Commit Graph
5577 Commits
Author SHA1 Message Date
MathiasDevelopesandClaude Sonnet 5.5 83e0a01540 fix(recompiler): size a typed storage heap for several images, not one dynamic image
A typed storage-image heap held four elements, and a dynamic-mip storage
image takes four of them for its mip slots. A shader with a dynamic-mip
storage image and any other storage image of the same class needed five
and failed with "shader image heap capacity exceeded". The mip slots
per dynamic image stay four (StorageMipSlots); a storage heap now holds
sixteen elements (StorageHeapCapacity). Heap arrays are declared with
their compact length, so shaders that fitted before are unchanged.

Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-10 08:40:41 +02:00
Adrià 092e133efe Merge pull request #2313 from JulioCacko/contrib/shader-preparation-capture
fix(diagnostics): capture failed shader preparation requests
2026-10-10 08:39:37 +02:00
seven 5b9fdd111a fix(agc): count a pixel stage's colour attachments against maxPerStageResources
Vulkan counts the framebuffer colour attachments against maxPerStageResources
for the fragment stage. The draw's attachment count now seeds the fragment
stage's resource total in ShaderResources, so a pixel shader whose buffers and
images fit the limit but whose pipeline exceeds it throws instead of creating
an invalid pipeline. The draw resource cache key carries the attachment count,
so a cached build is never reused by a draw with more attachments.
2026-10-10 12:07:56 +05:30
Adrià b58b1ccff4 Merge pull request #2421 from Pouare514/fix/direct-memory-release-validation
fix(libkernel): reject malformed ranges in sceKernelReleaseDirectMemory
2026-10-10 08:37:29 +02:00
Scott SchusterandClaude Opus 5.5 ee95202948 fix(agc): apply RADV's HTILE depth fast clears to the host depth surface
RADV clears depth by rewriting HTILE with its clear_htile_mask kernel
(ZMASK to 0) instead of writing depth memory. Recognize that kernel and
clear the matching host depth surface to DB_DEPTH_CLEAR when it is next
bound; the depth target now records its HTILE address.

AI-assisted (Claude Code).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 08:36:58 +02:00
Adrià d43d50beb1 Merge pull request #2322 from jweidenh/codex/last-provoking-vertex
feat(agc): support last provoking vertex for native primitives
2026-10-10 08:36:55 +02:00
Adrià d7f24e7652 Merge pull request #2294 from Vabian124/cursor/fix-relinker-reject-non-regular-input-9077
fix(relinker): reject non-regular input files
2026-10-10 08:35:29 +02:00
AlexandClaude Opus 5.5 3a9da568fe fix(shader): round v_fma_mixlo_f16 and v_fma_mixhi_f16 once to f16
The f16 forms of v_fma_mix computed an f32 FMA and converted it to f16,
so a result that lands on an f16 tie after the f32 rounding was rounded
twice. RDNA2 rounds the exact product-sum once. They now use the exact
f64 path of v_interp_p2_f16 and flush f32 sources like v_fma_mix_f32.
They follow the f16 round and denormal fields on hardware, so another
f16 mode throws, as packed f16 does.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 08:33:43 +02:00
XairRrR 295223f3eb feat(agc-driver): draw DB_RENDER_CONTROL depth clears
DEPTH_CLEAR_ENABLE (DB_RENDER_CONTROL bit 0, Mesa sid.h) makes the DB
write DB_DEPTH_CLEAR wherever the draw covers. Such a draw is now
rasterized as submitted with an always-passing depth write, no depth
bounds, no depth bias and the viewport depth range pinned to the clear
value, so it touches exactly the pixels the title's geometry covers.
Clearing a read-only or absent depth plane throws, at decode and in the
draw precheck. Depth and stencil clears combine; copy, resummarize and
decompress draws still throw.

