Commit Graph
13 Commits
Author SHA1 Message Date
Ethanw05 60efdef866 Bundle only Skyline in the installed mods and fresh releases 2026-09-29 20:25:49 -06:00
Ethanw05 dfd3e543c0 Add generic mesh and collider deformation with custom difficulty controls 2026-09-29 20:19:36 -06:00
Ethanw05 ddc30284b4 Generalize mod APIs, improve multiplayer and optimize mod rendering
Add generalized engine access and challenge mods, repair SKATE turn handling, and improve collision prediction and physics transitions. Reduce mod snapshot and material update overhead, preserve authored GLB materials with lighting and shadows, and improve CPU profiling.
2026-09-14 04:02:20 -06:00
Ethanw05 84142e78dc Extend modding API and menus; fix scoring, gestures, and bail controls 2026-09-13 19:37:45 -06:00
Ethanw05andCursor c87373dd6a Fix wipeout bail teleport NaN physics abort.
Reset biped controller on checkpoint teleport and fall back to identity when skeleton root orthonormalization sees a degenerate axis, preventing poisoned COM frames and deck torque before the shared solve.

Co-authored-by: Cursor <[email protected]>
2026-09-12 20:16:39 -06:00
Ethanw05andCursor e2b85b6489 Fix remote player irradiance and retail renderer updates.
Apply probe SH to online customiser characters after remote bind, restore received sun shadows, and ship Skyline driving, fullscreen, and renderer improvements on the branch.

Co-authored-by: Cursor <[email protected]>
2026-09-12 20:05:27 -06:00
Ethanw05andCursor 4a58b0b676 Fix Skyline car replication after multiplayer connect.
Respawn the chassis when a session starts so solid-bridge replication publishes a fresh body, and show local publish counts in replication status.

Co-authored-by: Cursor <[email protected]>
2026-09-12 01:47:34 -06:00
Ethanw05andCursor 9eaabf198e Fix updater branch status messages and Skyline remote VFX init.
Branch channel now reports already-current and missing-release cases clearly instead of a generic 404 error, and remote smoke/skids initialize without requiring local F10 spawn.

Co-authored-by: Cursor <[email protected]>
2026-09-12 01:30:05 -06:00
Ethanw05andCursor 3dd61acc62 Fix branch updater 401 by publishing public branch releases.
CI artifacts require GitHub auth, so skyline-driving-update now publishes downloadable release assets and the updater prefers those over Actions artifacts.

Co-authored-by: Cursor <[email protected]>
2026-09-12 00:48:04 -06:00
Ethanw05andCursor ec09165491 Add dynamic VFX mesh buffers, Skyline drift effects, and branch updater.
Expose append-only mesh buffers for mod skid/smoke rendering, sync rear-wheel VFX over multiplayer, rebuild Skyline audio assets, and let the updater install from any CI branch.

Co-authored-by: Cursor <[email protected]>
2026-09-12 00:40:57 -06:00
Ethanw05andCursor a0ff38c685 Track Skyline mod models and tighten gitignore exclusions.
Un-ignore bundled Skyline GLBs, ignore local docs and the BUILD-RELEASE.bat wrapper while keeping scripts/Build-Release.ps1 in tree.

Co-authored-by: Cursor <[email protected]>
2026-09-11 12:27:36 -06:00
Ethanw05andCursor 821f523bb8 Fix MP air launch NaNs, solid modding, and Windows release packaging.
Sanitize non-finite SIMD lanes in offboard air selection, add solid dynamics and mod replication APIs, improve setup refresh without re-extracting assets, and harden Build-Release.ps1 for older PowerShell hosts.

Co-authored-by: Cursor <[email protected]>
2026-09-11 12:24:42 -06:00
Ethanw05 1399555ef2 Add Lua audio, dynamic vehicle cameras, dashboard, and Skyline updates 2026-09-11 04:41:47 -06:00