Files
skate-3-rust-engine/mods
Hails fda3382e9e Audio modding 2: mod cars and peds get their own MixMap instance by default
- sdk.world_audio.spawn(key, 'traffic'|'ped', ...) without slots gets its own instance on
  the private MixMap, as mod emitters do; slots = 'shared' (alias 'retail') opts into
  retail's pools. Capability world_audio 4. Engine-published objects are unchanged.
- Full private pool (16 cars + 16 peds, all mods): the nearest play, the rest in reach wait
  silently; never refused, never in retail's pools. read(key).waiting / .slots,
  info().own, a one-time log line.
- Dev mods: audio-content-test uses the default; world-audio-test asks for 'shared'
  (retail's limits) with an "Own instances" setting.
- No mod active: e2e bench byte-identical (84 / 84); suites pass (known failures only).
2026-10-04 15:15:18 -06:00
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