Commit Graph
4862 Commits
Author SHA1 Message Date
Yassine 9fc0af0b10 fix(avplayer): do not let auto start restart playback the title started
sceAvPlayerAddSource queues an auto start for a player created with auto
start or without an event callback. When the title enabled its streams
and called sceAvPlayerStart before the controller thread ran it, the auto
start called Start again on the playing player, which stopped it, released
every video buffer, including the frame the title held, and started the
film over. guest_avplayer occasionally caught this as "video frame is not
a texture allocation"; right after the test's own start, 8 texture
buffers were released in 15 of 15 runs.

The auto start now starts the player only while it is still ready, and
checks that under the player lock together with the start.

TestAutoStartKeepsStartedPlayback starts a callback-less player itself and
checks that no texture buffer is released afterwards and that the frame
it holds stays allocated. It fails on every run without the fix.
2026-10-10 17:56:25 +00:00
LeandroLP23andClaude Opus 5.5 df415ff1fd feat(libkernel): implement pthread_sigmask
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 19:45:28 +02:00
Chad a73b4e3f6d feat(audioout): declare sceAudioOut2EnableChat
Imported by party-ps5-shipping.prx bundled with PPSA28416.
2026-10-10 12:43:28 -05:00
Chad beba4ce204 feat(psml): declare scePsmlMfsrCreateContext1300 and scePsmlMfsrGetDispatchMfsrPacket1300
PPSA28416 imports both from libScePsml; the names hash to NIDs kLF7WtQ1-Dg and DDVUyPyYHTA.
2026-10-10 12:42:01 -05:00
arcwiser e5a81a3ca9 test(videoout): isolate application fixtures
(cherry picked from commit 7e982a521f2ba5fafabcba45c78cb23918fa9007)
2026-10-10 17:10:51 +00:00
AlexandGPT-6.1 Sol 1ab577f817 fix(shader): follow IEEE_MODE in v_div_fmas_f32 NaN selection
v_div_fmas_f32 always quieted source NaNs and let a NaN addend
hide the default NaN from an invalid product. Reuse the existing
bit selection helpers, measured on gfx1036 in four float modes.

Co-Authored-By: GPT-6.1 Sol <[email protected]>
2026-10-10 13:08:02 -04:00
Renan Pires 9a3e55b8e8 feat(libkernel): implement _fstatfs 2026-10-10 13:07:42 -04:00
AlexandGPT-6.1 Sol 2d0cf26804 fix(shader): flush f16 min/max denormal inputs
RDNA2 min/max flush half inputs to signed zero when input
preservation is disabled, while output flushing alone keeps them.
Apply this to the measured binary forms and pin the hardware rows.

Co-Authored-By: GPT-6.1 Sol <[email protected]>
2026-10-10 13:07:31 -04:00
Abdulrahman Elkordy 510787170e fix(agc): link optimized pipelines with the library store's layout
The background link-time-optimized link used the Pipeline's own layout, which ~Pipeline destroys right after marking the slot released, and ClearCachedPipelines destroys the cached pipelines before ClearPipelineLibraries waits for pending links. A link already past the released check then created its pipeline with a destroyed VkPipelineLayout. On Intel's Windows driver (Arrow Lake iGPU, 32.0.101.8991) agc_driver_vertex_fetch, agc_driver_pixel_interlock and agc_driver_mesh faulted inside igc-default64.dll every run, and agc_driver_prepared_exports and agc_driver_pixel_barycentric_emulation intermittently; all passed with APS5_NO_PIPELINE_LTO=1. The library store's layout, made from the same create info and used for the libraries, lives until ClearPipelineLibraries has waited for the pending links.

(cherry picked from commit 758eeb9fb255d88c41945b299dc3ec5ac1578331)
2026-10-10 16:58:17 +00:00
AlexandGPT-6.1-sol 2a675598f2 feat(libSceNpManager): add the missing request timeout export
Validate timeout arguments and track live requests so unknown or deleted
ids return REQUEST_NOT_FOUND. This supplies the remaining absent load
import alongside the dialog Close export; timeouts follow the existing
offline network model and are not stored.

Co-Authored-By: GPT-6.1-sol <[email protected]>
2026-10-10 12:57:01 -04:00
Hannah Lyons 5ac10820ea feat(libScePosixForWebKit): implement arc4random_buf 2026-10-10 12:49:31 -04:00
AlexandGPT-6.1 Sol 18590d1f79 feat(libs): provide the missing G2P dialog Close export
Eager binding fails when a caller imports sceG2PDialogClose.
Add the missing throwing stub alongside the existing G2P exports
and record the assumed Close signature in TechnicalDebt.

