chazmm
dff672aee4
Fix FingerFlipOut crash with native grab exit curve lifecycle
2026-09-09 16:51:15 +01:00
chazmm
94e5f613f3
Cache delivered online models and stop completed transfers with fair chunk scheduling
2026-09-09 16:38:49 +01:00
chazmm
632b46a2ef
Record follow-up optimization test and private build verification
2026-09-09 16:36:29 +01:00
chazmm
842b4adb2f
Remove unused gamepad backend and avoid redundant render preparation
2026-09-09 16:34:43 +01:00
chazmm
d8de12f280
Record post-change University capture and controller hitch evidence
2026-09-09 16:26:45 +01:00
chazmm
f8e10c8ec9
Synchronize online outfits and native characters with bounded custom model transfer
2026-09-09 16:22:44 +01:00
chazmm
1a6e95b188
Merge complete character importer and customiser setup
2026-09-09 05:01:45 +01:00
chazmm
93b4a9ffd2
Make release updates manifest-driven with integrity repair and rollback
2026-09-09 04:36:00 +01:00
chazmm
3e3632e141
Update Steam relay alongside the game executable
2026-09-09 04:27:26 +01:00
chazmm
f55c17dc4b
Remove checkout dependency from packaged gesture menu preparation
2026-09-09 04:25:35 +01:00
chazmm
8d34dca161
Track shared character preparation dependencies in setup identity
2026-09-09 04:23:24 +01:00
chazmm
8bd052c4cc
Prepare complete character content on first run and restore stock and clothing lighting
2026-09-09 04:19:07 +01:00
chazmm
60f032382e
Allow online joins without compatibility fingerprint requirements
2026-09-09 04:16:13 +01:00
chazmm
3a0c93ada1
Merge remote-tracking branch 'origin/main' into lol/skate-map-support
2026-09-09 03:55:25 +01:00
chazmm
ec68000364
Allow multiplayer joins across different maps
2026-09-09 03:54:36 +01:00
chazmm
72dfdfa9b2
Bundle character importer in versioned setup payload for complete releases and updates
2026-09-09 03:26:32 +01:00
chazmm
09e00d758a
Cache vendored renderer compilation across CI runs
2026-09-09 03:24:42 +01:00
Ethanw05
eeb1a26d8c
Merge car physics, Mario mod and Steam relay packaging
2026-09-08 20:12:37 -06:00
Ethanw05
fa27414def
Package Steam relay with Windows releases
2026-09-08 20:10:34 -06:00
Ethanw05
ae96db7c48
Revert "Add mod gameplay APIs and zombie shooter example"
...
This reverts commit df0affd2e3 .
2026-09-08 20:10:20 -06:00
Ethanw05
df0affd2e3
Add mod gameplay APIs and zombie shooter example
2026-09-08 20:09:32 -06:00
chazmm
c8229d9d93
Isolate CI packaging Python environment from Cargo cache
2026-09-09 03:06:18 +01:00
chazmm
ec2d1a0851
Check portable asset refresh behavior in release builds
2026-09-09 03:03:28 +01:00
chazmm
a4a82f5705
Give each portable copy its own setup and refresh changed asset groups
2026-09-09 03:00:59 +01:00
chazmm
55603515f6
Record character lighting optimization verification
2026-09-09 02:54:35 +01:00
chazmm
d3f964bb2f
Avoid identical character lighting asset updates based on trace evidence
2026-09-09 02:52:56 +01:00
Ethanw05
332e634275
Improve vehicle handling, collision response and airborne control
2026-09-08 19:36:18 -06:00
chazmm
e3f6888dae
Record corrected tracing build verification
2026-09-09 02:35:56 +01:00
chazmm
2a74581ac3
Fix release trace labels and bound high-frequency slice volume
2026-09-09 02:34:02 +01:00
chazmm
807160132e
Record tracing build and static verification results
2026-09-09 02:24:35 +01:00
chazmm
c709b5d4a9
Show capture build metadata on the viewer timeline
2026-09-09 02:22:13 +01:00
chazmm
b34b5eae9a
Assess University bottlenecks and remove frame-state allocation
2026-09-09 02:19:38 +01:00
chazmm
71af0e867f
Add bounded opt-in CPU timelines and GPU pass diagnostics
2026-09-09 02:16:03 +01:00
chazmm
3ea9b4aa51
Publish rolling Experimental builds from main and support updater discovery
2026-09-09 02:15:53 +01:00
chazmm
cba8993325
Merge custom map lighting, day-night controls and renderer optimisations
2026-09-09 02:08:47 +01:00
chazmm
a46bd3fa9f
Enlarge celestial bodies and add solar corona and lunar surface detail
2026-09-09 02:02:53 +01:00
chazmm
3da601dc34
Merge latest main animation safeguards and launcher cleanup
2026-09-09 02:01:06 +01:00
chazmm
b88ed0b5fd
Merge original HUD installation fixes and lossless setup optimisations
2026-09-09 01:59:43 +01:00
chazmm
3c62473fd4
Add scene-owned sun and moon discs following the daylight orbit
2026-09-09 01:56:48 +01:00
chazmm
a1dd5eabba
Add saved ambient light override to day night menu
2026-09-09 01:52:35 +01:00
chazmm
6aa4762285
Speed up owned-disc setup while preserving runtime asset content
2026-09-09 01:52:25 +01:00
chazmm
f94fbdd153
Add custom-map day night cycle and saved menu controls
2026-09-09 01:44:05 +01:00
chazmm
d9ed38f9cc
Capture timestamped render-stage spikes for intermittent hitch diagnosis
2026-09-09 01:33:23 +01:00
chazmm
ea7c527073
Cache rotating mesh binding sets to remove measured render preparation overhead
2026-09-09 01:27:04 +01:00
chazmm
3427261467
Keep original installer and add only automatic native HUD export
2026-09-09 01:23:31 +01:00
chazmm
cfafc213c0
Resolve scoring and HUD font records by native VLT identity
2026-09-09 01:06:22 +01:00
Ethanw05
12cf2ec5d4
Preserve animation safeguards and implement native deck angles after SDK merge
...
Retain focused regression coverage and consolidate build/launch scripts with release workflow updates. Validated game build and four regressions including 5400 simulation ticks.
2026-09-08 17:55:26 -06:00
chazmm
a05c8c06b3
Extract complete owned game content and prepare HUDs and customisation during setup
2026-09-09 00:18:07 +01:00
chazmm
4eb0acf786
Install prepared original HUD caches and report resolved asset paths
2026-09-09 00:18:07 +01:00
chazmm
8d35f5267b
Accelerate custom map collision with bounded ordered query clusters
2026-09-09 00:05:41 +01:00