Files
AnyPS5/docs/dev/debt/libSceConvertKeycode.md
T
Dean Galvin 1e869157d0 fix(libSceUserService): report keyboard type 20 (US English) by default
The initial user reported keyboard type 0, which the converter maps to IME type 0
and then rejects, so a title reading the layout still could not use it. Report 20
for sceUserServiceGetKeyboardType, which the owner's table maps to IME keyboard
type 4 (English, US); the Japanese and Traditional Chinese input variants stay 0.
Tests and both debt entries updated.
2026-10-23 19:39:38 +13:00

7 lines
1.3 KiB
Markdown
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
# libSceConvertKeycode technical debt
### Functional
- [sceConvertKeycodeGetVirtualKeycode](../../../core/libs/prx/libSceConvertKeycode/Export.cpp) and `sceConvertKeycodeGetCharacter`: layouts 31–39 throw until the guest platform and compiled SDK version are exposed. `GetVirtualKeycode` also throws for version-dependent Y/Z mappings in layouts 2, 3 and 12. Mapping tables and modifier behavior are recovered; no SDK version is guessed.
- [sceConvertKeycodeGetImeKeyboardType](../../../core/libs/prx/libSceConvertKeycode/Export.cpp): implemented exactly as the repository owner (boykopovar) specified the UserService keyboard type (plus the Japanese variant for type 37 and the Traditional Chinese variant for type 39) to IME keyboard type table, the SDK compatibility rules (38 becomes 4 for PS5 SDK below 0x06000000 or PS4 SDK below 0x10000000; 39 becomes 29 for PS5 SDK below 0x08000000 and for every PS4 client), the error codes and the unmatched-type result (success, IME type 0). The PS4/PS5 client rule assumes a PS5 process because `sceKernelIsPs4Process` is unimplemented and AnyPS5 runs PS5 processes. UserService has no stored keyboard setting yet, so every user reports the US-English default keyboard type 20 and the function returns IME type 4 until one is stored (see libSceUserService.md).