Co-Authored-By: GPT-6.1 Sol <[email protected]>
2026-10-10 12:40:57 -04:00
Hannah Lyons d2c160be76 feat(libkernel): implement cpuset_getaffinity for the calling thread 2026-10-10 12:40:56 -04:00
Hannah Lyons e203c43221 feat(libSceHttp): accept sceHttpSetRecvBlockSize 2026-10-10 12:40:55 -04:00
MathiasDevelopesandClaude Opus 5.5 e8209307e9 feat(libSceAjm): implement sceAjmBatchJobDecodeSplit and sceAjmBatchJobSetResampleParametersEx
sceAjmBatchJobDecodeSplit queues a split run job with the stream
sideband, as sceAjmBatchJobDecode does for a single buffer pair.
sceAjmBatchJobSetResampleParametersEx with a zero ratio change per
sample sets the ratio as sceAjmBatchJobSetResampleParameters does; a
non-zero change throws, since its ramp is unknown.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 18:24:54 +02:00
AlexandCodex gpt-6.1-sol d59efa478e test(shader): pin mixed-source tininess after rounding
Measure the mixed f16/f32 boundary on gfx1036 and pin both factor
slots, half selection, signs and zero f16 addends in the existing test.
Record this measured scope while keeping legacy mad/mac unchanged.

Co-Authored-By: Codex gpt-6.1-sol <[email protected]>
2026-10-10 12:24:36 -04:00
AlexandClaude Opus 5.5 a68dbbe112 fix(shader): detect f32 tininess after rounding when flushing products
With f32 denormals flushed, RDNA2 flushes a product only when its value
rounded to 24 bits in the current round mode is below 2^-126. The
tiny-product check tested the exact product, so products that round up
to 2^-126 became zero in v_mul_f32, v_mul_legacy_f32, v_mullit_f32 and
zero-addend f32 FMAs. The separately rounded v_mad_legacy_f32 and
v_mac_legacy_f32 keep the exact check, as they are not measured there.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-10 12:24:36 -04:00
Lexroid ef5221a1e6 fix(recompiler): accept byte source selects on v_cvt_f16_u16 SDWA
v_cvt_f16_u16 SDWA only accepted word and dword source selects. Silent
Hill Townfall (PPSA33286) converts the top byte into the low half of a register
and keeps the high half (src0_sel:BYTE_3 dst_sel:WORD_0
dst_unused:UNUSED_PRESERVE), so its shaders failed to recompile. The
generic SDWA source path already zero-extends byte selects, which is the
u16 value the conversion expects, so the rule now accepts every source
select, with whole and partial destinations.

agc_driver_sdwa_cvt_f16_u16 runs four byte selects with dword, WORD_0
and WORD_1 destinations on the GPU and checks the converted halves and
the preserved bits.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit d55dfe8b33)
2026-10-10 16:17:56 +00:00
MathiasDevelopesandClaude Opus 5.5 7fe298bfab fix(libkernel): return ENOENT from sceKernelStat for unconvertible paths
A guest path whose bytes the host cannot convert to a native path made
ResolvePath throw std::filesystem::filesystem_error, which aborted the
process. No file can have such a name on the host, so stat reports
ENOENT, as for any other missing file.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 18:15:59 +02:00
Get-fix d686f7057c fix(libkernel): export execvp
VLC (PPSA85300) imports execvp (0NJDcQ2B8vE) from libkernel and fails
to load because no library exports it. Replacing the process image is
not supported, so it throws if called, like sceSystemServiceLoadExec
does for executable replacement. VLC itself cannot reach the call: its
fork and vfork fail with ENOSYS, so the child that would call execvp is
never created.
2026-10-10 19:12:49 +03:00
Lexroid 45a561aea5 fix(libkernel): accept a zero count in sceKernelSignalSema
sceKernelSignalSema threw invalid_argument for a count of 0. Marvel's
Wolverine (PPSA03671) signals with a count computed as min(a, b) - c,
which can be 0, and ignores the result, so the throw ended the title a
few minutes in. A zero count now adds no tokens and returns SCE_OK, as
in shadPS4 and Kyty. A null semaphore and a negative count still throw.

