Commit Graph
8546 Commits
Author SHA1 Message Date
Adrià FranchandClaude ef4dca9a54 fix(shader): quiet signaling NaNs only in IEEE mode
Co-Authored-By: Claude <[email protected]>
2026-10-09 00:33:02 +02:00
Adrià FranchandClaude f04ce007b6 feat(shader): follow DX10_CLAMP in the clamp modifier
Co-Authored-By: Claude <[email protected]>
2026-10-09 00:25:07 +02:00
Adrià ce64d8eb36 Merge pull request #1850 from adriadam10/feat/shader-f32-denormal-flush
feat(shader): flush f32 denormals in the float modes that flush them
2026-10-09 00:24:54 +02:00
Celegans12 d3a66dbbbe feat(agc): implement deferred faults for descriptors read through null SRT pointers
Capturing a shader evaluates every V#, T# and S# the program uses,
including those behind a branch the wave does not take. When such a
descriptor was loaded through a pointer read from memory that is null
or unmapped, the capture threw "guest memory is not readable", while
the console faults only if a wave executes that s_load. The descriptor
now reads as zero words, and the flat SRT walk records the s_load's
dwords as it does for flat reads, so their guarded ReadConst raises
the BDA fault where the wave runs the s_load. A zero V# is an absent
buffer and a zero T# binds a null descriptor, as for any zero word
read from memory, so nothing new enters a key. A zeroed descriptor
whose read no flat slot records still throws, as do branch conditions,
uniform fills, table bases and user-data pointers.
2026-10-09 00:21:00 +02:00
Celegans12 56f8a62428 feat(agc): implement deferred faults for reads through null SRT pointers
Capturing a shader threw "null or misaligned address" when the flat
SRT walk read through a pointer loaded from memory that is null or
unmapped, even when the program skips that s_load. Such a read now
yields zero and a record with its pc and address, as does a slot whose
address needs it. The registered artifact checks one flag word per
guarded slot at each ReadConst; the capture appends the flags and the
records to the flattened SRT, and a set flag raises an Unmapped BDA
fault through the fault buffer and stops the invocation as a BDA read
does. Nothing per capture enters a key: poisoned and clean captures
share one variant and specialization. Descriptors, branch conditions,
uniform fills, table bases and user-data pointers that need such a
value still throw, and poisoned results stay out of the dispatch and
draw caches. The shader disk cache format becomes 21.
2026-10-09 00:20:59 +02:00
overlordxrz-source 8f09ec3616 feat(libkernel): implement system 2026-10-08 18:15:49 -04:00
Adrià FranchandClaude f132f16155 feat(shader): flush f32 denormals in the float modes that flush them
Co-Authored-By: Claude <[email protected]>
2026-10-08 23:59:24 +02:00
Adrià FranchandClaude d3f2611384 fix(shader): apply the output modifier only in the float modes where the hardware does
Co-Authored-By: Claude <[email protected]>
2026-10-08 23:58:08 +02:00
Adrià ae91d9780b Merge pull request #697 from queeeef/feat/interp-f16
feat(shader): implement v_interp_p1ll_f16, v_interp_p1lv_f16 and v_interp_p2_f16
2026-10-08 23:56:17 +02:00
Adrià 94b1eecb59 Merge pull request #533 from adriadam10/test/vop3p-packed
fix(shader): choose packed f16 NaN results on the bits, as RDNA does
2026-10-08 23:41:34 +02:00
Adrià dc79e9b1d6 Merge pull request #938 from CnRJay/feat/ds-src2-b32
feat(shader): implement the 32-bit DS src2 operations
2026-10-08 23:36:33 +02:00
Adrià FranchandClaude 8f663d0123 feat(shader): follow the float mode in 16-bit interpolation
Co-Authored-By: Claude <[email protected]>
2026-10-08 23:36:04 +02:00
Daan DehingandClaude Opus 5.5 425836e73f fix(shader): give 16-bit interpolation NaNs the hardware priority
Measured on RDNA2 in #697: an invalid product or sum (inf * 0, inf - inf)
gives the negative default NaN, 0xffc00000 or 0xfe00, and beats a NaN
addend. A NaN delta, then a NaN coordinate, still wins, quieted; a NaN
addend is returned quieted only when the product is valid.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 23:36:04 +02:00
Daan DehingandClaude Opus 5.5 7f53a48131 fix(shader): round each 16-bit interpolation step once, as on hardware
Measured on RDNA2 in #697: v_interp_p1ll_f16 and v_interp_p1lv_f16 are a
fused multiply-add rounded once to f32, and v_interp_p2_f16 rounds the exact
P20 * J + S2 once to f16. The separate multiply and add matched about 85% and
4% of the measured rows.