Uncharted: Legacy of Thieves Collection (PPSA05684) clears with draws
that set DB_RENDER_CONTROL to 0x3 and stopped with "depth/stencil
clear, copy, resummarize or decompress draws (DB_RENDER_CONTROL) is
unsupported (register 0x0 = 0x00000003)".
2026-10-10 08:33:04 +02:00
Adrià 8f693fc82c Merge pull request #2274 from jweidenh/codex/fix-linux-program-header-count
fix(relinker): count all synthetic Linux program headers
2026-10-10 08:32:53 +02:00
Adrià 9db3480a65 Merge pull request #2330 from simonbbby/fix/relinker-init-array-roots
fix(relinker): collect init and fini array roots through the containing load segment
2026-10-10 08:31:38 +02:00
Julio Cacko 097aaa698b fix(diagnostics): capture failed shader preparation requests 2026-10-10 08:31:22 +02:00
Adrià 55a631bb4a Merge pull request #1281 from SirDarky/fix/shader-mad-legacy-rounded-product
fix(shader): round the v_mad_legacy_f32 product before the add
2026-10-10 08:31:19 +02:00
AlxcBTW cc56748646 fix(libc): release future results' exceptions through libc on Windows
libc implements the C++ exception runtime and already defines
exception_ptr's out-of-line members, so host modules that link libc
reference-count libc's exceptions. Code inside libstdc++-6.dll does not
see those definitions on Windows: std::__future_base::_Result_base's
destructor is one of them, and it releases the stored exception with
libstdc++'s own exception_ptr::_M_release. That decrements a count 0xa0
bytes before the object, while libc keeps it 0x80 bytes before, so the
decrement lands in the heap memory in front of libc's allocation and
the exception is never freed.

VideoOutDriver reports the presentation thread's start-up failure
through a std::promise, so video_out_flip_lifetime sometimes ended with
0xc0000374 when SDL's offscreen driver refused the window.

libc now defines the base destructor, with a _nid_postfix twin so that
the NID-patched libc keeps its name, and modules bind it there.
2026-10-10 19:29:19 +13:00
MathiasDevelopes c9aae5b5eb fix(recompiler): keep the f32 sign on natively converted f16 results
AMD's Windows driver advertises shaderSignedZeroInfNanPreserveFloat16,
yet OpFConvert from f32 to f16 returns +0 for -0 inputs and for negative
values that round to zero, so six f16 execution tests fail there since
the native conversion was added. Conversion never changes the sign, so
the native path now takes the sign bit from the f32 source, as the
emulated path already does.

