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Document disabling local custom animation and climbing assets
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# Local custom content disabled
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The current private custom assets are parked under their original directory,
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`assets/private/custom`, with `.disabled` appended to their filenames:
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- `crouch-treflip.json.disabled`
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- `climbing.json.disabled`
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- `360flip.json.disabled`
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- `riding.json.disabled`
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The animation replacement loader only reads `crouch-treflip.json`; its existing
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missing-file behavior uses stock clips. The climbing loader only reads
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`climbing.json`; without it, both climbing attachment and the approach pose
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overlay return without taking control. The other two files were not referenced
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by the current Rust loaders, but are parked with the rest of the custom content.
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No custom-content support code was removed. To reactivate an asset, restore its
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original `.json` filename and restart the game. These private files are ignored
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by Git; this document records the local configuration change. The practice
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block remains ordinary world geometry.
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