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Record custom lighting lifecycle validation and manual checks
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@@ -64,3 +64,12 @@ custom scene lights without a separate character light rig.
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lighting. A retail-derived package retaining provenance must stay retail.
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No game, recomp, Steam or gameplay automation was launched for this change.
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## Automated validation
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`cargo check -p skate-game --tests --no-default-features --release --offline`
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passed with existing warnings. A static-CRT release test harness was linked
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directly into the worktree's ignored private output using the shared Cargo
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cache. All six focused CPU tests passed: `map_render::tests` (3),
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`retail_character::tests` (2), and `camera::environment_tests` (1). These checks
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do not validate GPU appearance; use the visual checklist above.
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