Both steps now use FPInterpolateF32 and FPInterpolateF16: the f16 delta times
the f32 coordinate is exact in f64, the sum is rounded to odd and then once to
nearest even at the target precision, so no driver can split or reround it.
Infinite and NaN operands take the unbounded f64 result.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 23:36:04 +02:00
Daan DehingandClaude Opus 5.5 daa6bee7cf feat(shader): implement v_interp_p1ll_f16, v_interp_p1lv_f16 and v_interp_p2_f16
Decode the three VOP3 16-bit interpolation instructions (attribute, channel
and high-half select in the src0 field, the I/J VGPR in src1, P0 or the first
step's result in src2) and translate them with a new
GetInterpolationParameterF16 IR value. It reads the selected 16-bit half of
each vertex's parameter through VK_KHR_fragment_shader_barycentric, so P10 and
P20 are vertex differences rounded to f16; both steps are a multiply and an
add, as in the f32 forms.

An input in FP16_INTERP_MODE whose low half is defaulted is still declared at
its slot when its high half is read, and the high half takes its default from
USE_DEFAULT_ATTR1 and DEFAULT_VAL_ATTR1. Without barycentrics, on an input
without FP16_INTERP_MODE or on a pass-through input the instructions throw.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 23:36:04 +02:00
Adrià FranchandClaude a000305181 fix(shader): choose packed f16 NaN results on the bits, as RDNA does
Co-Authored-By: Claude <[email protected]>
2026-10-08 23:34:18 +02:00
Adrià aa258760dc Merge pull request #1826 from adriadam10/feat/shader-ieee-minmax
feat(shader): follow IEEE_MODE in f32 min, max, min3, max3 and med3
2026-10-08 23:33:59 +02:00
Adrià 364a56b681 Merge pull request #1816 from adriadam10/feat/shader-float-mode-carry
feat(shader): carry the shader float mode into the recompile request
2026-10-08 23:16:04 +02:00
Adrià FranchandClaude be3bd9fbd7 fix(shader): refuse the f32 DS src2 operations until LDS float denormals are modelled
Co-Authored-By: Claude <[email protected]>
2026-10-08 23:13:23 +02:00
Adrià FranchandClaude fe1f7b38af feat(shader): follow IEEE_MODE in f32 min, max, min3, max3 and med3
Co-Authored-By: Claude <[email protected]>
2026-10-08 23:09:31 +02:00
Claude c0519cc814 feat(shader): implement the 32-bit DS src2 operations
The decoder threw on the GFX10.1 DS src2 opcodes 0x80-0x8b, 0x8d,
0x92, 0x93 and 0x95. Each reads DS[B], where B is the address plus
four times the 15-bit signed offset in offset1[6:0]:offset0, and
applies the matching operation to DS[A]: add, sub, rsub, inc, dec,
signed and unsigned min and max, and, or, xor, f32 min, max and add
through the 32-bit LDS atomics, and a plain write for
ds_write_src2_b32. The form that takes the offset from the address
bits (offset1[7]), the 64-bit forms and GDS still throw.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 23:06:15 +02:00
hugodearaujoandClaude Opus 5.5 b7b281678b fix(audioout2): match measured MAIN port format validation
Measured on a PS5 (firmware 13.60) through dlopen of libSceAudioOut.sprx:
a MAIN (type 0) port accepts 1, 2, 8 or 12 channels (bits 8-11) with
sample type 0 or 1 (bits 0-6). Bit 7 without 8 channels returns
0x80268001, any other unsupported format returns 0x8026800E, and both
write UINT64_MAX to the output handle. Bits 12-31 do not affect the
result. Other port types keep their current validation.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 17:41:02 -03:00
Adrià FranchandClaude 0cbc9586bc feat(shader): carry the shader float mode into the recompile request
Co-Authored-By: Claude <[email protected]>
2026-10-08 22:17:07 +02:00
Adrià FranchandClaude 57d4be33bb feat(shader): implement MIMG PCK2/PCK4 loads as measured on hardware
Co-Authored-By: Claude <[email protected]>
2026-10-08 21:54:10 +02:00
Jan ŠléglandClaude Fable 5.1 8f31696450 feat(libkernel): implement socketpair
AF_UNIX pairs as FreeBSD 11 makes them: SOCK_STREAM, SOCK_DGRAM and
SOCK_SEQPACKET with protocol 0, SOCK_NONBLOCK applied to both ends and
SOCK_CLOEXEC accepted, EAFNOSUPPORT for an unknown family, EOPNOTSUPP
for AF_INET and AF_INET6, EPROTONOSUPPORT for type 0 or a protocol,
EPROTOTYPE for another type, EFAULT for a null output, and nothing
written on failure. The ends are guest sockets, so send, recv,
shutdown, fcntl, poll and close work on them; getsockname and
getpeername report the unnamed AF_UNIX address, recvfrom and recvmsg
no address for a stream and the unnamed one for a datagram. On Linux
the pair is the host's socketpair; on Windows a loopback TCP connection
or two connected UDP sockets, and SOCK_SEQPACKET throws. The remaining
differences from the console are recorded in TechnicalDebt.

