mirror of
https://github.com/SK8-ENGINE/skate-3-rust-engine.git
synced 2026-10-26 19:47:44 +00:00
Merge Lua modding SDK, packaged mods and vehicle support
This commit is contained in:
commit
57742e0e54
97 files changed
+9637
-42
No files matched your search
@@ -8,6 +8,14 @@ A Rust and Bevy skating project built from Skate 3 reverse-engineering research.
|
||||
Includes skating, tricks, grinds, offboard movement, difficulty settings and
|
||||
`.skate` map support. Gameplay parity is still a work in progress.
|
||||
|
||||
## Mods and agent authoring
|
||||
|
||||
Drop mod ZIPs into top-level `mods/` and use `PLAY-MARIO-KART.bat` for the integrated
|
||||
mod build in this checkout. **Point your coding agent at [sdk/AGENTS.md](sdk/AGENTS.md)**
|
||||
to make a mod. See [package structure](docs/mod-packages.md), [Lua API](docs/lua-modding.md),
|
||||
[vehicle API](docs/vehicle-sdk.md), [multiplayer mod SDK](docs/multiplayer-mods.md) and [Mixamo workflow](docs/mixamo-vehicle-workflow.md).
|
||||
Editable examples live in `sdk/examples/`; `tools/package_mod.py` validates and packages them.
|
||||
|
||||
## Play
|
||||
|
||||
Extract the Windows release ZIP and run `skate3rust.exe`. Select your Skate 3
|
||||
|
||||
Reference in new issue
Block a user