A build served by the cached address space walked every region of the space for its mirrors, sorted the heap mirrors, compared each heap mirror's blocks with the write tracker under its own lock and swept the whole mirror registry. In an offline replay with 37,000 heap mirrors that took about 10 ms per build, every build. The space now keeps its writable mirrors, its sorted heap mirrors and their adjacent runs from when it is published. Each run is still flushed and collected; a run with no block stamped since the generation its last complete check collected skips the per-mirror compare, and that generation is stored only once the build's blocks were copied. The registry sweep is skipped while every live mirror's range is held by the cached address space's lease and no mirror was added, replaced or dropped since.
About
Tool for automatic executables porting to Linux and Windows.
Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process.
Usage, Build instructions, Architecture, Technical debt of the project, code style conventions, contributing
Status
* System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function. The total grows as more functions are declared.
Dreaming Sarah (2D platformer) runs at a stable 60 fps on a GTX 1050 Ti / i5-7500 3.4GHz.
Unsupported or unexpected states strictly throw std::runtime_error. what() is printed to stderr and the process terminates.
The shader recompiler successfully produces SPIR-V (validated via Spirv-Tools when built with ANYPS5_ENABLE_SPIRV_TOOLS).
Compatibility
See the game compatibility list for tested games and known issues.
Input mapping
SDL-mapped game controllers are supported, including analog sticks and triggers. Keyboard and mouse controls can be configured with an anyps5-input.ini file. See input mapping for the supported devices and configuration format.
Disclaimer
This project is intended for interoperability, research, preservation, and compatibility purposes. It does not include, distribute, or require copyrighted software, firmware, cryptographic keys, or proprietary libraries. Users are responsible for ensuring that any binaries used with this project are obtained and used in accordance with applicable laws and their respective license terms.
License
This project is licensed under the GNU General Public License version 2 only.