OpenSSL's QUIC notifier in 15 catalog titles creates such a pair.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-10-08 21:51:00 +02:00
st44rplatinum 3599d41941 docs(libSceSystemService): record PPSA01521 as the MediaPlay caller 2026-10-08 22:45:43 +03:00
Jan ŠléglandClaude Fable 5.1 7785933807 feat(libkernel): implement sceKernelGetFsSandboxRandomWord
Returns the name of the directory under which a title's sandbox exposes
system files, which homebrew SDKs splice into paths such as
/<name>/common/cert/CA_LIST.cer and /<name>/common/lib/libc.sprx. The
name is fixed here; recorded in TechnicalDebt together with the fact
that nothing is mounted under it.

Registers guest_sandbox_random_word.

Co-Authored-By: Claude Fable 5.1 <[email protected]>
2026-10-08 21:39:11 +02:00
Adrià FranchandClaude d5a3a4321c fix(shader): follow measured hardware for MIMG BY2/BY4 loads
Co-Authored-By: Claude <[email protected]>
2026-10-08 21:28:22 +02:00
gdr-98 21d21da385 fix(libc): format guest wide printf arguments on Linux 2026-10-08 21:15:04 +02:00
MathiasDevelopesandClaude Opus 5.5 485eb1aedd fix(libSceHttp): sceHttpWaitRequest reports no ready requests
It returned the network error, which titles that poll their epoll treat
as fatal. No request is ever pending, since sending fails at once, so the
wait now times out with no events; an infinite wait throws.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-08 20:48:20 +02:00
TideOPL c17c5ebd4d fix(agc): apply the raw OOB_SELECT range rules to zero-stride vertex buffers
With stride 0, OOB_SELECT 2 puts a fetch out of range only when NUM_RECORDS
is 0, and OOB_SELECT 3 only when the offset is not below NUM_RECORDS (GFX10
table in Mesa ac_descriptors.c). A one-record descriptor therefore returns
its whole element: Unreal's per-draw PrimitiveId stream is such a descriptor,
and refusing it skipped the draw. A wholly out-of-range fetch reads a zero
buffer.
2026-10-08 19:46:22 +01:00
clem-gbandClaude Opus 5.5 c91b306157 feat(http): accept sceHttpSetAuthInfoCallback
PPSA13427 imports sceHttpSetAuthInfoCallback (jf4TB2nUO40), which no
library exported, so the relinked title failed to load. No request
reaches the network, so no server asks for authentication: the
callback is accepted and never called. The signature and callback
type follow shadPS4.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01HeC9bA3n74TzJRYv9AgBE8
2026-10-08 20:42:24 +02:00
Adrià FranchandClaude 7f25d49fb8 fix(shader): fetch packed horizontal gather texels and cover edge coordinates
Co-Authored-By: Claude <[email protected]>
2026-10-08 20:42:14 +02:00
Mark Kuebel d0551d381b feat(shader): implement image_gather4h_pck end to end
Decodes IMAGE_GATHER4H_PCK (MIMG opcode 98) and IMAGE_GATHER8H_PCK
(opcode 99), implements gather4h_pck through translation, the SPIR-V
backend and a GPU execution test, and documents gather8h_pck as a
desktop null-op.

