chazmm
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ab538ea732
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Add scrolling custom character library and native skater roster
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2026-09-08 19:55:19 +01:00 |
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chazmm
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657eec2d93
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Merge native no-complys, footplants and handplants
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2026-09-08 18:23:08 +01:00 |
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chazmm
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c74aa44c88
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Correct handplant collision bone indices to prevent arm drive collapse
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2026-09-08 18:14:07 +01:00 |
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chazmm
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d835325acb
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Remove local test launchers and make multiplayer setup portable
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2026-09-08 18:13:22 +01:00 |
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chazmm
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5732b1e0af
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Merge Steam P2P multiplayer with character menu and map transitions
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2026-09-08 18:09:13 +01:00 |
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chazmm
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dbefea66e1
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Capture solved handplant arm poses and variation bail diagnostics
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2026-09-08 18:05:02 +01:00 |
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chazmm
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f83b52fe41
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Implement Steam P2P lobbies and bounded multiplayer replication
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2026-09-08 18:03:11 +01:00 |
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chazmm
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26f056cf34
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Merge character customisation with map and teleport lifecycle
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2026-09-08 17:54:55 +01:00 |
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chazmm
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920c765078
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Correct handplant apex sine and cosine component order
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2026-09-08 17:53:08 +01:00 |
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chazmm
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5b77492bc1
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Add right-stick rotation to the character customiser
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2026-09-08 17:48:29 +01:00 |
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chazmm
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a5e2318a32
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Connect Ground wall-jump trajectory and capture handplant pose diagnostics
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2026-09-08 17:47:44 +01:00 |
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chazmm
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0ddc174a51
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Correct handplant bail dispatch and implement RevertGround physics
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2026-09-08 17:42:00 +01:00 |
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chazmm
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61dbdfce8e
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Fix native hair coverage and verify customiser gameplay effects
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2026-09-08 17:31:30 +01:00 |
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chazmm
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f0e12484f0
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Merge native session markers with shared deferred teleport stance
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2026-09-08 17:23:52 +01:00 |
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chazmm
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c46e164b77
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Adjust marker HUD shadow coverage and panel transparency
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2026-09-08 17:19:49 +01:00 |
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chazmm
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ab8f889603
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Wire action drop-in condition and trace handplant entry decisions
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2026-09-08 17:19:44 +01:00 |
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chazmm
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f123316e8c
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Keep handplant landing arcs finite for nearby ledge queries
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2026-09-08 17:14:01 +01:00 |
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chazmm
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4d3970f473
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Correct native marker HUD font passes, button geometry and distance source
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2026-09-08 17:11:14 +01:00 |
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chazmm
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6e686edb77
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Simplify character menus and add resident live customisation
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2026-09-08 17:08:34 +01:00 |
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chazmm
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3c1c2ace1e
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Handle empty off-board object queries without exiting
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2026-09-08 17:04:47 +01:00 |
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chazmm
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329101d432
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Capture source targets for invalid off-board follower velocity
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2026-09-08 17:00:26 +01:00 |
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chazmm
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67f656bfd7
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Filter world-disabled skater volumes without dropping assembly contacts
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2026-09-08 16:52:53 +01:00 |
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chazmm
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19aeff9bd5
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Stage session-marker executable directly from task-specific linker output
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2026-09-08 16:51:47 +01:00 |
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chazmm
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a9f8c8779c
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Capture first invalid body around shared physical solve
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2026-09-08 16:43:45 +01:00 |
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chazmm
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5e2310d498
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Add native session-marker controls, private HUD extraction and return effect
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2026-09-08 16:41:16 +01:00 |
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chazmm
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b27119ae91
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Fix RMB exit from obsolete world-grab guard
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2026-09-08 16:36:19 +01:00 |
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chazmm
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5f1cf8249d
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Preserve plants run output and crash backtraces
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2026-09-08 16:33:03 +01:00 |
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chazmm
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55cc1eff82
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Implement TU3 no-comply, footplant and handplant physics
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2026-09-08 16:20:06 +01:00 |
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chazmm
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778706b915
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Merge native bail recovery with map transition support
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2026-09-08 16:19:52 +01:00 |
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chazmm
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43593efee8
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Connect native bail checkpoints and deferred stance recovery
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2026-09-08 16:13:18 +01:00 |
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chazmm
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620414a487
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Port native bail checkpoint selection and document integration gaps
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2026-09-08 15:56:31 +01:00 |
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chazmm
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1d89d85cc5
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Switch maps in process with asynchronous loading and parallel decoding
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2026-09-08 15:55:16 +01:00 |
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chazmm
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a2ead83471
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Add playable customiser test build with transactional retail character swaps
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2026-09-08 15:51:15 +01:00 |
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chazmm
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4a92ad100c
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Switch maps in process with asynchronous loading and parallel decoding
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2026-09-08 15:42:29 +01:00 |
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chazmm
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1d54e96a0a
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docs: plan Steam P2P free-skate multiplayer
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2026-09-08 15:34:16 +01:00 |
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chazmm
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9ca5ee076f
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Recover owned CAC catalog and native morph metadata with explicit runtime gates
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2026-09-08 15:26:00 +01:00 |
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chazmm
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b3743789ee
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Resolve VLT text array values before discarding the binary bank
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2026-09-08 15:17:47 +01:00 |
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chazmm
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9292f69c08
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Preserve complete aligned VLT arrays alongside legacy field data
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2026-09-08 15:17:47 +01:00 |
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chazmm
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da364c924f
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Render retail world materials with baked lighting and native tone curve
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2026-09-08 06:23:31 +01:00 |
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chazmm
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316b0d8b49
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Accelerate asset setup with native decoding and parallel map conversion
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2026-09-08 05:29:29 +01:00 |
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chazmm
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1a9ba50c29
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Accept extracted Xbox game folders and default.xex in setup
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2026-09-08 05:08:18 +01:00 |
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chazmm
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a7090f9ef3
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Handle retail park streams and spline headers across all disc maps
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2026-09-08 04:44:05 +01:00 |
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chazmm
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ae107e2876
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Convert retail skaters and maps directly without Blender
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2026-09-08 04:27:56 +01:00 |
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chazmm
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64d321763c
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Disable Blender-based release setup pending direct conversion
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2026-09-08 04:08:15 +01:00 |
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chazmm
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7aa4f13353
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Add owned-disc setup, map selection and Windows release packaging
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2026-09-08 04:00:53 +01:00 |
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chazmm
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0507f9194f
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Rename project to Skate 3 Rust Engine
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2026-09-08 03:02:48 +01:00 |
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chazmm
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54b8f8d563
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Remove README artwork background with local BiRefNet model
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2026-09-08 03:01:20 +01:00 |
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chazmm
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c9c4d728ea
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Prepare source repository for GitHub with asset exclusions and README
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2026-09-08 02:57:23 +01:00 |
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chazmm
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30e318aa15
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Document disabling local custom animation and climbing assets
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2026-09-08 02:51:46 +01:00 |
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chazmm
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423fd5a62b
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Restore standard board collision group when entering riding
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2026-09-08 02:48:50 +01:00 |
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