Files
AnyPS5/core/libs/prx/libScePad/include
MarcZX10 057d75a1b7 feat(libScePad): schedule the identify pulse around the title's rumble
The scheduler starts a bound controller's pattern once the title has
been quiet for 500 ms, sends one pulse per call to the sink with the
user's ANYPS5_RUMBLE scale applied, and drops the rest of the pattern
as soon as the title rumbles again. A pattern that is dropped or
finished is not replayed in connect mode. always mode repeats it 30
seconds after the last pulse, and only while the title is quiet. A
0 percent scale and the off mode never send anything. Nothing calls the
scheduler yet.
2026-11-01 00:04:30 +01:00
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