Merge pull request #9726 from KernelPanicNT/fix/npmanager-state-callback-id-error

fix(libSceNpManager): return the module error for an out-of-range state callback id
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Adrià authored and GitHub committed 2026-10-25 23:49:10 +01:00
commit 49d1f9b07e
3 files changed
+11 -4

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+2 -1
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@@ -17,6 +17,7 @@ static constexpr int SCE_NP_ERROR_CALLBACK_ALREADY_REGISTERED = static_cast<int>
static constexpr int SCE_NP_ERROR_CALLBACK_NOT_REGISTERED = static_cast<int>(0x80550009);
static constexpr int SCE_NP_ERROR_INVALID_SIZE = static_cast<int>(0x80550011);
static constexpr int SCE_NP_ERROR_REQUEST_NOT_FOUND = static_cast<int>(0x80550014);
static constexpr int SCE_NP_ERROR_INVALID_ID = static_cast<int>(0x80550015);
static constexpr int SCE_NP_ERROR_CALLBACK_MAX = static_cast<int>(0x8055001D);
static constexpr uint32_t NP_STATE_SIGNED_OUT = 1;
static constexpr int NP_POLL_ASYNC_FINISHED = 0;
@@ -955,7 +956,7 @@ int APS5_VABI sceNpRegisterStateCallbackA(NpStateCallbackA callback, void* userd
}
int APS5_VABI sceNpUnregisterStateCallbackA(int callbackId) {
if (callbackId < 1 || callbackId > NP_STATE_CALLBACK_MAX) return SCE_NP_ERROR_INVALID_ARGUMENT;
if (static_cast<uint32_t>(callbackId) - 1u >= static_cast<uint32_t>(NP_STATE_CALLBACK_MAX)) return SCE_NP_ERROR_INVALID_ID;
std::lock_guard lock(stateMutex);
auto& entry = stateCallbacksA[callbackId - 1];
if (!entry.callback) return SCE_NP_ERROR_CALLBACK_NOT_REGISTERED;
+7 -2
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@@ -5,6 +5,7 @@
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <limits>
#include <stdexcept>
#include <string>
@@ -17,6 +18,7 @@ constexpr int UserNotFound = static_cast<int>(0x80550007u);
constexpr int AlreadyRegistered = static_cast<int>(0x80550008u);
constexpr int NotRegistered = static_cast<int>(0x80550009u);
constexpr int RequestNotFound = static_cast<int>(0x80550014u);
constexpr int InvalidId = static_cast<int>(0x80550015u);
void Require(bool condition, const char* message) {
if (!condition) {
@@ -112,8 +114,11 @@ void CheckStateCallbacksA() {
Require(SignedOutOnce(stateCallsA[index], &userdata[index]), "each callback gets SIGNED_OUT once");
}
Require(stateCallsA[8].calls == 0, "a rejected callback was called");
Require(sceNpUnregisterStateCallbackA(0) == InvalidArgument, "callback id 0");
Require(sceNpUnregisterStateCallbackA(9) == InvalidArgument, "callback id 9");
Require(sceNpUnregisterStateCallbackA(0) == InvalidId, "callback id 0");
Require(sceNpUnregisterStateCallbackA(9) == InvalidId, "callback id 9");
Require(sceNpUnregisterStateCallbackA(-1) == InvalidId, "callback id -1");
Require(sceNpUnregisterStateCallbackA(std::numeric_limits<int>::min()) == InvalidId, "callback id INT_MIN");
Require(sceNpUnregisterStateCallbackA(std::numeric_limits<int>::max()) == InvalidId, "callback id INT_MAX");
Require(sceNpUnregisterStateCallbackA(ids[3]) == 0, "unregistering one state callback");
for (int index = 0; index < 8; ++index) {
if (index == 3) continue;
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@@ -24,7 +24,8 @@
- [sceNpGetAccountId, sceNpSetGamePresenceOnline](../../../core/libs/prx/libSceNpManager/Export.cpp) (libSceNpManager) - PS4 forms; the `(online id, account id output)` and `(request id, online id, presence)` signatures follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/81be949167d0060b08f26dc3e055a0b640d129c8/src/core/libraries/np/np_manager.cpp#L1092-L1096). A null online id or output, or request id 0 for `sceNpSetGamePresenceOnline`, returns `SCE_NP_ERROR_INVALID_ARGUMENT`. `sceNpSetGamePresenceOnline` then returns `SCE_NP_ERROR_REQUEST_NOT_FOUND` for a request that was never created or was deleted, as [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/c1b26558352b863f80142256e4df38585aa7d727/src/core/libraries/np/np_manager.cpp#L1098-L1104) does. Otherwise both return `SCE_NP_ERROR_SIGNED_OUT` without writing, as `sceNpGetAccountIdA` does. The console's result for a signed-out user is not measured
- [NP reachability callbacks](../../../core/libs/prx/libSceNpManager/Export.cpp) retain one callback and its user data; duplicate registration and unregistering an absent callback return the errors used by [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/945dbc3cc3eee80ac3e053b438502ed936fa6bb2/src/core/libraries/np/np_manager.cpp). No callback is delivered because the existing NP model remains signed out with reachability unavailable.