Fixes #2483
2026-10-10 19:29:17 +13:00
Dean 2e197741c8 Merge pull request #2208 from AchrafReyani/feat/libc-inet-ntoa
feat(libc): implement __inet_ntoa
2026-10-10 19:28:39 +13:00
Adrià 0aaadd6457 Merge pull request #1599 from andrey231/fix/storage-keep-baseline
fix(agc): store GPU results over CPU-stamped bytes the CPU left unchanged
2026-10-10 08:28:10 +02:00
Adrià 7d94990371 Merge pull request #2300 from AchrafReyani/fix/libkernel-stat-trailing-slash
fix(libkernel): report ENOTDIR from stat for a file with a trailing slash
2026-10-10 08:27:27 +02:00
Achraf ReyaniandClaude Opus 5.5 ce8dbc977f fix(relinker): decode XOP instructions
The x86 decoder had no XOP (AMD 8F escape) support and read 8F E8.. as
POP r/m, losing instruction boundaries. Since #2238 roots code addresses
taken by RIP-relative LEA, code analysis reaches CPU-dispatched XOP
paths, such as the vpperm routines in Stremio Plus (PPSA74126), OpenNOW
(PPSA99082) and PPSA99420, and their Windows conversion failed with
"Code analysis: overlapping instruction boundaries". Decode 8F followed
by a map of 8 or more as a three-byte XOP prefix (8F can only be POP r/m
with ModRM.reg 0) with a ModRM operand, an 8-bit immediate in map 8 and
a 32-bit immediate in map 0Ah, in both the length and operand decoders.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 19:27:24 +13:00
Cursor Agent eba1dec764 fix(relinker): reject non-regular input files
A directory opens and tellg reports an enormous size, so the relinker
tried to allocate it and failed with std::bad_alloc. Require a regular
file and a non-negative size before allocating the input buffer.
2026-10-10 08:26:32 +02:00
Adrià 23ed501f4a Merge pull request #1511 from cubersu/fix/libc-swprintf-wcsrtombs-utf16
fix(libc): format guest wide strings in swprintf as 16-bit units
2026-10-10 08:26:15 +02:00
jweidenh 03cb114779 test(agc): render recompiled guest flat inputs in both vertex modes 2026-10-10 08:26:14 +02:00
jweidenh 3671668472 test(agc): supply pixel registers for provoking vertex precheck 2026-10-10 08:26:14 +02:00
jweidenh 3a8cf3a38b feat(agc): support last provoking vertex for native primitives 2026-10-10 08:26:14 +02:00
simonbbby fcb0b962a7 fix(relinker): collect init and fini array roots through the containing load segment
The unused-filter=1 entry point collector translated DT_INIT_ARRAY and
DT_FINI_ARRAY through PT_DYNAMIC and skipped arrays placed before it, which is
the usual linker layout, so constructors and destructors were not roots and
imports used only by them were dropped. Arrays are now translated through the
PT_LOAD that holds them, slot targets come from RELATIVE relocations when
present, and DT_PREINIT_ARRAY is collected as in the strict filter.
2026-10-10 08:25:50 +02:00
Adrià 1a668689d6 Merge pull request #2133 from queeeef/fix/agc-3d-access-on-2d-texture
fix(shader): bind 2D textures to 3D sample and load accesses as measured
2026-10-10 08:25:22 +02:00
Pouare514 03d975af3c fix(libkernel): reject malformed ranges in sceKernelReleaseDirectMemory
A zero, unaligned, overflowing or out-of-range length reached the physical pool, where a sub-page length silently freed a whole page and fragmented the block map, and an out-of-range length walked the page table past the backing store. Validate alignment and bounds up front and return EINVAL instead.
2026-10-10 08:22:59 +02:00
Adrià 03bf8ff335 Merge pull request #2526 from Celegans12/perf/agc-registration-frontend-pair
perf(agc): reuse frontend within shader registration pairs
2026-10-10 08:20:52 +02:00
Adrià 530b6a4270 Merge pull request #2226 from EdouardSence/fix/agc-conservative-uncertainty-disabled
fix(agc): accept disabled conservative rasterization with uncertainty-region bits
2026-10-10 08:20:08 +02:00
Scott SchusterandClaude Opus 5.5 75638194b5 feat(agc): accept RADV's compute dispatch and register-load forms
- DISPATCH_DIRECT and DISPATCH_INDIRECT with the SHADER_TYPE header bit,
  which RADV sets on every dispatch, as other packets already may.
- FORCE_START_AT_000 in the dispatch initiator. The driver never offsets
  dispatches by COMPUTE_START_X/Y/Z, so it already starts at zero.
- LOAD_CONTEXT_REG_INDEX, LOAD_SH_REG_INDEX and LOAD_UCONFIG_REG_INDEX in
  their consecutive-register form (a register offset and a count, DATA_FORMAT
  0), which RADV uses to load DB_STENCIL_CLEAR and DB_DEPTH_CLEAR from an
  image's clear values. The offset-and-data form keeps its old checks.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 01:20:01 -05:00
Scott SchusterandClaude Opus 5.5 0e5bd5e5ae feat(agc): accept the GFX10 packets RADV's graphics preamble emits
RADV builds its own command streams. Its preamble and draws use packet
forms the validator refused:

- CONTEXT_CONTROL that only updates the load and shadow enables to zero,
  which RADV emits when it does not shadow registers. It is a no-op.
- SET_UCONFIG_REG_INDEX of VGT_PRIMITIVE_TYPE with index 1, next to the
  index-2 VGT_INDEX_TYPE write already accepted.
- WRITE_DATA to memory (DST_SEL 5) from the graphics queue.
- DMA_DATA with DST_SEL NOWHERE, RADV's L2 prefetch of shader code. It
  writes nothing and resolves to an empty store.
- EVENT_WRITE PIPELINESTAT_START, PIPELINESTAT_STOP, SQ_NON_EVENT and
  VGT_FLUSH. The statistics counters are not modelled, and the events that
  would read them stay rejected.
- ACQUIRE_MEM over the full 48-bit range (COHER_SIZE_HI and COHER_BASE_HI).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 01:20:00 -05:00
Adrià 394b6d049c Merge pull request #2253 from Raghav314/perf/agc-draw-inputs-in-place
perf(agc): read draw vertex and index buffers in place from host imports
2026-10-10 08:19:00 +02:00
MarcusandClaude Opus 5.5 5377db48fd fix(shader): round the v_mad_legacy_f32 product before the add
VOP3 0x140 is v_mad_legacy_f32 on gfx10.1. Measured on gfx1010 (RX 5700
XT) in wave32 and wave64, IEEE 0 and 1 and f32 denormal modes 0 to 3, it
rounds the product before the add, flushes f32 denormal sources, product
and result in every mode, and gives a +0 product for a zero factor.

