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- The interim cue tables and their opt-outs are gone; the native runtime is the only audio path. Old
settings/audio.json files still load ("interim" / "native" ignored). Missing native data logs an error
instead of falling back.
- Water splash from retail's mechanism (SFXObj_OffBoard start / update): Skate_Collisions 1187 / 1197 once
per water stay, 1198 when the board is in water.
- The random interim riding bed is removed; riding collision and cloth sounds compared with the recomp
(doc 11). Native output otherwise byte-identical (13 scenarios + 5 sessions).
- Published tools under tools/ (one folder per tool with a README; the recomp ones labelled for use with the
research hooks), doc 14 and PR plan bucket L.
- Docs: doc 11 (retirement, bail density measured against the recomp, collision posts), doc 13 (usage guide).
39 lines
1.3 KiB
Python
39 lines
1.3 KiB
Python
"""Compare two directories of e2e renders (`<name>.ours.f32`, interleaved 6-channel f32 at 48 kHz):
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per scenario bit-identical / max |difference| / RMS level of each (dBFS over the six channels) and
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the level change. Headless; reads files only.
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usage: py -3.13 tools/audio-e2e/render_diff.py DIR_A DIR_B
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"""
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import math
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import sys
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from pathlib import Path
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import numpy as np
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def rms_db(x):
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r = float(np.sqrt(np.mean(np.square(x, dtype=np.float64)))) if x.size else 0.0
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return 20 * math.log10(r) if r > 0 else -200.0
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def main():
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if len(sys.argv) != 3 or sys.argv[1] in ('-h', '--help'):
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sys.exit(__doc__)
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a, b = Path(sys.argv[1]), Path(sys.argv[2])
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print(f"{'scenario':14} {'same':>5} {'max|d|':>10} {'A dBFS':>8} {'B dBFS':>8} {'B-A dB':>7}")
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for fa in sorted(a.glob('*.ours.f32')):
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fb = b / fa.name
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if not fb.exists():
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continue
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xa = np.fromfile(fa, dtype='<f4')
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xb = np.fromfile(fb, dtype='<f4')
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n = min(xa.size, xb.size)
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same = xa.size == xb.size and xa.tobytes() == xb.tobytes()
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d = float(np.max(np.abs(xa[:n] - xb[:n]))) if n else 0.0
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la, lb = rms_db(xa), rms_db(xb)
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print(f"{fa.name.split('.')[0]:14} {str(same):>5} {d:10.3g} {la:8.2f} {lb:8.2f} {lb - la:+7.2f}")
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if __name__ == '__main__':
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main()
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