chazmm
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553c4ddc93
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Let multiplier countdown timeline play between HUD events
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2026-09-08 18:54:32 +01:00 |
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chazmm
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d70de2625d
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Keep HUD render target stable and refresh resized texture binding
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2026-09-08 18:43:51 +01:00 |
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chazmm
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d194ceff05
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Render HUD at window resolution and restore authored clean glow
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2026-09-08 18:25:54 +01:00 |
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chazmm
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142fe97a6d
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Keep HUD after landing and restore native shadow font passes
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2026-09-08 18:04:47 +01:00 |
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chazmm
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763da9bbf5
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Initialize original scoring HUD after presentation camera exists
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2026-09-08 17:48:10 +01:00 |
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chazmm
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2dbe4aaceb
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Integrate scoring collectors and original APT HUD for interactive testing
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2026-09-08 17:44:19 +01:00 |
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chazmm
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cfeac6abe3
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Record release compilation checkpoint and remaining integration
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2026-09-08 16:39:58 +01:00 |
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chazmm
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e66e81c8ae
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Port native sequence publication ordering and line settlement
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2026-09-08 16:38:04 +01:00 |
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chazmm
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3c2860e376
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Resolve original HUD fonts through native VLT font-manager mappings
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2026-09-08 16:33:14 +01:00 |
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chazmm
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1c768a3e6c
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Prepare original HUD assets and port initial APT execution and display lists
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2026-09-08 16:29:18 +01:00 |
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chazmm
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3c535a392b
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Port native scoring ledger, carrier lifecycle and authored tuning loader
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2026-09-08 16:25:15 +01:00 |
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