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skate-3-rust-engine/docs/repository-content.md
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Repository content

Private runtime assets, extracted maps, custom animation clips, build output, settings and logs stay local. They are excluded by .gitignore.

The two project-owned binary fixtures are generated without game assets:

  • maps/format-demo.skate: python tools/make_skate_demo.py
  • crates/skate-data/tests/fixtures/retail-collision.rwcmset: python tools/make_collision_fixture.py

Run these commands from the repository root. Both generators reproduced the tracked fixtures byte for byte during publication preparation.

The README artwork in docs/images/skating-crab.png was supplied by the project owner for publication. Other binary resources belong to the vendored Bevy dependencies, whose license files remain alongside their source. Do not add extracted game content to these directories or force-add ignored private files.

The pre-publication audit inspected all reachable historical blobs for private paths, matches against local private-file hashes, unexpected binary files and common credential patterns. No matches requiring removal were found.