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skate-3-rust-engine/docs
Hails 7c5c6b2c51 Game audio: retail-measured layers, transient-safe one-shots, 75% default volume
- Pop, flip-catch and landing cues built from the layers retail plays per
  moment (bank, record, level, delay, envelope measured from TU3 traces),
  with hollow/normal landing tables and per-kind chances.
- One-shots start at their final level (no fade-in eating the transient);
  loops still fade in.
- Riding bed from the measured statistics.
- Master volume defaults to 75 % (100 % is unity gain; 25 % was too quiet
  to judge retail parity).
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