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skate-3-rust-engine/docs/custom-content-disabled.md
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Local custom content disabled

The current private custom assets are parked under their original directory, assets/private/custom, with .disabled appended to their filenames:

  • crouch-treflip.json.disabled
  • climbing.json.disabled
  • 360flip.json.disabled
  • riding.json.disabled

The animation replacement loader only reads crouch-treflip.json; its existing missing-file behavior uses stock clips. The climbing loader only reads climbing.json; without it, both climbing attachment and the approach pose overlay return without taking control. The other two files were not referenced by the current Rust loaders, but are parked with the rest of the custom content.

No custom-content support code was removed. To reactivate an asset, restore its original .json filename and restart the game. These private files are ignored by Git; this document records the local configuration change. The practice block remains ordinary world geometry.