guest_kernel_errors signals 0 on a full and on an empty semaphore and
checks that the count is unchanged.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit 7191d34c4d79622ba71087f0da2b75eb81ad2c23)
2026-10-10 16:12:43 +00:00
MarcZX100 046680da48 fix(libkernel): reject empty mkdir paths 2026-10-10 16:06:21 +00:00
MarcZX100 734fe53f82 test(libkernel): cover mkdir at guest root 2026-10-10 16:06:21 +00:00
MarcZX100 5837210c9f fix(libkernel): preserve mkdir error handling for trailing paths 2026-10-10 16:06:21 +00:00
Achraf Reyani 3779ffa375 fix(libkernel): accept a trailing slash in sceKernelMkdir
sceKernelMkdir checked that the parent of the resolved path exists, but
for "dir/" std::filesystem::path reports "dir" itself as the parent, so
the call failed with ENOENT and created nothing, while FreeBSD's mkdir
(and the POSIX mkdir export) accept it. Strip trailing separators first,
and report ENOTDIR when the parent exists but is not a directory.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
(cherry picked from commit 5f74ddba8b346e6c552cf02554d47382708206f3)
2026-10-10 16:06:21 +00:00
ThatsLeo c2a159bab7 fix(build): link the Linux library tests as PIE
The Linux loader takes the unnamed main image for guest code, as the
relinker's ET_DYN output is. Fedora's GCC does not default to PIE, so the
test executables were ET_EXEC and three loader tests failed.
2026-10-10 16:02:27 +00:00
Karan Vora 4779bf6174 Merge remote-tracking branch 'origin/main' into perf/shader-dot2-f32-fast-path
# Conflicts:
#	core/shader/recompiler/SpirvBackend/include/SpirvBackend/SpirvEmitterState.hpp
2026-10-10 12:02:12 -04:00
Karan Vora b59e084b3a Merge remote-tracking branch 'origin/main' into perf/shader-pkrtz-native-rte
# Conflicts:
#	core/libs/prx/libSceAgcDriver/tests/Graphics.cpp
#	core/shader/recompiler/SpirvBackend/src/SpirvAlu/SpirvAluEmitterMath.cpp
2026-10-10 12:01:47 -04:00
Jan ŠléglandClaude Opus 5.5 875ff3f8d9 feat(libSceNet): declare sceNetShowNetstat
PPSA11386 imports it; on main it is one of the title's three missing
imports, with sceSslGetCaList and sceSslFreeCaList, and the title does not
call it during its start-up. The signature is unknown, so it is declared
without parameters and throws.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 18:01:23 +02:00
Jan ŠléglandClaude Opus 5.5 33184a1b33 feat(libSceSsl): implement sceSslGetCaList, sceSslFreeCaList and sceSslUnloadCert
PPSA11386 imports sceSslGetCaList and sceSslFreeCaList and PPSA15508
imports sceSslUnloadCert; on main all three are missing and the loaders of
both titles stop on them. No root certificate bundle is shipped and no
loaded certificate is kept, so an SSL context holds no certificates:
sceSslGetCaList clears the list and returns NOT_FOUND, as sceSslGetCaCerts
does; sceSslFreeCaList accepts only that cleared list; sceSslUnloadCert has
nothing to drop and is assumed to return 0. A null list returns the
invalid-argument code that sceSslGetCaCerts and KytyPS5 return. An unknown
context and a list sceSslGetCaList did not return throw, as their codes are
not confirmed. Signatures and the SceSslCaList layout follow SharpProspero
and shadPS4.

guest_ssl_tests now links libc, as guest_http2_tests does, so an exception
thrown from libSceSsl unwinds with the same unwinder that resumes it.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 18:01:23 +02:00
Karan Vora b6442c2137 Merge remote-tracking branch 'origin/main' into perf/shader-pack-conversions-f32 2026-10-10 12:01:10 -04:00
Karan Vora bce20b2f35 Merge remote-tracking branch 'origin/main' into perf/shader-compare-constant-flush 2026-10-10 12:01:08 -04:00
ThatsLeo 5d4e0f2b43 fix(agc): size the pipeline cache fixture to the device's vertex input limits
Mesa ANV reports 29 vertex attributes; Vulkan guarantees 16.
2026-10-10 15:41:32 +00:00
Dean ca349535f5 Merge pull request #2681 from oneandonlydean/up2/swept-buffer-staging
perf(agc): stage read and written buffer elements a dispatch sweeps
2026-10-11 04:36:15 +13:00
Karan Vora c3742a3995 Merge remote-tracking branch 'origin/main' into perf/shader-coherent-alias
# Conflicts:
#	core/shader/recompiler/IntermediateRepresentation/include/IntermediateRepresentation/IrMetadata/ProgramMetadata.hpp
2026-10-10 11:34:02 -04:00
krishnarayaandClaude Opus 5.5 1feb89cd56 fix(agc): read X for a DST_SEL W of 5_6_5 textures as measured on gfx1035
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-10 11:22:07 -04:00
krishnarayaandClaude Opus 5.5 22cb7094ae fix(agc): sample 5_6_5, 1_5_5_5 and 4_4_4_4 textures in AMD's channel order
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-10 11:15:42 -04:00
Tharun Balaji 57be03a4c1 fix: guard sceKernelFdatasync against guest socket descriptors
Add the guest socket descriptor guard to sceKernelFdatasync before any
native syscall, matching the existing sceKernelFchmod pattern. This
prevents high guest socket descriptors (e.g. 0x10000000) from reaching
the Windows CRT _commit, which would trigger the invalid-parameter
handler, and ensures the correct SCE error is returned on all platforms.