The translation multiplies, applies the zero rule and flushTinyProduct,
adds, and keeps the nanResultF32 wrapper. f32DenormalFlushFor returns 3
for the instruction before reading FLOAT_MODE. A sum of two zeros takes
its sign on the bits, as lavapipe returned -0 for +0 + -0. The execution
test pins the measured results and compares NaN bits exactly. RDNA2
(gfx1031), where the encoding is v_fma_legacy_f32 and fused, is noted in
TechnicalDebt.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 08:18:55 +02:00
Adrià 4a01974b09 Merge pull request #1781 from babyhuey/feat/libc-rune-locale
feat(libc): export the C rune locale
2026-10-10 08:18:42 +02:00
Adrià accf6bffc5 Merge pull request #2477 from itsbo5/feat/libScePad-bias-correction
feat(libScePad): implement scePadSetAngularVelocityBiasCorrectionState
2026-10-10 08:18:16 +02:00
Scott SchusterandClaude Opus 5.5 982849c8ac feat(agc): render into SW_4KB_S_X and SW_4KB_D_X color targets
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 01:18:15 -05:00
Scott SchusterandClaude Opus 5.5 bbf9360305 feat(agc): render into SW_64KB_R_X color targets whose base carries a pipe/bank XOR
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 01:18:14 -05:00
Scott SchusterandClaude Opus 5.5 85016605be feat(agc): accept texture BC swizzles that leave the sampled border unchanged
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-10 01:17:59 -05:00
Adrià 94ebb80c34 Merge pull request #2458 from gjonn/fix/recompiler-invariant-position
fix(shader): mark the vertex position output invariant
2026-10-10 08:17:50 +02:00
Adrià ecd3dbadb3 Merge pull request #2376 from krishnaraya4/fix/rdna-drop-gcn-vop2-opcodes
fix(shader): stop decoding gfx6/7-only VOP2 opcodes on RDNA
2026-10-10 08:17:22 +02:00
Adrià e53e26a209 Merge pull request #2378 from krishnaraya4/fix/agc-vertex-10-10-10-2-int-class
fix(shader): give 10_10_10_2 integer vertex inputs an integer type
2026-10-10 08:16:57 +02:00
Adrià 5bcbbeb449 Merge pull request #2371 from fisherjoey/fix/scanner-s-bfe-u32
fix(recompiler): apply the S_BFE_U32 width when the vertex fetch scanner folds constants
2026-10-10 08:16:16 +02:00
Adrià 189990dd1f Merge pull request #2285 from Celegans12/fix/fetch-offset-double-add
fix(shader): count folded draw offsets once in the vertex and instance indices
2026-10-10 08:15:46 +02:00
Adrià e0a311f8e5 Merge pull request #2315 from karanvora2599/perf/shader-min-max-native
perf(shader): pick f32 min, max and med3 results with fewer selects
2026-10-10 08:15:40 +02:00
Adrià dac3aa547f Merge pull request #2247 from mugurc/macos-nid
feat(nid): patch NIDs in Mach-O libraries
2026-10-10 08:15:03 +02:00
Adrià 3064754c6a Merge pull request #1547 from russhil/feat/shader-barycentric-emulation
feat(shader): emulate fragment barycentrics with a generated geometry stage
2026-10-10 08:15:00 +02:00
Adrià c94cbb7a58 Merge pull request #2279 from karanvora2599/perf/shader-nan-result-guard
perf(shader): choose the fma NaN result only when the result is NaN
2026-10-10 08:14:57 +02:00
Adrià 40aeb97d57 Merge pull request #1152 from alfalfa-star/perf/linux-direct-memory-import-chunks
perf(agc): share one dma-buf import per 64 MiB of Linux direct memory
2026-10-10 08:14:40 +02:00
Adrià feea78cdd2 Merge pull request #2198 from XairRrR/fix/rect-list-fault-binding
fix(recompiler): bind the rect-list fault buffer in the tessellation control group
2026-10-10 08:14:27 +02:00
fisherjoey 79653e00be fix(shader): carry a packed pixel ancillary through a phi into field extracts 2026-10-10 00:14:18 -06:00