Semantics were measured on gfx1031 hardware with hand-encoded MIMG
words (LLVM rejects the PCK gather mnemonics on every RDNA1/RDNA2
target). The measured rule for gather4h_pck: the four-texel horizontal
window is floor(u*width-0.5)+{-1,0,+1,+2} clamped to the width, the row
is floor(v*height) clamped, the raw bits of the window texels are
concatenated into a little-endian bitstream (texel k at bit offset
k*texelBits), and output register j - the j-th set DMASK bit in
ascending order - receives stream word j, zero past the end of the
stream. Exactly popcount(dmask) consecutive VGPRs are written from vdst
ascending; texels wider than 32 bits write zeros (hardware limit); rows
past the height read zeros; negative coordinates clamp to zero. The
window anchor matches the repo's existing PS5-validated HorizontalOffsets
rule, so this reuses the established convention.

The decoder accepts multi-bit DMASKs for these two opcodes only and
sizes their data span as popcount(dmask) (measured), unlike gather4h
which always writes four components. Translation carries the packed
flag through imageMemoryInfoFromInstruction; the SPIR-V emitter
reassembles the bitstream per lane with per-texel OpImageFetch and
byte assembly. D16 data throws until measured.

gather8h_pck never returns texel data on this hardware: across dmasks
0x1-0xFF including the upper nibble, RGBA8/RGBA16/RGBA32 formats, 1D/2D
and 3D descriptors, normalized and unnormalized sampling, sentinel-
prefilled destination registers confirm it only ever zero-fills
popcount(dmask) registers. It decodes but throws at translation.

The measured semantics and the gather8h_pck null-op are recorded in
docs/dev/TechnicalDebt.md.
2026-10-08 20:42:03 +02:00
ArjenS-LA 74e1a6f5c4 fix(libc): convert wcsrtombs using guest characters 2026-10-08 11:32:21 -07:00
Sanjaysrinivas 4d2917e632 fix(shader): guard scalar call link lifetimes
Reject tuple and descriptor overlap, wrong-pair returns, relative SGPR reads, reversed regions and ordinary or conditional fall-through into a callee. Preserve the existing scalar write analysis and require exact return-pair matching.

Seven targeted regressions fail before these guards and pass afterward. Seven focused CMake tests and 15 SPIR-V validations pass; the execution matrix passes 3,200 comparisons and detects a one-bit expected-output mutation.
2026-10-08 20:23:47 +02:00
hugodearaujoandClaude Opus 5.5 3c7859c41d feat(libkernel): implement pthread_getname_np
Hades (PPSA03355) stops at load on main with "undefined symbol:
9HzfhdtESio", the NID of pthread_getname_np, which it calls on
pthread_self() with a 32-byte buffer. Measured on a PS5 (firmware 13.60)
through dlopen of libkernel: the function takes (thread, buffer), copies
the name and its terminator, returns an empty name for an unnamed
thread, ESRCH for a null or joined thread and EFAULT for a null buffer.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 15:23:30 -03:00
Sanjaysrinivas ee0b1109f4 feat(shader): execute bounded S_CALL_B64
Reuse the prerequisite call-region analysis for signed relative calls, including callees after s_endpgm. Lower the saved link as shader base plus PC+4 and reject unsupported targets and call shapes.

Add decoder, IR, CFG and Vulkan execution regressions. Seven focused CMake tests pass; five layouts cover 15 dispatches and 3,200 output comparisons on lavapipe. Record ISA sources and native RDNA2/PS5 limits in TechnicalDebt.
2026-10-08 20:22:51 +02:00
ebosido444-ai c48e01977d feat(shader): implement s_swappc_b64 fetch-shader call
Decodes SOP1 0x21 s_swappc_b64 (link pair = pc + 4) and resolves its call/return pairing through the existing s_setpc_b64 path: static call regions in GraphBuilder and the vertex-entry fetch-shader call inlined from the parsed fetch-shader plan. s_call_b64 (SOPK 0x16) and s_rfe_b64 (SOP1 0x22) throw at decode. Unmodeled cases throw; see docs/dev/TechnicalDebt.md.
2026-10-08 20:05:24 +02:00
Adrià FranchandClaude d3afdb02e2 docs(architecture): describe shader compilation at registration
Co-Authored-By: Claude <[email protected]>
2026-10-08 19:47:03 +02:00
JAB-dev 1986905adb Merge branch 'main' of https://github.com/boykopovar/AnyPS5 into feat/ngs2-reverb-rack 2026-10-08 19:38:46 +02:00
JAB-devandClaude Opus 5.5 d6821edc67 fix(libSceNgs2.native): clamp matrix levels to -4..4 as the PS4 libSceNgs2 does
The PS4 firmware 11.00 libSceNgs2.sprx stores matrix levels clamped to
-4..4, keeps NaN, and rejects a level count of 0. Levels were stored
unclamped, so a level of 8 played twice as loud as on the console, and a
count of 0 cleared the matrix.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 19:36:19 +02:00
john.maiaandClaude Opus 5.5 16824f2678 feat(videoout): implement sceVideoOutGetResolutionStatus
Three homebrew titles from #1578 import it and stop at start-up without
it: ps5-opengl (PPSA99005), EVO-PLAYER-PS5 (PPSA99039) and
ProsperoRadio (PPSA99001).

