Files
skate-3-rust-engine/docs/hails-additions
Hails 363d245bf3 Docs and dev tooling: PR plan update, water test teleport mod
- PULL-REQUESTS.md: pending edits to the upstream PR plan
- mods/water-test-teleport: dev-only mod for testing water (F2/F3/F4
  drop into University fountain, University reservoir, DownTown fountain;
  Shift+F2/F3/F4 stand beside them). Not intended for upstream.
2026-10-01 02:44:19 -06:00
..

Hails' additions

Changes made in the Hailey-Ross fork of SK8-ENGINE/skate-3-rust-engine, documented so upstream maintainers have the full context when reviewing a pull request: what broke, why, what changed, how it was verified, and what is still open.

Each document stands alone. File paths are relative to the repository root.

# Change Area Status
1 ISO extraction argument order Setup (Python) Done, verified with a real ISO
2 Windows long paths during setup Setup (Python) Done; UAC path not exercised end to end
3 SDL3 gamepad input Game (Rust), build scripts, vendored sdl3-sys Done, verified in play with an Xbox Elite Series 2
4 Authored map spawns Asset pipeline (Python) Done, all 10 maps confirmed in play
5 Invisible collision volumes Game data loader (Rust) Done, all four affected maps confirmed in play
9 Water Game physics (Rust), diagnostics Water flag wired up (DownTown, University); awaiting in-play test

Environment used for verification

  • Windows 11, Intel i7-14700KF, NVIDIA RTX 4080 SUPER (Vulkan).
  • Rust 1.98.1 (MSVC), Visual Studio 2026 C++ tools, Windows SDK 10.0.26100, LLVM 23.1.2, Python 3.13.15.
  • Skate 3 Xbox 360 disc image (103 files, 6,404,940,920 bytes).
  • Xbox Elite Series 2 controller over Bluetooth LE.

Conventions

  • Upstream behaviour is preserved unless a document says otherwise; where a behaviour changes on purpose (for example, a map's default spawn), the document lists the old and new values.
  • Project choices that are not dictated by retail data are called out as such, so maintainers can overrule them.