-water rendering 2026-09-08 20:31:57 +01:00
chazmm ab538ea732 Add scrolling custom character library and native skater roster 2026-09-08 19:55:19 +01:00
chazmm 45c11a447d Restore authored DMO placements and correct grime UV scaling; revert hair changes 2026-09-08 18:52:44 +01:00
chazmm 96adff5d96 Extend retail environment shading and refresh texture workflow 2026-09-08 18:30:31 +01:00
chazmm 61dbdfce8e Fix native hair coverage and verify customiser gameplay effects 2026-09-08 17:31:30 +01:00
chazmm 6e686edb77 Simplify character menus and add resident live customisation 2026-09-08 17:08:34 +01:00
chazmm ad992f2001 Fix padded Xbox texture rows and BC2/BC3 colour decoding 2026-09-08 16:56:20 +01:00
chazmm 7d44d84f19 Add spatial irradiance and character lighting adapter 2026-09-08 16:41:42 +01:00
chazmm 616be77a28 Restore global tree-wall backdrops omitted from district streams 2026-09-08 16:07:30 +01:00
chazmm a2ead83471 Add playable customiser test build with transactional retail character swaps 2026-09-08 15:51:15 +01:00
chazmm 9ca5ee076f Recover owned CAC catalog and native morph metadata with explicit runtime gates 2026-09-08 15:26:00 +01:00
chazmm 21844a3a37 Resolve authored world skies, sun gradients and location directions 2026-09-08 15:25:59 +01:00
chazmm b3743789ee Resolve VLT text array values before discarding the binary bank 2026-09-08 15:17:47 +01:00
chazmm 9292f69c08 Preserve complete aligned VLT arrays alongside legacy field data 2026-09-08 15:17:47 +01:00
chazmm 051a73ed6a Resolve VLT text array values before discarding the binary bank 2026-09-08 15:15:20 +01:00
chazmm 1888e48a99 Preserve complete aligned VLT arrays alongside legacy field data 2026-09-08 15:14:45 +01:00
chazmm da364c924f Render retail world materials with baked lighting and native tone curve 2026-09-08 06:23:31 +01:00
chazmm 316b0d8b49 Accelerate asset setup with native decoding and parallel map conversion 2026-09-08 05:29:29 +01:00
chazmm 1a9ba50c29 Accept extracted Xbox game folders and default.xex in setup 2026-09-08 05:08:18 +01:00
chazmm a7090f9ef3 Handle retail park streams and spline headers across all disc maps 2026-09-08 04:44:05 +01:00
chazmm ae107e2876 Convert retail skaters and maps directly without Blender 2026-09-08 04:27:56 +01:00
chazmm 64d321763c Disable Blender-based release setup pending direct conversion 2026-09-08 04:08:15 +01:00
chazmm 7aa4f13353 Add owned-disc setup, map selection and Windows release packaging 2026-09-08 04:00:53 +01:00