Record tracing build and static verification results

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chazmm committed 2026-09-09 02:24:35 +01:00
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@@ -197,3 +197,15 @@ specialization; dominant fixed solves favor order-preserving scratch/query work.
First-use-only stalls favor upload/pipeline cache work. Any nonzero dropped-event
count limits conclusions. Broad redesign waits for this evidence and manual visual
verification. No percentage gain or final bottleneck is asserted in this assessment.
## Verification
The Windows static-CRT release compiled successfully using the existing shared
Cargo target cache and an explicit worktree-private EXE/PDB output. The final
executable's embedded source revision was checked against `c709b5d`; PE import
inspection found only Windows system libraries, with no Bevy/Rust DLL dependency.
Four release unit tests passed: option bounds/dependencies, disabled span filtering,
nonblocking full-queue drops, and F9-style activation/stop/valid JSON export with
secret/path/log canaries omitted. The data-only exact-runtime-batch inventory test
also passed. Existing compiler warnings remain; no game or GPU device was started.
Runtime frame timings, capture overhead and visual validation remain user tests.