Commit Graph
8546 Commits
Author SHA1 Message Date
Josip Parlov 48b7d73dd7 docs: drop the stale unknown-signature entries for the memory pool stats 2026-10-09 17:46:35 +02:00
JAB-devandClaude Opus 5.5 473ca04b2f fix(libSceNgs2.native): throw on reverb rack sizes and sample rates the reverb does not handle
A reverb_size other than the default was accepted and ignored, and below
about 7.5 kHz an allpass length went negative and wrapped to a 16 GB buffer.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 17:38:18 +02:00
EdouardSenceandClaude Opus 5.5 ab09a0a975 fix(agc): accept disabled conservative rasterization with uncertainty-region bits
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 17:38:13 +02:00
Mouhand-Kaddo a1e2781f80 fix(posix): match FreeBSD numeric IPv4 lookups
Parse legacy decimal, octal and hexadecimal forms before host lookup. Preserve FreeBSD shorthand, whitespace and 64-bit accumulation, clear the SDK resolver error on numeric success, and add regression coverage.
2026-10-09 19:31:56 +04:00
Josip Parlov c90f85535e refactor(agc): name HV4j+E0MBHE sceAgcCreateInterpolantMapping_0100 2026-10-09 17:25:54 +02:00
Mouhand-Kaddo 4c7e823294 feat(opus): implement 48 kHz libSceOpusDec
Decode raw mono and stereo packets for missing system-library imports. Add behavioral tests and document unverified firmware semantics.
2026-10-09 19:24:56 +04:00
AndreasandClaude Opus 5.5 69063dc1ef fix(libkernel): initialize guest rwlocks before they are shared
winpthreads initializes a PTHREAD_RWLOCK_INITIALIZER lock on its first
use and fails a concurrent first lock with EINVAL. std::shared_timed_mutex
ignores that result in release builds, so two guest threads could both
hold a fresh guest rwlock.

Lock and unlock the mutex once when the guest rwlock is created, before
another thread can reach it, and record the remaining host exposure.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 16:13:41 +02:00
xXPBSXxandClaude Sonnet 5.5 0ccfbe46a5 docs(build): note antivirus quarantine of relinker test executables on Windows
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-09 15:56:29 +02:00
LuisBiceps 50ee20c7fc Merge remote-tracking branch 'upstream/main' into feat/system-service-web-browser-unavailable 2026-10-09 20:40:00 +08:00
Arvind FrøilandandClaude Opus 5.5 f4084d5653 feat(libSceNpManager): answer sceNpCheckNpAvailability with no user signed in
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-09 21:13:56 +09:00
Arvind FrøilandandClaude Opus 5.5 eb1d558fe9 feat(share): answer sceShareSetContentParamForApplicationTitle
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Co-Authored-By: Claude Sonnet 5.5 <[email protected]>
2026-10-09 21:02:01 +09:00
XairRrR 60c26120a6 feat(libs): implement libSceVdecsw on top of libSceVideodec2
libSceVdecsw is the software H.264 decoder interface PPSA05684 uses for
its movies. Decoder creation, compute queues, memory queries, decode
input and output, AVC picture info, reset and finalize are implemented
with the layouts of shadPS4's vdecsw.h, checked against the title's
movie decoder, and decode through libSceVideodec2. The H.264 stream the
Videodec2 test uses moves to a shared fixture, and a guest test decodes
it through Vdecsw.

Uncharted: Legacy of Thieves Collection (PPSA05684) plays its movies through libSceVdecsw and stopped at sceVdecswQueryComputeMemoryInfo.
2026-10-09 13:28:48 +02:00
Claude 9bd8089cbb test(agc): compare llvmpipe shader clocks modulo 2^32
llvmpipe builds the high dword of the shader clock with a left shift by
32 (emit_clock in Mesa's lp_bld_nir_soa.c), so it is always 0 and
s_memtime and s_memrealtime wrap every 2^32 ns. A pass of
agc_driver_shader_clock whose two reads straddle a wrap failed with
"memtime: lane N went back from 4294921902 to 3823"; dispatching right
before the boundary fails every lane of that pass.

