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fix(libSceAgcDriver): drop the comment from the spare context register storage
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@@ -260,8 +260,6 @@ inline Registers InitialContextRegisters() {
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return InitialContextRegisterSet();
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}
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// Storage a pushed context state returns to when it is popped, so the next push copies into
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// buffers it already has. A copied queue state starts without one.
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struct SpareRegisters {
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Registers registers;
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SpareRegisters() = default;
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