# Native grind assist The live acquisition and airborne board-adjustment path is now connected. See [difficulty and integration details](grind-magnetism-difficulty.md) and [grind families](grind-families.md). Core trajectory leaves82D6A398/82D6A168/82D6A840 are supplied with the real spline collection and indexed collision investigation. Accepted targets pass through selector scoring and KnownAir into GrindAirAdjust82D712E0. Difficulty uses the stock physics_mode80 field, not a new snapping radius. Reference: TU3 image SHA256 f4aa113eb541bfba03dbc108cf5ab43f58c965b20fa3b82f9c40938a0ad841c4, matching local Skate3CustomEngineLayer generated PPC. Static source translation and compilation only; gameplay validation is reserved for the user.