Merge pull request #11759 from heditrigui/test/playgo-dialog-coverage

test(libScePlayGoDialog): cover uninitialized and finished dialog calls
This commit is contained in:
Dean authored and GitHub committed 2026-10-27 21:43:33 +13:00
commit daa3b950fa
1 file changed
+10
+10
View File
@@ -38,6 +38,8 @@ int main() {
Require(scePlayGoDialogOpen(&openParam) == 0);
Require(scePlayGoDialogGetStatus() == 3);
Require(scePlayGoDialogUpdateStatus() == 3);
Require(scePlayGoDialogOpen(nullptr) == paramInvalid);
Require(scePlayGoDialogOpen(&openParam) == 0);
PlayGoDialogResult result{};
Require(scePlayGoDialogGetResult(&result) == 0);
@@ -51,5 +53,13 @@ int main() {
Require(scePlayGoDialogTerminate() == 0);
Require(scePlayGoDialogGetStatus() == 0);
Require(scePlayGoDialogTerminate() == notInitialized);
Require(scePlayGoDialogClose() == notInitialized);
Require(scePlayGoDialogOpen(nullptr) == paramInvalid);
Require(scePlayGoDialogOpen(&openParam) == notInitialized);
Require(scePlayGoDialogGetResult(nullptr) == paramInvalid);
Require(scePlayGoDialogGetResult(&result) == static_cast<std::int32_t>(0x80B8000Au));
result.reserved[0] = 0;
Require(scePlayGoDialogGetResult(&result) == notInitialized);
Require(scePlayGoDialogUpdateStatus() == 0);
return 0;
}