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chore(libSceVdecCore): keep shadPS4's licence header on the files taken from it
Export.cpp and include/Api.hpp follow shadPS4's src/core/libraries/videodec/vdeccore.cpp and vdeccore.h at 0614ce324b, so they carry those files' SPDX lines, as the libSceAvPlayer files taken from shadPS4 do.
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// SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "prx/libSceVdecCore/include/Api.hpp"
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#include "prx/libSceVdecCore/include/Decoder.hpp"
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#include <algorithm>
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@@ -1,3 +1,6 @@
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// SPDX-FileCopyrightText: Copyright 2026 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <cstdint>
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