Commit Graph
92 Commits
Author SHA1 Message Date
chazmm 657eec2d93 Merge native no-complys, footplants and handplants 2026-09-08 18:23:08 +01:00
chazmm c74aa44c88 Correct handplant collision bone indices to prevent arm drive collapse 2026-09-08 18:14:07 +01:00
chazmm d835325acb Remove local test launchers and make multiplayer setup portable 2026-09-08 18:13:22 +01:00
chazmm 5732b1e0af Merge Steam P2P multiplayer with character menu and map transitions 2026-09-08 18:09:13 +01:00
chazmm dbefea66e1 Capture solved handplant arm poses and variation bail diagnostics 2026-09-08 18:05:02 +01:00
chazmm f83b52fe41 Implement Steam P2P lobbies and bounded multiplayer replication 2026-09-08 18:03:11 +01:00
chazmm 26f056cf34 Merge character customisation with map and teleport lifecycle 2026-09-08 17:54:55 +01:00
chazmm 920c765078 Correct handplant apex sine and cosine component order 2026-09-08 17:53:08 +01:00
chazmm 5b77492bc1 Add right-stick rotation to the character customiser 2026-09-08 17:48:29 +01:00
chazmm a5e2318a32 Connect Ground wall-jump trajectory and capture handplant pose diagnostics 2026-09-08 17:47:44 +01:00
chazmm 0ddc174a51 Correct handplant bail dispatch and implement RevertGround physics 2026-09-08 17:42:00 +01:00
chazmm 61dbdfce8e Fix native hair coverage and verify customiser gameplay effects 2026-09-08 17:31:30 +01:00
chazmm f0e12484f0 Merge native session markers with shared deferred teleport stance 2026-09-08 17:23:52 +01:00
chazmm c46e164b77 Adjust marker HUD shadow coverage and panel transparency 2026-09-08 17:19:49 +01:00
chazmm ab8f889603 Wire action drop-in condition and trace handplant entry decisions 2026-09-08 17:19:44 +01:00
chazmm f123316e8c Keep handplant landing arcs finite for nearby ledge queries 2026-09-08 17:14:01 +01:00
chazmm 4d3970f473 Correct native marker HUD font passes, button geometry and distance source 2026-09-08 17:11:14 +01:00
chazmm 6e686edb77 Simplify character menus and add resident live customisation 2026-09-08 17:08:34 +01:00
chazmm 3c1c2ace1e Handle empty off-board object queries without exiting 2026-09-08 17:04:47 +01:00
chazmm 67f656bfd7 Filter world-disabled skater volumes without dropping assembly contacts 2026-09-08 16:52:53 +01:00
chazmm 19aeff9bd5 Stage session-marker executable directly from task-specific linker output 2026-09-08 16:51:47 +01:00
chazmm 5e2310d498 Add native session-marker controls, private HUD extraction and return effect 2026-09-08 16:41:16 +01:00
chazmm b27119ae91 Fix RMB exit from obsolete world-grab guard 2026-09-08 16:36:19 +01:00
chazmm 5f1cf8249d Preserve plants run output and crash backtraces 2026-09-08 16:33:03 +01:00
chazmm 55cc1eff82 Implement TU3 no-comply, footplant and handplant physics 2026-09-08 16:20:06 +01:00
chazmm 778706b915 Merge native bail recovery with map transition support 2026-09-08 16:19:52 +01:00
chazmm 43593efee8 Connect native bail checkpoints and deferred stance recovery 2026-09-08 16:13:18 +01:00
chazmm 620414a487 Port native bail checkpoint selection and document integration gaps 2026-09-08 15:56:31 +01:00
chazmm 1d89d85cc5 Switch maps in process with asynchronous loading and parallel decoding 2026-09-08 15:55:16 +01:00
chazmm a2ead83471 Add playable customiser test build with transactional retail character swaps 2026-09-08 15:51:15 +01:00
chazmm 4a92ad100c Switch maps in process with asynchronous loading and parallel decoding 2026-09-08 15:42:29 +01:00
chazmm 1d54e96a0a docs: plan Steam P2P free-skate multiplayer 2026-09-08 15:34:16 +01:00
chazmm 9ca5ee076f Recover owned CAC catalog and native morph metadata with explicit runtime gates 2026-09-08 15:26:00 +01:00
chazmm da364c924f Render retail world materials with baked lighting and native tone curve 2026-09-08 06:23:31 +01:00
chazmm 316b0d8b49 Accelerate asset setup with native decoding and parallel map conversion 2026-09-08 05:29:29 +01:00
chazmm 1a9ba50c29 Accept extracted Xbox game folders and default.xex in setup 2026-09-08 05:08:18 +01:00
chazmm a7090f9ef3 Handle retail park streams and spline headers across all disc maps 2026-09-08 04:44:05 +01:00
chazmm ae107e2876 Convert retail skaters and maps directly without Blender 2026-09-08 04:27:56 +01:00
chazmm 64d321763c Disable Blender-based release setup pending direct conversion 2026-09-08 04:08:15 +01:00
chazmm 7aa4f13353 Add owned-disc setup, map selection and Windows release packaging 2026-09-08 04:00:53 +01:00
chazmm 54b8f8d563 Remove README artwork background with local BiRefNet model 2026-09-08 03:01:20 +01:00
chazmm c9c4d728ea Prepare source repository for GitHub with asset exclusions and README 2026-09-08 02:57:23 +01:00
chazmm 30e318aa15 Document disabling local custom animation and climbing assets 2026-09-08 02:51:46 +01:00
chazmm 423fd5a62b Restore standard board collision group when entering riding 2026-09-08 02:48:50 +01:00
chazmm b2d726079e Publish wheel contact drag to native angular inertia field 2026-09-08 02:31:21 +01:00
chazmm 47327ce57c Validate camera vector XYZ without rejecting unused native lanes 2026-09-07 22:55:05 +01:00
chazmm 203aeaf8bb Merge supplied skating controls and graph handoffs, preserve current offboard 2026-09-07 22:52:57 +01:00
chazmm 09098773de Publish native grind balance and board adjustment intents 2026-09-07 22:14:16 +01:00
chazmm e0b119d729 Connect native stalled grind release phase and outward exit forces 2026-09-07 22:03:00 +01:00
chazmm c8a9a7caa2 Restore native airborne entry momentum when acquiring a grind 2026-09-07 21:55:48 +01:00