Give guest exception what, non-deleting destructor and deleting destructor slots explicit APS5_VABI types and register guest adapters. Preserve native helpers, object layouts, native exception routing and existing malloc/free ownership.
Add mismatched and cleared RCX regressions for plain and message vtables, observing actual libc free calls to reject foreign or duplicate frees. Retain typed guest catch/rethrow and native exception coverage. All 27 targeted CTests pass three repetitions on Windows Release; Linux execution remains unvalidated.
Guest message throws registered native Windows callbacks even though Release invokes guest callbacks using System V. Register an APS5_VABI adapter in the standard and regex message throw paths and retain the native DestroyMessage helper and legacy callback storage type.
Add MinGW CTest regressions with distinct or zero RCX, shared and final-release messages, typed guest catches, rethrow and normal Release. All ten new cases plus Windows exception and thread callback regressions pass three repetitions. Linux execution remains unvalidated; guest vtables and host exception paths are unchanged.
The decoder threw on the GFX10.1 DS src2 opcodes 0x80-0x8b, 0x8d,
0x92, 0x93 and 0x95. Each reads DS[B], where B is the address plus
four times the 15-bit signed offset in offset1[6:0]:offset0, and
applies the matching operation to DS[A]: add, sub, rsub, inc, dec,
signed and unsigned min and max, and, or, xor, f32 min, max and add
through the 32-bit LDS atomics, and a plain write for
ds_write_src2_b32. The form that takes the offset from the address
bits (offset1[7]), the 64-bit forms and GDS still throw.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Keeping lastFuseTime at its maximum never let it recover from a process time that wrapped on the first call (fixed separately in #1501), so tilt correction stopped and guest_pad failed. Queued states keep their own timestamp; the orientation is fused once at the time of the read, as scePadReadState does.
Measured on a PS5 (firmware 13.60) through dlopen of libSceAudioOut.sprx:
a MAIN (type 0) port accepts 1, 2, 8 or 12 channels (bits 8-11) with
sample type 0 or 1 (bits 0-6). Bit 7 without 8 channels returns
0x80268001, any other unsupported format returns 0x8026800E, and both
write UINT64_MAX to the output handle. Bits 12-31 do not affect the
result. Other port types keep their current validation.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
AF_UNIX pairs as FreeBSD 11 makes them: SOCK_STREAM, SOCK_DGRAM and
SOCK_SEQPACKET with protocol 0, SOCK_NONBLOCK applied to both ends and
SOCK_CLOEXEC accepted, EAFNOSUPPORT for an unknown family, EOPNOTSUPP
for AF_INET and AF_INET6, EPROTONOSUPPORT for type 0 or a protocol,
EPROTOTYPE for another type, EFAULT for a null output, and nothing
written on failure. The ends are guest sockets, so send, recv,
shutdown, fcntl, poll and close work on them; getsockname and
getpeername report the unnamed AF_UNIX address, recvfrom and recvmsg
no address for a stream and the unnamed one for a datagram. On Linux
the pair is the host's socketpair; on Windows a loopback TCP connection
or two connected UDP sockets, and SOCK_SEQPACKET throws. The remaining
differences from the console are recorded in TechnicalDebt.
OpenSSL's QUIC notifier in 15 catalog titles creates such a pair.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
Returns the name of the directory under which a title's sandbox exposes
system files, which homebrew SDKs splice into paths such as
/<name>/common/cert/CA_LIST.cer and /<name>/common/lib/libc.sprx. The
name is fixed here; recorded in TechnicalDebt together with the fact
that nothing is mounted under it.
Registers guest_sandbox_random_word.
Co-Authored-By: Claude Fable 5.1 <[email protected]>
addGap and buildEdges each called isZeroPadding(address, end) at every
instruction boundary. isZeroPadding scanned from the current address to
the region end, so the total work for a region with N instructions and a
trailing-zero suffix of length Z was O(N*Z), quadratic in the worst case.
Replace with trailingZeroStart, which scans backwards from the region end
once to find the start of the trailing-zero suffix. The loop then stops at
that position, eliminating the per-instruction zero check entirely.
A path whose T# or S# dwords hold a program-counter, EXEC or compare-mask
value is no longer folded onto the first descriptor: the web split gives up
and the read throws as on main. Cache the invariant-Phi resolution per web,
lower the state limit to 512 and test the program-counter, EXEC and
compare-mask rows, unwritten registers, and the arm and state limits.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
It returned the network error, which titles that poll their epoll treat
as fatal. No request is ever pending, since sending fails at once, so the
wait now times out with no events; an infinite wait throws.
Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
sceSaveDataMount3 with SCE_SAVE_DATA_MOUNT_MODE_CREATE2 opens a save that
already exists, so its mount status is 0 rather than CREATED, as shadPS4's
savedata.cpp reports. A CREATE mount still reports CREATED.
With stride 0, OOB_SELECT 2 puts a fetch out of range only when NUM_RECORDS
is 0, and OOB_SELECT 3 only when the offset is not below NUM_RECORDS (GFX10
table in Mesa ac_descriptors.c). A one-record descriptor therefore returns
its whole element: Unreal's per-draw PrimitiveId stream is such a descriptor,
and refusing it skipped the draw. A wholly out-of-range fetch reads a zero
buffer.
PPSA13427 imports sceHttpSetAuthInfoCallback (jf4TB2nUO40), which no
library exported, so the relinked title failed to load. No request
reaches the network, so no server asks for authentication: the
callback is accepted and never called. The signature and callback
type follow shadPS4.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
Decodes IMAGE_GATHER4H_PCK (MIMG opcode 98) and IMAGE_GATHER8H_PCK
(opcode 99), implements gather4h_pck through translation, the SPIR-V
backend and a GPU execution test, and documents gather8h_pck as a
desktop null-op.
Semantics were measured on gfx1031 hardware with hand-encoded MIMG
words (LLVM rejects the PCK gather mnemonics on every RDNA1/RDNA2
target). The measured rule for gather4h_pck: the four-texel horizontal
window is floor(u*width-0.5)+{-1,0,+1,+2} clamped to the width, the row
is floor(v*height) clamped, the raw bits of the window texels are
concatenated into a little-endian bitstream (texel k at bit offset
k*texelBits), and output register j - the j-th set DMASK bit in
ascending order - receives stream word j, zero past the end of the
stream. Exactly popcount(dmask) consecutive VGPRs are written from vdst
ascending; texels wider than 32 bits write zeros (hardware limit); rows
past the height read zeros; negative coordinates clamp to zero. The
window anchor matches the repo's existing PS5-validated HorizontalOffsets
rule, so this reuses the established convention.
The decoder accepts multi-bit DMASKs for these two opcodes only and
sizes their data span as popcount(dmask) (measured), unlike gather4h
which always writes four components. Translation carries the packed
flag through imageMemoryInfoFromInstruction; the SPIR-V emitter
reassembles the bitstream per lane with per-texel OpImageFetch and
byte assembly. D16 data throws until measured.
gather8h_pck never returns texel data on this hardware: across dmasks
0x1-0xFF including the upper nibble, RGBA8/RGBA16/RGBA32 formats, 1D/2D
and 3D descriptors, normalized and unnormalized sampling, sentinel-
prefilled destination registers confirm it only ever zero-fills
popcount(dmask) registers. It decodes but throws at translation.
The measured semantics and the gather8h_pck null-op are recorded in
docs/dev/TechnicalDebt.md.
Write initial SaveDataParam metadata before replacing the memory blob so metadata failure cannot leave a prematurely grown blob. Handle blob write failure with metadata rollback, and allow retries to recover slots with missing metadata. Expand tests with nonzero data, blob failure, and fresh readback.
Restore full 64-bit RCX before 32-bit ALU operation so CMP and other non-writing/carry instructions do not zero-extend and clear upper 32 bits. Add test coverage for 32-bit CMP, ADC, and SBB.
The storage image and sampled texture caches each let go of their least
recently used entries past a fixed 2 GiB, and a sampled view of a
storage image counted that image a second time.
The storage image cache keeps a quarter of the largest device-local
heap, at least the 2 GiB of before (TextureCacheBudget). The sampled
cache gets what VK_EXT_memory_budget leaves on that heap after the
memory in use outside sampled textures and cached storage images, the
storage cache's budget and an eighth of the heap budget, read at most
once a second and at least 2 GiB; without the extension it keeps the
storage cache's rule. A snapshot counts its image allocation, a texture
still bound after leaving the cache counts as sampled memory, and a
change of more than 10% is logged at most every 10 s. A nonzero
APS5_TEXTURE_CACHE_MIB sets both budgets; a view of a cached storage
image counts nothing and leaves the cache when its image does.
