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Docs: authored map spawns confirmed in play
All 10 authored starts tested in game. Notes that SkateSchool's start sat inside an invisible collision volume, fixed separately (doc 05).
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@@ -146,4 +146,7 @@ existing install rebuilds those groups on its next asset refresh.
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warnings): every map passes `skate3rust --check-assets`, and each baked
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spawn and heading read back from the `.skate` header matches the table
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above exactly.
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- In-game confirmation of the authored starts: pending.
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- In-game confirmation: all 10 authored starts tested in play and correct.
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SkateSchool's start is inside an invisible collision volume that blocks
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movement; that is a separate, pre-existing collision issue (the old spawn
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stood on top of the same volume) and is documented separately.
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