It reports the port's resolution as the full and pane size and the
refresh rate ID as sceVideoOutGetOutputStatus does. The 48-byte layout
follows the declarations in ps5-opengl and EVO-PLAYER-PS5, which agree;
the screen size is 0 and the flags are 0. An invalid handle or a null
status throws, as in the other status getters.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 18:24:46 +01:00
alfalfa-starandClaude Opus 5.5 45541350bb feat(agc): accept UINT16_ABGR color exports into unsigned integer targets
SPI_SHADER_COL_FORMAT 7 (UINT16_ABGR) was rejected by DecodeState,
though the recompiler already handles it: a pixel shader's MRT output
under mode 7 is a uvec4, and a compressed export's 16-bit halves are
taken with OpBitFieldUExtract. The format is now accepted when the
target's CB_COLOR_INFO number type is UINT; into any other target it
still throws, as does SINT16_ABGR (8), whose halves would need sign
extension.

The target records the export (ColorTarget::uintExport). Shader
validation then requires a uint4 output at its location instead of a
float4 one, and blending into it is refused (Vulkan has no blending of
integer attachments).

PPSA14632 (LEGO Horizon Adventures) writes a 2848x1600 R8_UINT target
this way; those draws were dropped.

agc_driver_pixel_uint16_export draws compressed MRT0 exports under mode
7 into a linear 16_16_16_16 UINT target, one row per pair of packed
words (0x0000ffff/0xffff0000, 0x00010002/0xffffffff and four distinct
halves), and reads every 16-bit component back under the identity,
STD_REV and ALT_REV export mappings. agc_driver_graphics covers the
decode and the blend refusal.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 18:46:09 +02:00
MichonandClaude Opus 5.5 7208d7d314 fix(agc): a key fill over other images stays inside the image's DCC key extent; test the fill cover
When another live image overlaps the fill, a fill at a live image's dccAddress is a key fill
only while it stays within DccKeyCount (the pipe-aligned key count); with nothing overlapping
the length rule is unchanged. ClassifyFill, NoteKeysFill and ClearByKeysFill share the match.
agc_driver_fill_cover_keys pins Keys, Inside and Several for fills at and beside the keys.

Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
2026-10-08 18:06:37 +02:00
Pedro a294b80d29 feat(libkernel): implement getuid, geteuid, getgid, getegid and issetugid
Part of #1578.
2026-10-08 10:39:06 -05:00
st44rplatinum 7894cda94d feat(libSceSystemService): implement Disable/ReenableMediaPlay 2026-10-08 18:35:19 +03:00
7647710248 test(audiodec): cover the raw M4AAC configuration search with a 5.1 stream
A raw 5.1 LC frame decodes as 6 channels with a maximum of 6 and of 8,
which is only reached by moving past the mono/stereo configuration. The
configuration search is listed under unknown function info, together with
a mono raw stream being reported as 2 channels.

Co-authored-by: Dextroid17 <[email protected]>
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-10-08 17:29:50 +02:00
Adrià 700c0babc6 Merge pull request #1468 from arvindfroi/refactor/ajm-wvorbis-names
refactor(libSceAjm.native): name the WVorbis stubs by their NIDs
2026-10-08 16:36:34 +02:00
Adrià 7a047bc171 Merge pull request #1441 from ToyuAU/fix/windows-import-watch
fix(agc): compare Windows host imports after late driver writes
2026-10-08 16:12:45 +02:00