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a7e92d7e8c8273626352db19698a1efe0dfbdc8f
The current code doesn't work. If the supplied output buffer is too small, the caller does not receive the required size in lpBytesReturned as intended. Relevant blog post: http://bit.ly/1NxJik3 I am simply switching to a reasonably sized fixed buffer on the calling side, exactly what SerialPort::SerialPort() does. The IOCTL implementation is tweaked to make it clear that the buffer size is not communicated back on failure.
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direct3ddirect3d10direct3d11direct3d9directxgpu-accelerationqemuqemu-kvmvirtio-gpuvirtio-gpu-windows
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