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test(agc): use current context interface in native depth fixture
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@@ -104,7 +104,6 @@ public:
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function<PFN_vkGetPhysicalDeviceMemoryProperties>("vkGetPhysicalDeviceMemoryProperties")(context.physical, &context.memory);
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context.storageImageReadWithoutFormat = enabled.shaderStorageImageReadWithoutFormat == VK_TRUE;
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context.Function<PFN_vkGetDeviceQueue>("vkGetDeviceQueue")(context.device, family, 0u, &context.queue);
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VkCommandPoolCreateInfo pool{VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO};
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pool.queueFamilyIndex = family;
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