After the clients quit, the session kept Darling running: Riot and League
crash handlers never exit under Darling, and the idle check counted them as
clients. Ctrl+C or closing the terminal killed bubblewrap, whose
--die-with-parent then killed nix-lifecycle.py before it could shut Darling
down, which left a live server marker behind.
- nix-idle.py ignores crash handlers when deciding whether a client still
uses the prefix.
- The launcher starts bubblewrap with INT, QUIT, HUP and TERM ignored, and
env restores them inside. The supervisor turns them into a stop request.
- nix-lifecycle.py polls for a signal or stop request and then shuts Darling
down without waiting for clients. It stops retrying a failed shutdown once
the server is gone, and waits for or kills its own command afterwards.
- darling-lol --stop makes the stop request and waits for the session. If
the session does not exit within 30 seconds, or no session holds the lock,
it kills the prefix's darlingserver and launchd like darling shutdown,
after checking that the marker PID is this user's darlingserver for this
prefix.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Chromium on macOS takes its temp directory from NSTemporaryDirectory(), which is
unusable under Darling. Electron opens files in app.asar asynchronously by
copying them to a temp file, and reports the failed copy as "not found", so the
Riot client showed a "Not Found" page instead of its UI. Running the client
binary as Node reproduces it: fs.readFileSync on app.asar/dist/renderer/index.html
works, fs.createReadStream fails with ENOENT, and MAC_CHROMIUM_TMPDIR fixes it.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
With __GL_THREADED_OPTIMIZATIONS=1, NVIDIA 580 (the last branch for Pascal
GPUs) with egl-x11 1.0.6 rejects the X11 EGLDisplay with EGL_BAD_DISPLAY on
every thread that has a context current. A native EGL program reproduces it
outside Darling. In the Riot client the main thread loses EGL after its first
window frame, so CGLCreateContext fails with error 10004 and the game window
stays black. Default the launcher to 0; setting the variable restores 1.
CGLDestroyWindow also returns early for the NULL window CGLGetWindow gives
when eglCreateWindowSurface fails, instead of passing EGL_NO_SURFACE on.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Keep the merged per-device completion budget, bounded parsing, idle blocking and timeout accounting. Scope the registration/blocking handshake to each device, restrict live batch windows to the timer resolution, and test registration interleavings, spin-disabled polling, shutdown, opt-out and independent devices with actual patched methods.
Co-authored-by: SypherrDev <[email protected]>
Ignore both invalidation methods on the shared session; deliver task completion through the owning session delegate queue. Extend the standalone probe to exercise singleton reuse and a suspended custom queue. Require stable old-client process identities and complete window data before optional recovery, and continue launch after shutdown failures.
Rebuild the remaining NVIDIA changes on current main, preserving the merged visual, draw-buffer, descriptor ownership and mixed Metal-tree fixes. Scope native-thread forwarding to resize notifications and make completion polling per device, bounded and part of the caller timeout budget.
Co-authored-by: Pirrandi <[email protected]>
The stub returned nil and left the language output untouched. Chromium
pre-fills that output with a sentinel and reads it whenever it is
non-NULL, so the League client UI read garbage. Return CTFontCopyName
and always write NULL to the language output. The CoreText font-list
check now covers both.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Ubuntu 24.04 ships Linux 6.8 headers, which predate the PROCMAP_QUERY
ioctl (6.11), so darlingserver failed to build. The ioctl ABI is fixed,
so define it locally; on an older running kernel the ioctl fails and
the /proc/<pid>/maps text parser is used as before.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Security reads the system trust domain from
/System/Library/Keychains/SystemRootCertificates.keychain and
SystemTrustSettings.plist (TrustSettingsSchema.h). Darling ships neither, so
SecTrustSettingsCopyCertificates(kSecTrustSettingsDomainSystem) returns
errSecNoTrustSettings (-25263); Chromium's known_roots_mac and Riot's
CertBundle then report that they cannot read the system roots.
ensure-darling-root-certificates.py parses each host root with a minimal DER
walker and writes the trust record keyed by the uppercase SHA-1, with the
encoded issuer Name, the serial INTEGER's content octets, modDate and an
empty (unrestricted) trustSettings array. The keychain is built with the
guest security tool in one darling shell, in a private temporary directory,
and published from inside the guest so a running Darling sees it, falling
back to the host when the guest cannot write the directory. A digest stamp
skips later runs without starting Darling. The launcher warns and continues
on failure; install-runtime.sh runs it before stopping Darling.
Co-Authored-By: Claude Opus 5.5 <[email protected]>