ComputeTarget(32) can fall back to the default subgroup size. Report both effective sizes and dispatch the third configuration only when it differs, so duplicate runs do not imply wave32 host coverage.
Lavapipe exposes subgroup 8 for both requests: seven CMake checks pass, the distinct matrix passes 1,920 comparisons, ten captured modules validate, and the expected-output negative control fails as intended.
Reject tuple and descriptor overlap, wrong-pair returns, relative SGPR reads, reversed regions and ordinary or conditional fall-through into a callee. Preserve the existing scalar write analysis and require exact return-pair matching.
Seven targeted regressions fail before these guards and pass afterward. Seven focused CMake tests and 15 SPIR-V validations pass; the execution matrix passes 3,200 comparisons and detects a one-bit expected-output mutation.
Hades (PPSA03355) stops at load on main with "undefined symbol:
9HzfhdtESio", the NID of pthread_getname_np, which it calls on
pthread_self() with a 32-byte buffer. Measured on a PS5 (firmware 13.60)
through dlopen of libkernel: the function takes (thread, buffer), copies
the name and its terminator, returns an empty name for an unnamed
thread, ESRCH for a null or joined thread and EFAULT for a null buffer.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Reuse the prerequisite call-region analysis for signed relative calls, including callees after s_endpgm. Lower the saved link as shader base plus PC+4 and reject unsupported targets and call shapes.
Add decoder, IR, CFG and Vulkan execution regressions. Seven focused CMake tests pass; five layouts cover 15 dispatches and 3,200 output comparisons on lavapipe. Record ISA sources and native RDNA2/PS5 limits in TechnicalDebt.
The recompiler emits OpCapability Int64Atomics for 64-bit buffer atomics
in any stage, and the device enables shaderBufferInt64Atomics when it
has it, but graphics shader validation only accepted its fixed list of
capabilities, so every draw whose shaders use one was rejected with
"SPIR-V requires unsupported device capability 12". Compute dispatches
are not validated this way and already ran them.
The device records the feature (bufferInt64Atomics in the device state
and the graphics Context) and ValidateShaders accepts Int64Atomics when
it is enabled.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Decodes SOP1 0x21 s_swappc_b64 (link pair = pc + 4) and resolves its call/return pairing through the existing s_setpc_b64 path: static call regions in GraphBuilder and the vertex-entry fetch-shader call inlined from the parsed fetch-shader plan. s_call_b64 (SOPK 0x16) and s_rfe_b64 (SOP1 0x22) throw at decode. Unmodeled cases throw; see docs/dev/TechnicalDebt.md.
perf(agc): baseline shader recompilation on registration
In main, baseline recompilation depends on the resource configuration and runs on the first use of each corresponding variant.
This branch prepares IR, the static interface, baseline SPIR-V, and available ABI variants during shader registration. The compiled artifact is separate from per-draw and per-dispatch data.
Before the first execution with a new resource configuration, the runtime reads descriptors, validates compatibility, prepares the binding plan, specializes existing SPIR-V by substituting constants and removing unused branches and computations, materializes invocation data, and creates the Vulkan pipeline. These results are cached.
Variants that depend on linked graphics stages are prepared when the corresponding ABI is resolved. Unregistered compute shaders undergo baseline preparation on their first dispatch, emit an error log, and cache the result.
Subsequent executions reuse prepared artifacts, specializations, and pipelines while updating invocation data and resources as needed.
The PS4 firmware 11.00 libSceNgs2.sprx stores matrix levels clamped to
-4..4, keeps NaN, and rejects a level count of 0. Levels were stored
unclamped, so a level of 8 played twice as loud as on the console, and a
count of 0 cleared the matrix.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Three homebrew titles from #1578 import it and stop at start-up without
it: ps5-opengl (PPSA99005), EVO-PLAYER-PS5 (PPSA99039) and
ProsperoRadio (PPSA99001).
It reports the port's resolution as the full and pane size and the
refresh rate ID as sceVideoOutGetOutputStatus does. The 48-byte layout
follows the declarations in ps5-opengl and EVO-PLAYER-PS5, which agree;
the screen size is 0 and the flags are 0. An invalid handle or a null
status throws, as in the other status getters.
Co-Authored-By: Claude Opus 5.5 <[email protected]>