Commit Graph
24 Commits
Author SHA1 Message Date
chazmm a4a82f5705 Give each portable copy its own setup and refresh changed asset groups 2026-09-09 03:00:59 +01:00
chazmm 3ea9b4aa51 Publish rolling Experimental builds from main and support updater discovery 2026-09-09 02:15:53 +01:00
chazmm 3da601dc34 Merge latest main animation safeguards and launcher cleanup 2026-09-09 02:01:06 +01:00
chazmm 3427261467 Keep original installer and add only automatic native HUD export 2026-09-09 01:23:31 +01:00
Ethanw05 12cf2ec5d4 Preserve animation safeguards and implement native deck angles after SDK merge
Retain focused regression coverage and consolidate build/launch scripts with release workflow updates. Validated game build and four regressions including 5400 simulation ticks.
2026-09-08 17:55:26 -06:00
chazmm a05c8c06b3 Extract complete owned game content and prepare HUDs and customisation during setup 2026-09-09 00:18:07 +01:00
chazmm 57742e0e54 Merge Lua modding SDK, packaged mods and vehicle support 2026-09-08 23:46:35 +01:00
chazmm 24ac089874 Replicate SDK mod state and add multiplayer vehicle collision proxies 2026-09-08 23:29:13 +01:00
chazmm b262dfdcfe Load ZIP mod packages and publish agent authoring guides and packaging tools 2026-09-08 22:42:01 +01:00
chazmm d835325acb Remove local test launchers and make multiplayer setup portable 2026-09-08 18:13:22 +01:00
chazmm 1a9ba50c29 Accept extracted Xbox game folders and default.xex in setup 2026-09-08 05:08:18 +01:00
chazmm ae107e2876 Convert retail skaters and maps directly without Blender 2026-09-08 04:27:56 +01:00
chazmm 64d321763c Disable Blender-based release setup pending direct conversion 2026-09-08 04:08:15 +01:00
chazmm 7aa4f13353 Add owned-disc setup, map selection and Windows release packaging 2026-09-08 04:00:53 +01:00
chazmm 0507f9194f Rename project to Skate 3 Rust Engine 2026-09-08 03:02:48 +01:00
chazmm c9c4d728ea Prepare source repository for GitHub with asset exclusions and README 2026-09-08 02:57:23 +01:00
chazmm c818285b4d Add persistent native difficulty selection and refresh mode-dependent runtime settings 2026-09-06 17:07:45 +01:00
chazmm a21f78aa52 Add runtime occlusion culling with conservative depth and valid GPU bindings 2026-09-06 16:43:06 +01:00
chazmm d31f81f95e Add graphics settings and stabilize city-view render binding caches 2026-09-06 16:20:54 +01:00
chazmm 01ebd215de Load embedded retail collision and decode unsigned vertex offsets 2026-09-06 14:56:18 +01:00
chazmm b033d59b1d Wire stock gesture recognition and 360 flip graph path 2026-09-06 05:31:12 +01:00
chazmm b4f5b67d5d Implement stock bump reaction blend space and graph behavior 2026-09-06 04:42:07 +01:00
chazmm 792056ca8e Add SKATE map reader, static world adapter, and map launcher 2026-09-06 04:11:25 +01:00
chazmm a47da5bb74 Import supplied skater project and standalone Windows setup 2026-09-06 03:44:14 +01:00