__cxa_call_unexpected takes the in-flight exception's unwind header and
never returns, as in libcxxabi. No std::set_unexpected is exported and
the exception header's unexpected handler is never set, so the handler
is always the default one, which calls std::terminate. It therefore
forwards to libc's __cxa_call_terminate, which begins the catch and runs
the current terminate handler; a null header terminates in libc's
__cxa_begin_catch. libcxxabi's std::terminate would instead run the
terminate handler saved in the exception header at throw time; the two
differ only if std::set_terminate was called in between, which the debt
entry records.
The test shares the forked-child helper of the std::_Pad test, which now
takes the terminate handler to install.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Shifts, bit counts, comparisons, negation, multiplication, division and
remainder, __udivmodti4, the overflow-reporting __mulo* and the overflow
checking __addv*/__subv*/__mulv*/__negv*/__absv* families. Where the libc.prx
bundled with PPSA08427 differs from compiler-rt it is followed: __addv* and
__subv* wrap, and the 32-bit unsigned division returns 0 for a zero divisor.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Q8tinbP1MUpUaDsbNWnGnu
The eligibility job enabled the relinker matrix for a pull request only
when repos.listCommits on main with the author's login returned a
commit. That filter misses authors whose commits in main are not
matched to their login. On 2026-10-13 it found no commit for 26 authors
of open pull requests who have 1 to 44 pull requests merged into main,
so their pull requests skip the relinker, against CONTRIBUTING.md ("if
its author already has a commit in main").
When listCommits finds nothing, the job now also searches for the
author's merged pull requests into main, with the query pr-intake.yml
uses. Incomplete search results count as none. A failed search, such as
the search API's own rate limit, skips the relinker with a warning
instead of failing the job. Both requests now run only when the pull
request changes a relinker file, so other pull requests make neither.
test_build_eligibility.py runs the step's script in node with a mocked
github object and skips when node is missing.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
ReadProgramHeaders now rejects a PT_LOAD whose file range exceeds the
input, so TranslateVirtualAddress no longer needs its own check. An
uncovered PT_SCE_RELRO outside the file reports the same "Segment offset
out of bounds" as a PT_LOAD, and a test pins that a load or uncovered
PT_SCE_RELRO ending exactly at the end of the file is still accepted.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01P9JfvrCsztJtbkd5SATAzL
ElfReader::ReadProgramHeaders checked that a PT_LOAD's file size does
not exceed its memory size, but not that its file range lies inside the
input. The Windows and macOS writers reject such a segment later; the
Linux patcher keeps the original PT_LOADs and appends its own block at
the old end of the file, so a load reaching past the input mapped the
relinker's .dynstr, .dynsym and entry stub into the guest segment.
A PT_SCE_RELRO that no PT_LOAD covers is turned into a PT_LOAD after
the per-header checks, so it skipped them: a file size larger than its
memory size was accepted for Linux, and Windows and macOS reported a
file-range error instead.
Reject a PT_LOAD whose file range exceeds the input, and run the same
two checks on an uncovered PT_SCE_RELRO before converting it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01P9JfvrCsztJtbkd5SATAzL
AstroBot's import log (issue #4720) names sceRegMgrNonSysGetInt as the
only libSceRegMgr export it needs; no other RegMgr export appears in
its 1909 unique imports. The signature and NID are sourced from a
community dump of PS5 3.20 firmware, cross-checked against the
open-source ChonkyStation4 emulator, not from Sony documentation, so
the export throws per the project's unknown-behavior convention
instead of guessing a return value.
Co-Authored-By: Claude Sonnet 5 <[email protected]>
The settle queue on another family is only created under _WIN32, so on
Linux the test always skipped with a reason check_skips does not accept
and the linux job failed on every main build since #6060.
Co-Authored-By: Claude <[email protected]>
Dropping an unused stencil reference export changes the pixel variant key, so
a device that has the extension would compile a second variant and pipeline
for a shader drawn both with and without a stencil test. Only a device that
lacks the extension needs the drop, so the draw decode now checks the device's
capabilities first.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
TranslateReversedBlend may write 1 into a channel of the first color
whose source factor is ONE and take that channel's export into the
factor through the second color, when one second color cannot carry
both the source and the destination factor. None of the blends in
agc_driver_reversed_order_blend took that route, so no GPU test ran it.
The test now also blends 0x61010504 (SRC_ALPHA + ONE_MINUS_SRC_ALPHA,
alpha ONE + ONE), whose alpha channel is routed that way, into both
formats with both reversed swaps, and compares it with the exact blend
and bit for bit with the same draw into a SWAP_STD target. It passes on
an RTX 5080 and lavapipe. With 9a8816126's shader-computed factors it
fails on the RTX 5080: 160 where SWAP_STD stores 159.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
The reversed-order blend computed the factors Vulkan cannot apply per
channel in the pixel shader (1 - x in fp32, a clamp for UNORM targets
and, when both positions needed it, a premultiplied export) and passed
them to the blend as a dual-source second color. A plain blend converts
the export once and forms 1 - x and the products from that converted
value, so the two paths can round differently. On UNORM8 the difference
reaches one step per substituted factor: an Intel iGPU stored 161 where
the exact blend is 159.75 for SRC_COLOR + ONE_MINUS_SRC_COLOR with an
export of 0.5 over 192 (160 through SWAP_STD), and on an RTX 5080 and
lavapipe the split path differed from the same draw into a SWAP_STD
target by up to 2 steps on other inputs.
