Commit Graph
33 Commits
Author SHA1 Message Date
chazmm 0f1ccd09ad Add retargeted Skate idle and carving clip replacements 2026-09-07 01:29:35 +01:00
chazmm 1c8acbb010 Interpolate camera and skater presentation between fixed ticks 2026-09-06 23:24:16 +01:00
chazmm 12ab6baa68 Bind offboard camera orbit to the native subject transform 2026-09-06 23:14:16 +01:00
chazmm 53a23adbc7 Validate only spatial lanes in trajectory collision requests 2026-09-06 23:03:21 +01:00
chazmm da855fbf36 Avoid applying bind pose twice to selection-space animation children 2026-09-06 22:59:55 +01:00
chazmm a8e33b6108 Distinguish animation and IK target jumps in offboard bail capture 2026-09-06 22:55:25 +01:00
chazmm cdaaa8f792 Capture per-bone pose and contact data for offboard fall bails 2026-09-06 22:46:36 +01:00
chazmm cffd578130 Implement native CanLandOnBoard graph condition 2026-09-06 22:39:10 +01:00
chazmm 0b579e51e3 Correct big-endian offboard state flag checks 2026-09-06 22:36:00 +01:00
chazmm 0a3904cd00 Use camera-relative offboard input and capture airborne bail diagnostics 2026-09-06 22:27:47 +01:00
chazmm 375192e795 Filter offboard board contacts by native body-part collision groups 2026-09-06 22:12:09 +01:00
chazmm e98cf7badb Connect action landing-time condition and add opt-in dismount diagnostics 2026-09-06 22:05:09 +01:00
chazmm 6d008524b9 Connect Biped ground and air owners to the live runout pipeline 2026-09-06 21:35:31 +01:00
chazmm fb78128153 Connect native board possession effects and hand drives to shared physics 2026-09-06 19:49:48 +01:00
chazmm 890d9001ad Connect persistent biped owners and native ground job input boundary 2026-09-06 18:46:01 +01:00
chazmm 6e7d99953a Implement native biped contact classification and world query pipeline 2026-09-06 18:37:48 +01:00
chazmm 684e87b868 Recover native biped contact promotion, segments and ground job production 2026-09-06 17:56:15 +01:00
chazmm 9417254ba7 Recover native biped probes, support packets and contact records 2026-09-06 17:43:30 +01:00
chazmm bdba0c0a41 Implement native runout animation attributes and reproduce the missing biped transition 2026-09-06 17:22:51 +01:00
chazmm c818285b4d Add persistent native difficulty selection and refresh mode-dependent runtime settings 2026-09-06 17:07:45 +01:00
chazmm a21f78aa52 Add runtime occlusion culling with conservative depth and valid GPU bindings 2026-09-06 16:43:06 +01:00
chazmm d31f81f95e Add graphics settings and stabilize city-view render binding caches 2026-09-06 16:20:54 +01:00
chazmm 83df8e62f4 Cache Bevy lightmap bindings to remove per-frame GPU resource churn 2026-09-06 15:39:28 +01:00
chazmm acbaa9ccda Share map render resources and release uploaded CPU data 2026-09-06 15:22:58 +01:00
chazmm 5159538b85 Accelerate world queries with ordered bounds hierarchy and triangle culling 2026-09-06 15:17:27 +01:00
chazmm 077ad4436b Add opt-in repeatable frame and physics performance reports 2026-09-06 15:06:03 +01:00
chazmm 01ebd215de Load embedded retail collision and decode unsigned vertex offsets 2026-09-06 14:56:18 +01:00
chazmm 63d9b7d269 Connect manual exit timer to stock trick selection 2026-09-06 05:44:42 +01:00
chazmm 928120b2a2 Connect stock trick stair gate to physical output 2026-09-06 05:39:55 +01:00
chazmm b033d59b1d Wire stock gesture recognition and 360 flip graph path 2026-09-06 05:31:12 +01:00
chazmm b4f5b67d5d Implement stock bump reaction blend space and graph behavior 2026-09-06 04:42:07 +01:00
chazmm 792056ca8e Add SKATE map reader, static world adapter, and map launcher 2026-09-06 04:11:25 +01:00
chazmm a47da5bb74 Import supplied skater project and standalone Windows setup 2026-09-06 03:44:14 +01:00