Refactor fdatasync_nid_postfix to delegate to sceKernelFdatasync via
PosixResult, removing the duplicated socket guard and native syscall.

Extend GuestFilesystem tests to cover:
- sceKernelFdatasync on a valid guest socket returns SCE EINVAL (0x80020016)
- sceKernelFdatasync on a closed guest socket returns SCE EBADF (0x80020009)
- sceKernelFdatasync on a high invalid descriptor (0x7fffffff) returns SCE EBADF
- closed-ordinary-descriptor tests now run on Windows (verified _commit on
  a closed descriptor returns EBADF without provoking the CRT handler)
2026-10-10 20:42:36 +05:30
alfalfa-starandClaude Opus 5.5 127e028825 perf(agc): list a dispatch or draw as a copied writer only while it has a CPU write-back
A recorded dispatch or draw whose use needs completion work goes into the
copied-writer lists (VulkanDevice's copiedWriters, DrawCopiedWriters).
Fills, buffer copies and indirect argument reads treat every write of a
listed object as a store the CPU makes when its batch is reaped, and wait
for that batch. Completion work is also needed for the BDA fault check
alone, and the written sub-ranges of GPU copies are copied back by the
GPU (RecordCopyBacks) before the listing. Such an object has no CPU
write-back (HasCopiedWrites is false), and its stores are ordered by the
barriers like direct writes, yet it was listed and waited for.

Both lists now take an object only when HasCopiedWrites holds after
MarkGpuWrites. The completion action still runs for the fault check.

agc_driver_copied_writer_copy records a dispatch that reads through
global (BDA) loads and stores through a bound buffer into registered
memory, then copies that output on the GPU (VulkanDevice::CopyBuffer)
before the batch ran. It checks that the copy is a transfer between the
host imports without a sync, and the copied bytes. Without the change the
copy waits for the dispatch's batch.

PPSA14632 (LEGO Horizon Adventures): every one of the DMA_DATA copy
waits counted over 75 s came from such writers. Queue 0's GPU-mutex hold
for copies drops from 3.5 s to 30 ms per 10 s, and presents rise from
about 102 to 109 per 10 s.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 17:10:57 +02:00
alfalfa-starandClaude Opus 5.5 75b540c216 perf(agc): take a storage image's generation baseline only when its guest bytes are settled
An upload of a storage image up to 1 MiB reads the surface's guest bytes
into a baseline (#1599), which a later write-back compares against for
blocks the CPU stamped. When a unit shadow, another image's pending
results or a recorded GPU store covers the surface, that read goes
through the flush hook: the shadow is published and the worker waits for
the GPU, although the upload itself runs on the GPU from the import.

The baseline is now taken only when nothing of that kind overlaps the
surface. Otherwise the image has none, and its write-back keeps the CPU's
bytes for stamped blocks, the rule before #1599. TechnicalDebt's entry
names the condition.

agc_storage_baseline_settled creates a storage image over a watched host
import with a recorded store pending over part of it and checks that the
upload did not submit the open batch; without the change the baseline
read syncs on that store. agc_unchanged_cpu_stamps (#1599) still passes.

