Commit Graph
7981 Commits
Author SHA1 Message Date
orezraeyandClaude Opus 5.5 4710aa2ac4 docs(libkernel): record flexible memory flag 0x8000 as measured on a PS5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 13:54:48 -03:00
Maz 761af3c839 fix(shader): keep the pixel LDS debt note under the length limit 2026-10-23 20:53:28 +04:00
Maz 9ef24b1660 fix(shader): keep the pixel LDS debt note under the length limit 2026-10-23 20:53:27 +04:00
Maz aa77a5ba98 fix(shader): prefer device-local host-visible pixel LDS memory
Keep the NVIDIA-only pool mappable for the sticky overflow header while
preferring a device-local host-visible type when the driver exposes one.
2026-10-23 20:53:25 +04:00
Maz 40c7ff888c fix(shader): scale pixel LDS Function threshold by SM budget
Max measured a 4 GiB private-memory ceiling on a 4090; use
VK_NV_shader_sm_builtins so denser cards take the buffer path below 4096.
2026-10-23 20:53:24 +04:00
Maz 641a0a4173 fix(shader): check pixel LDS overflow when presents retire
Exhausted subgroups share slot 0 until the sticky flag is read; check it on present retire as well as WaitIdle, and cover two draws into one target.
2026-10-23 20:53:23 +04:00
mazen dba7f5466c fix(shader): keep a pixel LDS overflow until the GPU is idle
The slot counter is reset only after earlier fragment writes, and the overflow flag stays until WaitIdle. The storage buffer is limited to NVIDIA's proprietary driver, which is where the large function array does not finish.
2026-10-23 20:53:21 +04:00
mazen 287b149950 fix(shader): keep an unbounded pixel LDS array in a storage buffer
A Function array of 8192 dwords faults NVIDIA driver 617.42. The guest array stays that size, and each invocation gets its own region in a buffer.
2026-10-23 20:52:46 +04:00
orezraeyandClaude Opus 5.5 f334c156e1 fix(libkernel): keep socket buffer sizes and SO_NBIO as measured on a PS5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 13:49:03 -03:00
Adrià b066e5cb77 Merge pull request #8145 from TheSovietWaffle/fix/recompiler-stencil-replay-readonly-bda
fix(recompiler): replay stencil exports of pixel shaders that only read through BDA
2026-10-23 18:46:24 +02:00
Adrià 0940da2424 Merge pull request #8070 from thuanquang/fix/table-call-wide-descriptor
fix(shader): link a table call whose V# is a slice of an s_load_dwordx8 or s_load_dwordx16
2026-10-23 18:40:11 +02:00
Adrià dd02cbf6f9 Merge pull request #8055 from thuanquang/fix/float-atomic-flush
fix(shader): flush the operands of image, buffer and global float atomics
2026-10-23 18:38:11 +02:00
milescovielloandClaude Opus 5.5 ad6a55121e fix(agc): read FMASK of up to 8 samples in every storage width
Since the synthetic FMASK mode was removed, a direct FMASK load reads
the stored word and only Fmask32_S8_F8 is accepted. A load from any
other FMASK format of up to 8 samples now reads the 8-, 16- or 32-bit
surface and expands it in the shader to 4 bits per sample, an index
past the fragment count reading 8 (unknown). One runtime image mode
handles every such format, reading the format from the descriptor at
run time or from a specialization constant.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 16:34:33 +00:00
orezraeyandClaude Opus 5.5 2aaf519eb7 fix(libkernel): check socket address families and lengths as measured on a PS5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 13:30:58 -03:00
Adrià Franch d73dff01b6 Merge upstream/main into fix/agc-semaphore-memory-firmware 2026-10-23 18:30:57 +02:00
Hermes Agent a05ea75447 docs(libkernel): clarify unknown sysctl lookup behavior 2026-10-23 12:27:31 -04:00
Hermes Agent 950a21aec8 fix(libkernel): return ENOENT for unknown sysctl names 2026-10-23 12:27:30 -04:00
Adrià 1e1c355a54 Merge pull request #8302 from hypermoist/feat/agc-acb-workload-packets
docs(agc): record the console's workload packets
2026-10-23 18:21:40 +02:00
orezraeyandClaude Opus 5.5 b2dc84b68d fix(libSceNet): read sceNetInetPton text and null outputs as measured on a PS5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 13:17:24 -03:00
ntamas94 26b56ec7bc Merge remote-tracking branch 'origin/main' into fix/rtc-ps4-limits 2026-10-23 18:11:25 +02:00
orezraeyandClaude Opus 5.5 d4321c6569 docs(libSceNet): separate the PS4 and PS5 measurements of sceNetInetPtonEx
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 13:10:40 -03:00
orezraeyandClaude Opus 5.5 dd9716e1c3 fix(libSceNet): convert sceNetInetPtonEx without an output as measured on a PS5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 13:10:40 -03:00
Federico Marras d90537bf06 chore(np): merge main into offline matching contexts 2026-10-23 18:05:58 +02:00
