Commit Graph
260 Commits
Author SHA1 Message Date
chazmm aeb641c52c Recognize pro skater hair materials instead of applying clothing highlights 2026-09-09 18:43:53 +01:00
chazmm 983771f99b Restore authored stock surface detail and specular masks after model swaps 2026-09-09 17:56:21 +01:00
chazmm eeddf0e9b9 Record recovery build verification 2026-09-09 17:51:49 +01:00
chazmm 0b89cb8f47 Restore original material path after v6 native crash 2026-09-09 17:50:09 +01:00
chazmm 46ae9834f8 Record bindless private release verification 2026-09-09 17:39:39 +01:00
chazmm f96be1dd10 Port complete native BoardAdjust lifecycle and angle wrap state 2026-09-09 17:37:03 +01:00
chazmm bea625f987 Batch retail material bindings to reduce CPU render commands 2026-09-09 17:35:40 +01:00
chazmm 411260a15a Revert "Fix airborne board adjustment retaining pose after stick release"
This reverts commit fd280fd0f1.
2026-09-09 17:25:49 +01:00
chazmm e1b3ab1bc8 Stream online character assets reliably without local file shortcuts 2026-09-09 17:21:28 +01:00
chazmm fd280fd0f1 Fix airborne board adjustment retaining pose after stick release 2026-09-09 17:18:56 +01:00
chazmm f33d60a3a6 Fix walking NaNs from subnormal velocity delta refinement 2026-09-09 17:01:24 +01:00
chazmm e0320796c1 Record shadow batching private release verification 2026-09-09 17:01:05 +01:00
chazmm e109a0a34e Batch opaque retail shadow geometry independently of surface materials 2026-09-09 16:59:13 +01:00
chazmm bf7b894af6 Reuse installed online models by content hash and pose replacement rigs before display 2026-09-09 16:56:19 +01:00
chazmm dff672aee4 Fix FingerFlipOut crash with native grab exit curve lifecycle 2026-09-09 16:51:15 +01:00
chazmm 94e5f613f3 Cache delivered online models and stop completed transfers with fair chunk scheduling 2026-09-09 16:38:49 +01:00
chazmm 632b46a2ef Record follow-up optimization test and private build verification 2026-09-09 16:36:29 +01:00
chazmm 842b4adb2f Remove unused gamepad backend and avoid redundant render preparation 2026-09-09 16:34:43 +01:00
chazmm d8de12f280 Record post-change University capture and controller hitch evidence 2026-09-09 16:26:45 +01:00
chazmm f8e10c8ec9 Synchronize online outfits and native characters with bounded custom model transfer 2026-09-09 16:22:44 +01:00
chazmm 1a6e95b188 Merge complete character importer and customiser setup 2026-09-09 05:01:45 +01:00
chazmm 93b4a9ffd2 Make release updates manifest-driven with integrity repair and rollback 2026-09-09 04:36:00 +01:00
chazmm 8bd052c4cc Prepare complete character content on first run and restore stock and clothing lighting 2026-09-09 04:19:07 +01:00
chazmm 60f032382e Allow online joins without compatibility fingerprint requirements 2026-09-09 04:16:13 +01:00
chazmm 3a0c93ada1 Merge remote-tracking branch 'origin/main' into lol/skate-map-support 2026-09-09 03:55:25 +01:00
chazmm ec68000364 Allow multiplayer joins across different maps 2026-09-09 03:54:36 +01:00
chazmm 72dfdfa9b2 Bundle character importer in versioned setup payload for complete releases and updates 2026-09-09 03:26:32 +01:00
Ethanw05 eeb1a26d8c Merge car physics, Mario mod and Steam relay packaging 2026-09-08 20:12:37 -06:00
Ethanw05 ae96db7c48 Revert "Add mod gameplay APIs and zombie shooter example"
This reverts commit df0affd2e3.
2026-09-08 20:10:20 -06:00
Ethanw05 df0affd2e3 Add mod gameplay APIs and zombie shooter example 2026-09-08 20:09:32 -06:00
chazmm a4a82f5705 Give each portable copy its own setup and refresh changed asset groups 2026-09-09 03:00:59 +01:00
chazmm 55603515f6 Record character lighting optimization verification 2026-09-09 02:54:35 +01:00
chazmm d3f964bb2f Avoid identical character lighting asset updates based on trace evidence 2026-09-09 02:52:56 +01:00
Ethanw05 332e634275 Improve vehicle handling, collision response and airborne control 2026-09-08 19:36:18 -06:00
chazmm e3f6888dae Record corrected tracing build verification 2026-09-09 02:35:56 +01:00
chazmm 2a74581ac3 Fix release trace labels and bound high-frequency slice volume 2026-09-09 02:34:02 +01:00
chazmm 807160132e Record tracing build and static verification results 2026-09-09 02:24:35 +01:00
chazmm b34b5eae9a Assess University bottlenecks and remove frame-state allocation 2026-09-09 02:19:38 +01:00
chazmm 71af0e867f Add bounded opt-in CPU timelines and GPU pass diagnostics 2026-09-09 02:16:03 +01:00
chazmm 3ea9b4aa51 Publish rolling Experimental builds from main and support updater discovery 2026-09-09 02:15:53 +01:00
chazmm cba8993325 Merge custom map lighting, day-night controls and renderer optimisations 2026-09-09 02:08:47 +01:00
chazmm a46bd3fa9f Enlarge celestial bodies and add solar corona and lunar surface detail 2026-09-09 02:02:53 +01:00
chazmm 3da601dc34 Merge latest main animation safeguards and launcher cleanup 2026-09-09 02:01:06 +01:00
chazmm 3c62473fd4 Add scene-owned sun and moon discs following the daylight orbit 2026-09-09 01:56:48 +01:00
chazmm a1dd5eabba Add saved ambient light override to day night menu 2026-09-09 01:52:35 +01:00
chazmm 6aa4762285 Speed up owned-disc setup while preserving runtime asset content 2026-09-09 01:52:25 +01:00
chazmm f94fbdd153 Add custom-map day night cycle and saved menu controls 2026-09-09 01:44:05 +01:00
chazmm d9ed38f9cc Capture timestamped render-stage spikes for intermittent hitch diagnosis 2026-09-09 01:33:23 +01:00
chazmm ea7c527073 Cache rotating mesh binding sets to remove measured render preparation overhead 2026-09-09 01:27:04 +01:00
chazmm 3427261467 Keep original installer and add only automatic native HUD export 2026-09-09 01:23:31 +01:00