PPSA14632 (LEGO Horizon Adventures) refreshes such images about 870
times per 10 s from queue 0 dispatches: the hook's recorded-store syncs
go from about 3400 waiting 4.0 s to about 630 waiting 0.3 s per 10 s,
and a direct dispatch's device call from 356 to 107 us.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 17:07:47 +02:00
tototomate123 0a229a43dc fix(shader): evaluate signed minimum in runtime SRT expressions 2026-10-10 16:57:32 +02:00
tototomate123 9107be460f fix(libkernel): implement kernel futimes with POSIX error translation 2026-10-10 16:57:31 +02:00
tototomate123 a79bf5a727 fix(libkernel): return guest errors from chmod calls 2026-10-10 16:57:31 +02:00
Dean Galvin 63fb5779b3 perf(agc): resolve a sampled element repeating the one before it to the same texture
A build's sampled image elements often repeat the element just before them
in plan order (the same eight descriptor words). Each still took its own
stage-A record (decode, collect, DCC key read, cache entry) and its own
stage-B lookup.

The lookups run in plan order and nothing runs between two consecutive ones,
so a repeated element's lookup would find the state the previous lookup just
left: the entry it validated or made, current against the same collect. Such
an element now binds the previous element's texture (when the depth-compare
flag matches too, which is part of the cache key), and stage A gives it a
record of the decoded descriptor only. An element repeating an earlier but
not the immediately preceding one still takes its own lookup, as does any
element after a storage image lookup.
2026-10-11 03:35:08 +13:00
Dean Galvin 0209c64245 perf(agc): memoize decoded image descriptors and their texture cache entries
A resource build decodes every image element's eight descriptor words,
describes the surface (a mip layout with a vector of levels) and finds the
sampled texture's cache entry by hashing its key, once in stage A and again
in stage B. Most elements repeat a small set of descriptors from build to
build.

Each worker now keeps a small direct-mapped memo by descriptor words of the
decoded resource, its guest size and view component mapping (pure functions
of the words) and of the cache entry the words last found. The entry is
reused only while the sampled texture cache has erased no entry since it
was found (an erase counter bumped by eraseTexture), so the list iterator is
still valid and still holds the same key; anything else takes the hash
lookup.
2026-10-11 03:35:08 +13:00
TideOPL aa9ee1b0ad fix(agc): give pooled buffers a VkBuffer of exactly the requested size
Buffer and DeviceBuffer created their VkBuffer at the pool's size class, so
a robust read past the requested size stayed in bounds and returned the
bytes an earlier user of the pooled memory left there instead of an
out-of-range result. Each VkBuffer now has the requested size, created with
the pool's usage, over memory of its class (or its slab slot); one taken
from the pool for a different size is recreated over the same memory at
the same offset. agc_buffer_pool follows a pooled buffer by its memory, so
its class and reuse cases hold with the exact-size buffers.
2026-10-10 15:25:21 +01:00
Dean 5edae35361 Merge pull request #2657 from oneandonlydean/up2/address-draw-key
perf(agc): skip the resource-cache key and lookup for address-based draws
2026-10-11 03:15:31 +13:00
Celegans12 48693920aa perf(recompiler): reuse dominance intersection storage
Intersect copied fixed-point sets without allocating each intermediate.
Preserve sorted results and the existing analysis iteration order.
Compact oversized storage only when publishing a changed set.
Keep an allocating control switch outside the cache key.
Compare complete fixed points over empty intersections, loops and DAGs.
Register the same equivalence fixtures for the allocating control.
2026-10-10 16:08:00 +02:00
alfalfa-starandClaude Opus 5.5 14c2eca3b0 perf(agc): sync only the source for DMA_DATA copies into host-only memory
A DMA_DATA copy larger than the store limit runs as a transfer between
host imports. When the destination is not registered guest memory (the
GPU can neither read nor write it, so no import exists), the transfer
was refused and the packet drained the device: every batch recorded so
far was submitted and waited for, then the CPU copied.

Such a copy only has to see the source's results. When CopyBuffer
refused for want of an import (path 2) and nothing can still store over
the destination (VulkanDevice::StoresPendingOver: a recorded write, a
label, a copied write-back, a storage image's pending write-back or a
unit shadow), the packet now flushes storage results pending over the
source and waits for the batches that write it (Recorder::SyncThrough),
then copies on the CPU without a drain. Anything else still drains as
before. The [sync] line counts these copies.

agc_driver_tests copies a buffer the GPU just wrote into host memory,
once directly and once behind a label into the destination, and checks
the bytes and that the copy did not drain.

PPSA14632 (LEGO Horizon Adventures) copies 256 KiB of GPU results into
host memory this way, about 50 times per 10 s: device drains drop from
about 50 to none per 10 s.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 16:07:13 +02:00
Dean db343a934c Merge pull request #2656 from oneandonlydean/up2/buffer-slabs
perf(agc): sub-allocate small host buffers from shared memory blocks
2026-10-11 02:59:36 +13:00