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Gran Turismo 7 (PPSA01317) fails to load on unresolved imports and on two needed libraries that AnyPS5 does not build (#4782). - sceAppContentDownloadDataFormat empties /download0, as sceAppContentTemporaryDataFormat does for /temp0. - sceNpAuthSetTimeout returns REQUEST_NOT_FOUND for an unknown request like the other request calls, and OK otherwise; no request reaches the network the timeouts would bound. - sceNpWebApi2PushEventSetHandleTimeout throws for an unknown library context, like sceNpWebApi2GetMemoryPoolStats, and returns OK otherwise; push event handles are not tracked and nothing waits on one offline. - sceSslDisableVerifyOption, sceSslGetAlpnSelected, sceSslSetAlpn, sceSslSetMinSslVersion, sceAudioOutDeviceIdOpen and the unnamed libScePsml NIDs xNZM9Y5lf-M and lcZD9tJraAw are declared without parameters and throw; their signatures are unknown. - libSceUsbStorage and libSceUsbStorageDialog exist with no exports, like libSceXml: the title lists both as needed but imports nothing from them. Each assumption is recorded in the library's technical debt file. Co-authored-by: dawid-swiecicki <[email protected]> Co-Authored-By: Claude Opus 5.5 <[email protected]>
8 lines
1.7 KiB
Markdown
8 lines
1.7 KiB
Markdown
# libSceNpWebApi2 technical debt
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### Unknown function info
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- [sceNpWebApi2PushEventAbortHandle](../../../core/libs/prx/libSceNpWebApi2/Export.cpp) (libSceNpWebApi2, NID `1OLgvahaSco`) is a throwing stub. The two signed 32-bit handle arguments and return type follow [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/443f022450f6857256e780daa3d5a14029a748f7/src/core/libraries/np/np_web_api2/np_web_api2.cpp) (PS4); the PS5 signature and abort behavior are unverified. PPSA01736 imports it.
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- [sceNpWebApi2GetMemoryPoolStats](../../../core/libs/prx/libSceNpWebApi2/Export.cpp) (libSceNpWebApi2) - imported by PPSA21703's Unity PSN plugin. The signature `(int libCtxId, stats*)` and the layout of the Http2 statistics above (measured on a PS5 for Http2, Ssl and Net) are assumed for this library, not measured. The pool size is the one given to `sceNpWebApi2Initialize`, and the peak and current use are 0. The error codes are unknown, so a null output or an unknown context throws
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- [sceNpWebApi2PushEventSetHandleTimeout](../../../core/libs/prx/libSceNpWebApi2/Export.cpp) (libSceNpWebApi2) - imported by PPSA01317, which fails to load without it. The signature `(int libCtxId, int handleId, uint32_t timeout)` follows `sceNpWebApiSetHandleTimeout` of the PS4 libSceNpWebApi in [shadPS4](https://github.com/shadps4-emu/shadPS4/blob/main/src/core/libraries/np/np_web_api.cpp) and is unverified on the PS5. An unknown library context throws, as in `sceNpWebApi2GetMemoryPoolStats`, since its error code is unknown. The handle is not checked, as push event handles are not tracked (`sceNpWebApi2PushEventDeleteHandle` accepts any handle), and the timeout is not kept, as nothing waits on a handle offline
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