The pixel shader now only copies values. Each channel of the second
color is the exported alpha, the channel's own export or the constant 0
or 1, and a channel of the first color whose source factor is ONE may
become 1 with its export moved into the factor. Every factor, 1 - x and
product comes from the blend through SRC1_COLOR, SRC1_ALPHA and their
ONE_MINUS forms, applied to copies of the same export values that the
first color carries. TranslateReversedBlend searches for Vulkan factors
and copy routes that reproduce each channel's guest factors and throws
for combinations no routing reproduces, such as ONE_MINUS_SRC_ALPHA in
the alpha equation next to SRC_COLOR in the color equation: of the 1995
factor combinations the shader used to compute, 932 are routed and the
others throw again, as on main. GT7's 0x65010504 is among the routed
ones. The code is now four 2-bit routes for each color, the same for
every format, and the post-pass emits no arithmetic.
agc_driver_reversed_order_blend also draws each case into a SWAP_STD
target, which Vulkan blends alone, and requires identical stored bits;
the comparison with the exact blend keeps its 1-step tolerance.
agc_driver_graphics checks every factor combination TranslateReversedBlend
accepts against the guest equations and that the post-pass adds no
arithmetic instructions.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
8_8_8_8 and 16_16_16_16 targets with COMP_SWAP 2 or 3 keep the exported
alpha in their first channel and red or blue in their fourth, so a plain
Vulkan blend would run the alpha equation on a color channel. Such draws
threw "blending into a color target with a reversed component order is
not implemented" (Gran Turismo 7, #4782).
The AMD SI and CIK register references describe CB_TARGET_MASK in the
order of components after blending and before COMP_SWAP is applied, and
RADV programs CB_BLENDn_CONTROL without regard to the swap while it
renders R4G4B4A4, B4G4R4A4, R5G5B5A1 and B5G5R5A1 through SWAP_STD_REV
and SWAP_ALT_REV and passes the CTS blend tests on Navi10. The color
block is therefore taken to blend in export order: the alpha equation
and source-alpha factors use the exported alpha and the destination
alpha is the first channel.
TranslateReversedBlend keeps the factor pairs Vulkan applies per channel
in the pipeline. Other source factors are computed by the pixel shader
from its MRT0 export (clamped for UNORM targets, as BLEND_CLAMP says)
and handed to the blend as a dual-source second color, which the
fragment output post-pass adds at location 0 index 1; when both
positions need it, the export is premultiplied by its source factor.
The code is a pipeline specialization, serialized in request version
26, and stays out of the prepared shader key.
sRGB, SNORM and integer targets, constant and second-source factors,
destination alpha in the color equation, destination factors the two
equations do not share, different color and alpha operations, MIN or
MAX with factors other than ONE, other color exports when the shader
computes factors, and devices without dualSrcBlend still throw, now
with the blend control, mapping and format in the message.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Exercise ALWAYS with KEEP and INVERT using the existing pixel program and complete color and stencil readbacks. Keep dependent comparisons and replacement operations behind the existing native extension refusal.
Co-Authored-By: Codex <[email protected]>
A pixel shader with DB_SHADER_CONTROL.STENCIL_TEST_VAL_EXPORT_ENABLE needs
VK_EXT_shader_stencil_export, which NVIDIA's driver does not offer. In a draw
without a stencil test the exported value has no effect, so the draw decode
drops the export there. On a device without the extension, the pixel shader is
no longer prepared when its ABI is resolved, where the draw's stencil test is
not known yet; it is prepared at its first draw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Queue 0 now pipelines draw commits unless APS5_PIPELINED_DRAWS=0, and draw write ranges use the exact
color, DCC, CMASK, depth and stencil sizes unless APS5_EXACT_DRAW_WRITES=0. The base tests now run the
pipeline; agc_driver_pm4_failure_inline and agc_driver_draw_cache_reuse_inline keep the inline path
covered.
Co-Authored-By: Claude <[email protected]>
With APS5_PIPELINE_DMA=1 a DMA_DATA was enqueued before the
packet path's metadata notes ran, so a fill of 0 over a depth surface's HTILE (#374) or a color
target's CMASK (#419) never reached the surface: agc_driver_depth_fast_clear_submit failed. The
queued commit now notes the fill in order before it stores it, and a DMA copy is checked against
multisampled targets at enqueue, as on the packet path.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
(cherry picked from commit fda7dbf0416fe91ea4767ad2e94ba63b530c1dc2)
Track successful releases cumulatively across the complete depth and HTILE ownership ranges. Preserve color retirement and share its single callback; keep retired image contents alive through sampled views and recorded work. Add registry, partial/failure/protection, remap and mixed teardown regressions. Depends on native depth sampling in PR5496 and its descriptor prerequisite PR4820.