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One skate3rust process validates TEST_WORLD and every converted map over stdin/stdout (SKATE_MAP_CHECK lines). Existing checks still fail a map; new spawn-support / neutral-startup / invisible-collision checks report warnings. Setup falls back to per-map --check-assets with an older exe. See docs/hails-additions/06-map-validator.md (PR F). Note: install.py also carries PR G's customiser-overlap hunks (available_memory, overlap_customiser, Background); they are interleaved with the validator wiring in _install and are documented in doc 08.