On llvmpipe compare the low dwords modulo 2^32, which stays correct if
Mesa fixes the shift. Other devices keep the 64-bit comparison.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Ha6Tsy62AFUyp9a5Mf7vjA
2026-10-09 10:30:28 +00:00
Daniele Giovane fbce671015 test(libc): verify register contexts on Linux and macOS 2026-10-09 12:22:14 +02:00
Sanjaysrinivas b2c825b91b fix(shader): support wave32 mesh programs
Use the guest wave width when constructing NGG mesh entry registers. Add resource-analysis boundaries and indexed/non-indexed rendering regressions.
2026-10-09 12:14:57 +02:00
AngelandClaude Opus 5.5 b6f42c75d8 fix(avplayer): read the PS5 SceAvPlayerInitDataEx layout
PS5 titles pass a 0x230-byte SceAvPlayerInitDataEx: auto start is the
byte after debug_level at 0x74, nine 0x30-byte thread parameter blocks
fill 0x78-0x228 and the output video frame buffer count is at 0x228.
sceAvPlayerInitEx read both fields at their PS4 offsets: auto start at
0xa8 is the video decoder thread priority and the buffer count at 0xa4
lies in the audio decoder block. PPSA25063 (Poppy Playtime: Chapter 4)
sets every thread priority to 700, so its intro video started on its
own and stopped at once; it writes auto start 0 and starts playback
itself.

With this_size 0x230 or more both fields are read at the PS5 offsets;
smaller structures are read as before. The layout follows KytyPS5,
prosper, SharpProspero and sharpemu and is recorded in TechnicalDebt.

guest_avplayer builds a 0x230-byte structure with auto start 0 and
nonzero thread parameters, then with auto start 1, and checks when
playback starts and how many video buffers are allocated.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 12:14:01 +02:00
MathiasDevelopesandClaude Opus 5.5 10f57dea29 feat(libSceVideoOut): deliver pre-vblank start events
sceVideoOutAddPreVblankStartEvent threw "physical pre-vblank timing is
not implemented", so titles that pace on it stopped at startup. It now
registers the event like the vblank event does, and each emulated vblank
tick triggers the pre-vblank start events just before the vblank events,
with the pre-vblank count as data. The console's lead time is unknown.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-09 12:00:55 +02:00
boykopovar 43972e69a1 Merge pull request #2096 from boykopovar/fix/windows-host-import-texture-reuploads
fix(win): windows host import texture reuploads
2026-10-09 12:56:45 +03:00
Dean ede2a9cb1f Merge pull request #1711 from SleglJan/feat/libkernel-socketpair
feat(libkernel): implement socketpair
2026-10-09 22:55:53 +13:00
Dean 2c3a386e29 Merge pull request #2075 from jdmagic/feat/audioout2-mastering-term
feat(libSceAudioOut): accept sceAudioOut2MasteringTerm
2026-10-09 22:42:37 +13:00
Dean a7ff88524d Merge pull request #2074 from jdmagic/feat/ppsa01289-missing-exports
feat(libs): provide the exports PPSA01289 imports that no library has
2026-10-09 22:42:23 +13:00
Dean 1d7c70a752 Merge pull request #1992 from LuisBiceps/feat/system-service-kill-app
feat(libSceSystemService): let the running title close itself with sceSystemServiceKillApp
2026-10-09 22:42:08 +13:00
Dean da8345b00d Merge pull request #1269 from st44rplatinum/feat/systemservice-mediaplay
feat(libSceSystemService): implement Disable/ReenableMediaPlay
2026-10-09 22:40:54 +13:00
Jordan Hans 6de064f6d3 fix(shader): round the f16 fused multiply-adds once
v_fma_f16, v_fmac_f16, v_fmamk_f16, v_fmaak_f16, v_pk_fma_f16 and
v_pk_fmac_f16 rounded an f32 fused multiply-add to f16, rounding twice.
The product of two f16 values is exact in f32, so the sum is now rounded
to odd in f32 with an exact error term and then rounded to nearest even
in f16, which rounds the exact result once.
2026-10-09 09:28:33 +00:00
Dean 6cc0503dac Merge pull request #1550 from ska2704/fix/progress-exclude-test-sources
fix(progress): exclude library test fixtures from function counts
2026-10-09 21:04:18 +13:00
Dean 943bd52616 Merge pull request #1514 from CyanBook/docs/drop-json2-value-clear-debt
docs(debt): drop sce::Json::Value::clear from PPSA23566 unknown signatures
2026-10-09 21:03:55 +13:00
Dean 0905b51f6a Merge pull request #1931 from johnmaia/feat/videodec2-hevc-vp9
feat(libSceVideodec2): decode HEVC and VP9
2026-10-09 21:03:44 +13:00
Dean eaed9371ce Merge pull request #1820 from hugodearaujo/fix/audioout2-main-port-formats
fix(audioout2): match measured MAIN port format validation
2026-10-09 21:03:31 +13:00
Dean 812c86cde7 Merge pull request #1481 from awake-devel/feat/http-auth-info-callback
feat(http): accept sceHttpSetAuthInfoCallback
2026-10-09 21:03:15 +13:00
Obi Newman 881fb01069 feat(libs): report Http2, Ssl and Net memory pool statistics (#1119)
sceHttp2GetMemoryPoolStats, sceSslGetMemoryPoolStats and
sceNetGetMemoryPoolStats threw. PPSA16064 (Minecraft Dungeons II,
Unreal Engine) queries all three while its HTTP module starts, and
aborted there.

