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The branch declared 222 PS5 3.20 system exports across 11 libraries. Open PR #8747 declares 83 of the same exports (libSceNpParty 25, libSceNpTrophy2 23, libSceHttp2 18, libSceAppContent 17), so drop them to avoid duplication. 139 exports remain across 7 libraries.
6 lines
610 B
Markdown
6 lines
610 B
Markdown
# libSceNpParty technical debt
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### Unknown function info
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- [sceNpPartyGetState](../../../core/libs/prx/libSceNpParty/Export.cpp) (libSceNpParty) - the 16-bit state, its `NOT_IN_PARTY` value 2 and the `INVALID_ARGUMENT` (`0x80552504`) error follow shadPS4's [np_party.h](https://github.com/shadps4-emu/shadPS4/blob/a808e76/src/core/libraries/np/np_party.h) and [np_error.h](https://github.com/shadps4-emu/shadPS4/blob/a808e76/src/core/libraries/np/np_error.h) (PS4); shadPS4 does not check for a null state, and whether the console needs an initialized party library first is not known. Not measured on a PS5
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