- [sceNpCheckNpAvailability](../../../core/libs/prx/libSceNpManager/Export.cpp): native NP initialization and online-ID lookup are not modeled. The offline host returns user-not-found for valid arguments after clearing the optional one-byte availability output; request ID 0 and a null online-ID pointer return invalid-argument before writing the output.
- [NP state callbacks](../../../core/libs/prx/libSceNpManager/Export.cpp) (libSceNpManager) - the registration rules are [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L857-L901)'s: `sceNpRegisterStateCallbackA` keeps up to 8 callbacks and returns the slot plus 1, a null callback returns `INVALID_ARGUMENT`, a callback already registered `CALLBACK_ALREADY_REGISTERED` and a ninth one `CALLBACK_MAX` (0x8055001D, [np_error.h](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_error.h#L38)); `sceNpUnregisterStateCallbackA` returns `INVALID_ARGUMENT` for an id outside 1..8 and `CALLBACK_NOT_REGISTERED` for an empty slot; the legacy [sceNpRegisterStateCallback](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L981-L1005) keeps one callback with the same errors. Each registration gets `SIGNED_OUT` for the initial user (0x10000000) once, from the next `sceNpCheckCallback` on the calling thread. For the A form this follows [KytyPS5](https://github.com/KytyPS5/KytyPS5/blob/9e41d8320a2774b303fbad344c2347e8d0292e83/src/libs/network.cpp#L3959-L3974), whose [sceNpRegisterStateCallbackA](https://github.com/KytyPS5/KytyPS5/blob/9e41d8320a2774b303fbad344c2347e8d0292e83/src/libs/network.cpp#L4021-L4034) marks the registration pending. KytyPS5 never calls the legacy callback ([sceNpRegisterStateCallback](https://github.com/KytyPS5/KytyPS5/blob/9e41d8320a2774b303fbad344c2347e8d0292e83/src/libs/network.cpp#L4009-L4019) stores nothing); it is called as `(user, SIGNED_OUT, nullptr, userdata)`, as in shadPS4, which passes an NpId only for `SIGNED_IN` ([L823](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L823), [L938-L940](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L938-L940)). shadPS4 instead queues `SIGNED_OUT` from the user service login event and delivers it from `sceNpCheckCallback` ([DispatchPendingNpStateCallbacks](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L903-L962)); the reachability callback is not given an initial `UNAVAILABLE`, unlike that function ([L922-L961](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L922-L961)). A callback being delivered when another thread unregisters it is still called once. When and how often the console calls the state callbacks, and the errors, are not measured
- [NP state callbacks](../../../core/libs/prx/libSceNpManager/Export.cpp) (libSceNpManager) - the registration rules are [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L857-L901)'s: `sceNpRegisterStateCallbackA` keeps up to 8 callbacks and returns the slot plus 1, a null callback returns `INVALID_ARGUMENT`, a callback already registered `CALLBACK_ALREADY_REGISTERED` and a ninth one `CALLBACK_MAX` (0x8055001D, [np_error.h](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_error.h#L38)); the unregister errors are in the next entry; the legacy [sceNpRegisterStateCallback](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L981-L1005) keeps one callback with the same errors. Each registration gets `SIGNED_OUT` for the initial user (0x10000000) once, from the next `sceNpCheckCallback` on the calling thread. For the A form this follows [KytyPS5](https://github.com/KytyPS5/KytyPS5/blob/9e41d8320a2774b303fbad344c2347e8d0292e83/src/libs/network.cpp#L3959-L3974), whose [sceNpRegisterStateCallbackA](https://github.com/KytyPS5/KytyPS5/blob/9e41d8320a2774b303fbad344c2347e8d0292e83/src/libs/network.cpp#L4021-L4034) marks the registration pending. KytyPS5 never calls the legacy callback ([sceNpRegisterStateCallback](https://github.com/KytyPS5/KytyPS5/blob/9e41d8320a2774b303fbad344c2347e8d0292e83/src/libs/network.cpp#L4009-L4019) stores nothing); it is called as `(user, SIGNED_OUT, nullptr, userdata)`, as in shadPS4, which passes an NpId only for `SIGNED_IN` ([L823](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L823), [L938-L940](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L938-L940)). shadPS4 instead queues `SIGNED_OUT` from the user service login event and delivers it from `sceNpCheckCallback` ([DispatchPendingNpStateCallbacks](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L903-L962)); the reachability callback is not given an initial `UNAVAILABLE`, unlike that function ([L922-L961](https://github.com/shadps4-emu/shadPS4/blob/15abf68c9b52c4b04d094f2837719fdb871021f3/src/core/libraries/np/np_manager.cpp#L922-L961)). A callback being delivered when another thread unregisters it is still called once. When and how often the console calls the state callbacks, and the errors, are not measured
- [sceNpRegisterStateCallbackA and sceNpUnregisterStateCallbackA](../../../core/libs/prx/libSceNpManager/Export.cpp) (libSceNpManager) - never return the module's `0x80550002` for a failed [readiness check](https://github.com/mattias800/prosper/blob/6c09a34a092a00898fcead5f855200ca7c368cd2/prosper/src/hle/np/state_callbacks.cpp#L152-L153), whose input is not known, and are not measured on a PS5. An unregister id outside 1..8, compared unsigned so 0 and negative ids are included, returns `INVALID_ID` (0x80550015) and an empty slot `CALLBACK_NOT_REGISTERED`, as [prosper](https://github.com/mattias800/prosper/blob/6c09a34a092a00898fcead5f855200ca7c368cd2/prosper/src/hle/np/state_callbacks.cpp#L176-L188) reads `libSceNpManager.sprx` at RVA 0x15b10, without recording its firmware version; the same reading gives the registration rules above ([L162-L175](https://github.com/mattias800/prosper/blob/6c09a34a092a00898fcead5f855200ca7c368cd2/prosper/src/hle/np/state_callbacks.cpp#L162-L175))
- [sceNpRegisterGamePresenceCallback](../../../core/libs/prx/libSceNpManager/Export.cpp) (libSceNpManager) - accepts any callback, null included, and returns nothing; no game presence event is delivered because the NP model remains signed out. [Kyty](https://github.com/InoriRus/Kyty/blob/4733b7e1c91b10554a52007903d74dc76c39a230/source/emulator/src/Network.cpp#L1549-L1552) ignores the callback the same way, and [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/8d50471b7dc141dd700b51276b8edd1f293bce26/src/core/libraries/np/np_manager.cpp#L1121-L1126) keeps the last one without calling it. Not measured on a PS5
- [sceNpIsPlusMember and sceNpSetContentRestriction](../../../core/libs/prx/libSceNpManager/Export.cpp) (libSceNpManager) - the signatures and checks follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/a808e76/src/core/libraries/np/np_manager.cpp): a null output or restriction is `INVALID_ARGUMENT`, a restriction size other than 0x18 is `INVALID_SIZE` (0x80550011), and a negative default age, more than 256 age restrictions or a count without an array is `INVALID_ARGUMENT`. Any user is reported as not a Plus member, and a valid restriction is accepted and not stored. Not measured on a PS5