Each library now records the pool size given at sceHttp2Init,
sceSslInit or sceNetPoolCreate and reports it with a peak and current
use of 0: the offline Http2 and Ssl models and the host-socket Net
library allocate nothing from these pools. The layouts follow the PS4
SDK's *MemoryPoolStats structures. Net returns EBADF for an unknown
pool and EINVAL for a null output, like its other pool calls; Http2 and
Ssl throw for both, as their error codes are unknown. Terminating a
context or destroying a pool forgets its size.

sceHttp2SetResolveRetry, which the title calls next, accepts and
ignores its value like the other Http2 settings. The four Http2
WebSocket exports the title imports are added as unimplemented.

guest_http2, guest_ssl and guest_sce_net check the reported sizes;
guest_sce_net also checks the null-output and unknown-pool errors.
2026-10-09 21:03:06 +13:00
Dean d3a926ad36 Merge pull request #2077 from johnmaia/feat/np-entitlement-info-list
feat(libSceNpEntitlementAccess): report signed out for entitlement info lists
2026-10-09 21:03:01 +13:00
Dean 9e8db341d8 Merge pull request #1775 from MathiasDevelopes/fix/libscehttp-wait-request
fix(libSceHttp): sceHttpWaitRequest reports no ready requests
2026-10-09 21:02:43 +13:00
boykopovar 20cfc0130f fix(agc): preserve write tracking for shared host import aliases 2026-10-09 10:59:50 +03:00
Dean Galvin 24876afca9 fix(agc): draw nothing for resummarize draws without depth or color work
A draw with DB_RENDER_CONTROL.RESUMMARIZE_ENABLE recomputes the HTILE summary of the bound depth surface from its depth values. HTILE is not modeled, so such a draw with depth and stencil tests off and no color writes changes no modeled state. It now passes the maintenance check and draws nothing, instead of throwing. Resummarize draws with depth, stencil or color work, and copy and decompress draws, still throw.
2026-10-09 20:36:06 +13:00
Adrià FranchandClaude 1910d1456d feat(shader): choose f32 arithmetic NaN results on the bits
Co-Authored-By: Claude <[email protected]>
2026-10-09 09:14:44 +02:00
john.maiaandClaude Opus 5.5 530aa2088b feat(libSceNpEntitlementAccess): report signed out for entitlement info lists
The unified and service entitlement info list requests and polls threw.
They now return SCE_NP_ERROR_SIGNED_OUT, like the consume requests in
the same library. Their signatures are unknown, so they stay declared
without parameters.

PPSA15657 calls the unified request during start-up and continues past
the error.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_0134RWCyiyydJBbfKz8g9Bwe
2026-10-09 07:56:44 +01:00
jdmagicandClaude Opus 5.5 9d2e4188ca feat(libs): provide the exports PPSA01289 imports that no library has
Sackboy: A Big Adventure (PPSA01289) imports nine functions that no library
exports, so eager binding fails before it starts.

- libSceVoiceChat: sceVoiceChatRequestLeaveVoiceChatGroup and
  sceVoiceChatRequestDeleteVoiceChatGroup, offline requests like the other
  sceVoiceChatRequest* calls
- libSceNpSessionSignaling: sceNpSessionSignalingGetConnectionFromPeerAddress,
  a throwing stub; the signature is unknown
- libSceCdlgG2P, a new library: the six sceG2PDialog* functions, throwing
  stubs declared without parameters