ntamas94andClaude Opus 5.5 2120035611 fix(libSceRtc): keep the pre-3.00 range rules to PS4 titles
The compiled SDK version of a PS5 title counts from its own SDK, so an
early PS5 title would have taken the PS4 pre-3.00 rules. Apply them only
to a CUSA title, as libSceConvertKeycode tells PS4 titles apart; anything
else, including a title without metadata, gets the later rules main had.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 18:01:16 +02:00
lakhantheboss 562e460d38 docs(libSceErrorDialog): correct stale error behavior debt 2026-10-23 21:25:45 +05:30
Felipebmaitan 79c9c6f6c8 fix(job-manager): stop while submitted compute remains pending 2026-10-23 12:53:13 -03:00
Felipebmaitan d1d6e44d18 fix(job-manager): capture compute inputs across GPU barriers 2026-10-23 12:46:04 -03:00
Felipebmaitan 869bb77097 fix(job-manager): forward native profiler lifecycle events 2026-10-23 12:46:04 -03:00
Felipebmaitan f2dc168518 fix(job-manager): place scheduling state in the caller work area 2026-10-23 12:46:04 -03:00
Felipebmaitan c6cba56c6d docs(job-manager): keep remaining debt concise 2026-10-23 12:46:03 -03:00
Felipebmaitan c82f45c9c9 fix(job-manager): forward object registration results 2026-10-23 12:46:03 -03:00
Felipebmaitan f0a48e45f2 fix(job-manager): release waiters and clean up partial initialization 2026-10-23 12:46:03 -03:00
Felipebmaitan d6083b8c55 test(job-manager): verify native compute command capacity 2026-10-23 12:46:03 -03:00
Felipebmaitan 0393f72cb0 fix(libSceJobManager): batch compute completion in caller storage 2026-10-23 12:46:03 -03:00
Felipebmaitan 438540c8e1 fix(job-manager): spin only for pending work in host clock time 2026-10-23 12:46:03 -03:00
Felipebmaitan 77d1cc65e2 fix(tests): distinguish the manual JobManager reference runner 2026-10-23 12:46:03 -03:00
Felipebmaitan 5a19cd7e14 fix(libSceJobManager): honor worker spin and persistence policies 2026-10-23 12:46:02 -03:00
Adrià 4be3da2c6f Merge pull request #7800 from santhoshkumar-dev/codex/agc-memory-hardening
fix(agc): reclaim idle images safely during cache creation
2026-10-23 17:39:02 +02:00
orezraeyandClaude Opus 5.5 a75706d40f docs(libc): record fopen and freopen of directories as measured on a PS5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 12:33:25 -03:00
orezraeyandClaude Opus 5.5 5415895377 docs(libc): record reallocf as measured on a PS5
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 12:28:46 -03:00
Adrià 83694b3db9 Merge pull request #7803 from thuanquang/fix/msaa-2d-sample-zero
fix(shader): read a 2D MSAA T# through DIM 2D as its sample 0
2026-10-23 17:24:59 +02:00
orezraeyandClaude Opus 5.5 2a05015c2a fix(libkernel): refuse long thread names and answer a detach after a join as measured on a PS5
scePthreadCreate returns ENAMETOOLONG for a name of 32 bytes or more without creating the thread, and scePthreadDetach returns ESRCH for a joined thread.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 12:21:46 -03:00
JJenkx adf0176d3a fix(loader): preserve SDK startup in browser conversions 2026-10-23 11:15:40 -04:00
JJenkx d5987b3fb8 docs(loader): keep lifecycle debt focused on ABI limits 2026-10-23 11:15:40 -04:00
JJenkx cd5dea57aa test(loader): verify explicit runtime starts and record lifecycle limits 2026-10-23 11:15:40 -04:00
orezraeyandClaude Opus 5.5 e437f33787 fix(libkernel): answer the thread atexit references as measured on a PS5
Increment returns -1 for an address outside every module and Decrement never fails, instead of throwing.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 12:13:07 -03:00
ntamas94andClaude Opus 5.5 16d2cbb4b3 fix(libSceRtc): range-check by the compiled SDK version as the PS4 does
Measured on PS4 firmware 10.71 from processes compiled with SDK versions
0x01000051, 0x02ffffff, 0x03000000 and 0x05050001. From 0x03000000 on,
FormatRFC3339 returns INVALID_VALUE when the zone shift overflows or
underflows the tick, GetDayOfWeek checks the month before the year and
rejects years past 9999, and SetTime_t rejects negative seconds and
converts all 64 bits. 0x02ffffff and earlier keep the wrap, the year-first
order and the low 32 bits.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 17:11:35 +02:00
PrivacyOnion 201b8e816c docs(debt): document libSceNotification technical debt 2026-10-23 17:10:18 +02:00
Felipebmaitan e8cf808ec7 fix(job-manager): forward native profiler lifecycle events 2026-10-23 12:07:56 -03:00
orezraeyandClaude Opus 5.5 f90172bf48 fix(libc): keep the host diagnostic line and use the gettid system call
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-23 12:01:35 -03:00