TechnicalDebt records the assumed and unknown signatures.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 02:42:57 -04:00
LuisBiceps a551d3ee36 fix(libSceSystemService): match RommPS's web browser signature and test any arguments
The param is void*, as RommPS declares it. The test also passes a null and an empty URI and a param that must stay untouched, and compares against 0x8002002D itself. The debt entries now say the error is returned for any arguments and that the param layout and the console's argument checks are unknown.
2026-10-09 14:40:31 +08:00
jdmagicandClaude Opus 5.5 90864ffb8d feat(libSceAudioOut): accept sceAudioOut2MasteringTerm
PPSA01289 (Sackboy: A Big Adventure) calls sceAudioOut2MasteringTerm when it
replaces its world, which threw. Like Init and SetParam it has no effect, as
there is no mastering stage. The title creates its next world's audio device
before it destroys the previous one, so Init runs twice before Term runs
twice; whether the console reports an error for either is unknown, so both
return 0 and the case is recorded in TechnicalDebt.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-09 02:40:20 -04:00
LuisBiceps 9f7e2ca75d feat(libSceSystemService): report the web browser as unavailable
sceSystemServiceLaunchWebBrowser fails with the kernel's EOPNOTSUPP: there is no web browser to open. RommPS PPSA76677 stops on main at this import and shows a QR code instead when the browser does not open.
2026-10-09 14:31:04 +08:00
AlexandClaude Opus 5.5 c9ab6a72a5 fix(agc): store labels the GPU cannot reach in stream order
A label in memory the device has no host import of was stored when its
batch was reaped, after later labels the GPU had already made visible.
A title that reused that memory saw its next command buffer overwritten
by the stale value (#1458). Wait for the recorded work and store it then.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-09 01:42:59 -04:00
AlexandClaude Opus 5.5 254f354e72 fix(shader): flush v_div_fixup_f32 src1 and src2 denormals
With f32 denormals flushed, as in the 0xc0 float mode titles use, the
hardware flushes the denominator and numerator of v_div_fixup_f32 but
keeps a denormal quotient and result. The recompiler kept all three,
so a denormal divisor gave the quotient back instead of an infinity.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-09 01:19:28 -04:00
AlexandClaude Opus 5.5 f4131a546b fix(shader): clamp packed f16 min/max signaling NaN results to zero
With IEEE=1, v_pk_min_f16 and v_pk_max_f16 return a quieted NaN for a
signaling NaN operand, and DX10_CLAMP=1 clamps it to +0. The clamped
form skipped the bit-level NaN selection and saturated the driver's
min/max, which returns the other operand, so it gave that operand.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-09 00:43:35 -04:00
LuisBiceps 75345b07b9 test(libSceSystemService): reject app ID 0 and how -2 in the kill test
Also say in the debt entry that on the console sceSystemServiceKillApp returns and the shell ends the title, while here the call does not return.
2026-10-09 12:22:29 +08:00
LuisBiceps 38cbdfe34c fix(libSceSystemService): close the title through the libc exit coordinator
sceSystemServiceKillApp now ends the title as guest exit() does, so driver calls that wait for the exit park instead of throwing ProcessShutdown, and a second exit waits for the first. The test now fails when the kill returns, exits with a status other than 0 or bypasses the coordinator, and checks why a rejected call throws.
2026-10-09 12:21:09 +08:00
LuisBiceps cb43a4c306 feat(libSceSystemService): let the running title close itself with sceSystemServiceKillApp
Report an app ID for the running title from sceSystemServiceGetAppIdOfRunningBigApp, and shut the guest down and exit when sceSystemServiceKillApp receives that ID with the arguments -1, 0 and 0. SwanStationPS5 (PPSA98510) 1.0.6 closes itself this way and stops on both imports on main.
2026-10-09 12:10:19 +08:00
LuisBiceps b38c8d6ae8 fix(agc): correct the default tessellation factor ring address
The hardware findings give 0xF_F000_0000, which is 0xFF0000000, not 0xFF00000000. Check the ring across threads, at ps5-opengl's size of 0x1b000 and with a canary after the outputs, and say in the debt entry that nothing is written to the ring.
2026-10-09 11:45:53 +08:00
LuisBiceps d8ecb8e4eb feat(agc): implement sceAgcDriverGetTFRing
Record the tessellation factor ring that sceAgcDriverSetTFRing receives and report it from sceAgcDriverGetTFRing, with the console's default of 0xFF00000000 and 128 KiB before a title sets one. VITA5 (PPSA39410) and Homebrew UI Lab (PPSA99050) stop on this import once sceVideoOutGetResolutionStatus resolves.
2026-10-09 11:37:05 +08:00
TacoCat055 9a6667cb4c docs: explain relinker Python test discovery 2026-10-08 19:27:23 -06:00
john.maiaandClaude Opus 5.5 f5293b64d2 feat(libSceVideodec2): decode HEVC and VP9
EVO-PLAYER (PPSA99039) creates resident AVC, HEVC and VP9 decoders at
start-up, and stopped at "Videodec2: unsupported codec" on the HEVC one.
Codec types 974921 (HEVC) and 2382845 (VP9) now open FFmpeg's HEVC and
VP9 decoders. HEVC input goes through the same Annex B conversion as
H.264 and VP9 frames are passed through; output stays 8-bit NV12, and a
frame deeper than 8 bits throws. Picture info throws for HEVC and VP9,
whose layouts differ from the AVC one.

Assisted by Claude Code.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01DwFnKjMxmwGDWiuYYf1v4D
2026-10-09 01:27:15 +01:00